Cheliaxian Rogue

Kaliyah Tatarescu's page

296 posts. Alias of The Rising Phoenix.


Full Name

Kaliyah Tatarescu

Race

Human (Varisian)

Classes/Levels

Female human (Varisian) vigilante (masked maiden) 9 | HP: 77 | AC: 15 (UA) 18 (SL) T: 13: FF: 14 | F: +7 R: +11 W: +9* | Init: +5 | Perception: +13

Gender

Female

Size

Medium

Age

20

Alignment

NG

Deity

Calistria

Location

Korvosa

Languages

Common, Varisian

Occupation

Sable Company Marine

Strength 19
Dexterity 16
Constitution 14
Intelligence 8
Wisdom 12
Charisma 14

About Kaliyah Tatarescu

Kaliyah Tatarescu
Female human (Varisian) vigilante (masked maiden) 9
NG Medium humanoid (human)
Init 5; Senses Perception +13
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Defense
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AC 32, touch 14, flat-footed 29 (+12 armor, +1 deflection, +3 Dex, +1 natural, +5 shield)
hp 77 (9d8+29)
Fort 7, Ref 11, Will 9 (-1 penalty vs. compulsions, or -2 if they know your true identity)
Defensive Abilities unshakable (+9)
Weaknesses imperfect control
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Offense
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Speed 30 ft.
Melee +2 longsword +16/+11 (1d8+8 S/19+) or
. . dagger +13/+8 (1d4+4 P or S/19+) or
. . heavy mace +13/+8 (1d8+4 B) or
. . heavy shield bash +13/+8 (1d4+4 B) or
. . longspear +13/+8 (1d8+6 P/×3) or
. . short sword +13/+8 (1d6+4 P/19+)
Ranged composite longbow +12/+7 (1d8+3 P/×3)
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Statistics
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Str 19, Dex 16, Con 14, Int 8, Wis 12, Cha 13
Base Atk +9; CMB 13; CMD 27
Feats Combat Expertise, Dazzling Display, Diehard, Gray Maiden Initiate (Faceless Maiden, Gray Maiden Endurance), Improved Shield Bash, Power Attack, Shield Focus, Shield Wall[APG], Sisterhood Dedication, Sisterhood Rampart, Sisterhood Style, Weapon Focus (longsword), Weapon Specialization (longsword)
Traits augmented disguise, reactionary
Skills Acrobatics +3, Appraise +3, Bluff +11 (+15 when in your social identity), Climb +4, Craft (alchemy) +3, Diplomacy +3, Disable Device +3, Disguise +11 (+15 when in your social identity), Escape Artist +3, Handle Animal +4, Intimidate +20 (+24 when in your social identity), Knowledge (engineering) +3, Knowledge (local) +3, Knowledge (nobility) +3, Perception +13, Ride +3, Sense Motive +5, Sleight of Hand +11, Stealth +11, Swim +4
Languages Common, Varisian
Combat Gear maiden's helm, potion of cure light wounds, potion of cure moderate wounds; Other Gear +3 gray maiden plate, studded leather, +2 maiden shield, +2 longsword, composite longbow (+3 Str), dagger, heavy mace, longspear, short sword, amulet of natural armor +1, bag of holding i, belt of giant strength +2, cloak of resistance +2, hat of disguise, ring of protection +1, bagman's sack, belt pouch, blanket[APG], burglar's outfit, courtesan's outfit, disguise kit, entertainer's outfit, mask[UE] (5), noble's outfit, peasant's outfit, scholar's outfit, thieves' tools, torch (10), trail rations (5), waterproof bag[UE], wig (6), 1,926 gp, 5 sp
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Special Abilities
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Armor Training 2 (Ex) Worn armor -2 check penalty, +2 max DEX.
Combat Expertise +/-3 Bonus to AC in exchange for an equal penalty to attack.
Dazzling Display (Longsword) Intimidate check to demoralize can affect those within 30' who see you.
Diehard You are stable and can choose how to act when at negative Hp.
Dual Identity (Ex) Each identity maintains own alignment, can switch over 1 min. Magical means treat an ID as non existant while not adopted.
Empty Mask -1 to Will saves vs. compulsion, or -2 vs. those knowing your true identity.
Faceless Maiden (Ex) Gain +2 Intimidate bonus when wearing Gray Maiden plate.
Gray Maiden Endurance (Ex) Sleep while wearing Gray Maiden armor without becoming fatigued.
Gray Maiden Initiate (Faceless Maiden, Gray Maiden Endurance, Faceless Maiden, Gray Maiden Endurance) Become affiliated with Gray Maidens and gain two benefits of your choice.
Imperfect Control (DC 14) (Ex) Must make Will save (DC 14) to willingly change into vigilante identity. While in vigilante identity cannot benefit from morale bonuses or bardic performances and take -2 penalty on Cha based abilities and checks.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Many Guises (Ex) +20 circ bon to Disguise to appear as an ordinary member of your race.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Quick Change (Ex) Change ID as a full-round action, but easier to detect unless take 1 rd more.
Scars of the Past (Ex) Must have avenger specialization. Begin with battered version of Gray Maiden plate.
Shield Wall +2 to shield bonus if adj ally with same feat has a tower/heavy shield or +1 for smaller shields.
Signature Weapon (Longsword) (Ex)
Sisterhood Dedication Sisterhood Style bonuses increase, use teamwork feats more easily
Sisterhood Rampart Grant adjacent female allies greater protection from Shield Wall.
Sisterhood Style +1 on Reflex and Will saves and use teamwork feats more easily.
Social Grace (Bluff) +4 circumstance bonus to selected skill while in your social identity.
Social Grace (Disguise) +4 circumstance bonus to selected skill while in your social identity.
Social Grace (Intimidate) +4 circumstance bonus to selected skill while in your social identity.
Startling Appearance (Ex) Attacking unaware foe makes them flat-footed and they -4 to attack you for 1 rd.
Unkillable (Ex) Don't lose hit points when you take a standard action while disabled.
Unshakable +9 (Ex) Add the listed bonus to the DC of foes attempting Intimidate checks against you.
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