Cursed Vampire Guard

Kapra Havran's page

23 posts. Alias of rainbow33.


Full Name

Kapra Havran

Race

Human

Classes/Levels

Rogue 1

Gender

Female

Size

Medium

Age

20

Alignment

CG

Languages

Common, Dwarven, Elven, Undercommon, +1

Strength 10
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 12
Charisma 14

About Kapra Havran

Appearance:

Kapra is above average height with a wiry as opposed to muscular frame. She has dark hair and irises so deep a shade of blue they are almost indigo. She usually wears her hair tied back and dresses in dark clothing, typically leather jacket and trousers.

Summary:

Kapra is an Andoran archaeologist, treasure hunter and sometimes tomb raider. Born to a well-to-do family, Kapra is generally disinterested in upper class society, finding it stifling and boring. She takes far more interest in delving into the secrets of the past and finding what is believed to not even exist.
 
Kapra's expeditions have led her to search for some of the most powerful and dangerous places in the Shining Kingdom as well as uncovering some of the most mysterious places too.
 
Kapra's exploits have garnered a reputation, though occasionally that reputation is less than flattering.

Background:

When Kapra was very young she travelled with her parents on many of their archaeological expeditions which helped to shape the woman she was becoming.
 
It was on one of these expeditions that her mother vanished and was presumed dead and when her father presumably took his own life a few years later, she inherited a small fortune, giving her the means to attend the finest of schools – and satisfy her desire to learn as much as she could about ancient relics and technologies, looking to find out which legends were based on fact.
 
Following her formal education, Kapra travelled the Shining Kingdom, seeking out the places she’d hitherto only read about. On one such adventure, she was stranded in Darkmoon Vale. A truly dangerous wilderness, she became separated from her group in the Candlestone Caverns, an extensive cave system home to kobolds, duergar, undead, and more. Her ultimate survival enabled her to develop from an untested young woman to a survivor.

Unknown to Kapra:

Her parents were not wealthy socialites – as she had been led to believe. Rather, they were both agents of Twilight Talon, and their marriage a front to keep their identities a secret. Kapra was an unexpected by-product of their cover.
Her mother was murdered by the Lumber Consortium and her father feigned his own death to keep Kapra safe.

Joining the Clan Tolorr museum masters:

Kapra’s expertise at investigating archaeological sites and her extensive knowledge of the area led to her meeting Ria, an oread gnome curator – and accepting the opportunity to study with their museum masters and learn so much more about the Clan’s 10,000 years of history.

Crunch:
 

Kapra Havran
Female human rogue 1
CG Medium humanoid (human)
Init 6; Senses Perception +6
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Defense
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AC 17, flat-footed 12 (+2 armor, +4 Dex)
hp 16
Fort +3, Ref +9, Will +6
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Offense
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Speed 25 ft.
Ranged light crossbow +4 (1d8 P/19+)
Melee dagger +4 (1d4-1 P or S/19+)
Melee scimitar -1 (1d6-1 S/18+)
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Statistics
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Str 10, Dex 18, Con 10, Int 14, Wis 12, Cha 14
Base Atk +0; CMB -1
background - conservator
[b]Feats
nimble dodge, quick repair
Traits
Skills Acrobatics +7, Arcana +5, Crafting +5, Deception +5, Diplomacy +5, Intimidation +5, Medicine +1, Nature +4, Occultism +5, Peformance +2, REligion +4, Society +5, Stealth +7, Survival +4, Thievery +7, Accounting Lore +5
Languages Common, Dwarven, Elven, Undercommon, +1
Other Gear tbc
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Special Abilities
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Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Rogue’s racket - thief
Surprise attack
Natural ambition
Multilingual