Nickold Starweather

Kallin of Pharasma's page

50 posts. Alias of Kor - Orc Scrollkeeper.


Race

HP 6/6; AC 10; Fort +0, Ref +0, Will +6; Init +0; Perc +4; Human Adept 1

About Kallin of Pharasma

Kallin
Male Human Adept 1
LN Medium Humanoid (human)
Init +0; Senses Perception +4
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Defense
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AC 10, touch 10, flat-footed 10
hp 6 (1d6)
Fort +0, Ref +0, Will +6
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Offense
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Speed 30 ft.
Melee Dagger +0 (1d4/19-20/x2) and
. . Kukri -4 (1d4/18-20/x2)
Adept Spells Prepared (CL 1):
1 (2/day) Cure Light Wounds, Cure Light Wounds
0 (3/day) Guidance, Detect Magic, Stabilize
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Statistics
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Str 10, Dex 10, Con 10, Int 10, Wis 18, Cha 14
Base Atk +0; CMB +0; CMD 10
Feats Combat Casting, Spell Focus (Necromancy)
Traits Ease of Faith, Focused Mind
Skills Diplomacy +7, Knowledge (religion) +4, Spellcraft +4
Languages Common
Other Gear Sickle, Dagger, Kukri, Backpack (empty), Bedroll, Belt pouch (empty), Flint and steel, Pharasma, Torch (3), Waterskin, Whetstone, 219 GP, 8 SP, 7 CP
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Special Abilities
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Combat Casting +4 to Concentration checks to cast while on the defensive.
Focused Mind +2 to Concentration checks
Spell Focus (Necromancy) Spells from one school of magic have +1 to their save DC.
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Wealth:
220 gp

Kallin knows little of life beyond the Temple of Pharasma. As early as he can remember, he has always lived at the temple. He knows nothing of his parents, and none of the priests have shared any information about them.

Kallin has done his best to be a good acolyte in training. He has learnt a lot from the teachings of the priests about Pharasma. Kallin has had difficulty understanding the balance between life and death. Furthermore, Kallin's practice with the divine arts has revealed that he seem very attuned with negative planar magic / necromantic magic. Kallin generally prefers to avoid using magic of this type, but when he gets angry or upset, then he usually calls upon this "dark gift".

Part of Kallin's training has been to travel for a few months and find those in need and help them in the name of Pharasma. Kallin has recently journied to the small village of Ardfell, where he has not found a great calling for one with his talents.

Being 17 years old, he is finding his lack if life experience to be challenging now that he is in an environment where he does not have priests guiding him and telling him what to do.