STR 10
DEX 14
CON 12
INT 16
WIS 12
CHA 9
INIT +6
AC 12; 12 Touch ; 10 Flat
HP 8 (1d6)
FOR 1
REF 2
WILL 3
BAB 0
CMB 0
CMD 12
Languages: Common, Infernal, Abyssal, Elven, Draconic
Racial Mods
Beguiling Liar - +4 racial mod to Bluff
Darkvision - 60ft
Fiendish Resistance - Cold, Electricity, and Fire resistance 5
Prehensile Tail - Retrieves small objects from inventory as a swift action
Traits
-Fey-Taken
-2 to Disease, illusions, poison, and everything fae.
+Apprentice Devilbinder
Fiendish or devil summons last for an extra round. +1 CHA for planar binding, and planar ally's payment is reduced by 10%
+Alchemical Adept
+2 to Alchemy checks, and prevent materials from ruining if I lose by 5 or more (barring a natural 1)
+Diabolical Dabbler
Add one hit point to fiendish summons per hit die