Grundmoch

Kalhoun, Tac Officer's page

286 posts. Organized Play character for cmlobue.


Current Campaigns


[SF Adventure] To Defy the Dragon


(PaizoCon 2022) Starfinder Bounty 2 - Test Flight (inactive)


SFS PbP - Test Flight (Level 1)

GM Notes:
Perception
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

Initiative
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

PaizoCon Test Flight Scenery, Maps, & Handouts

GM Valen's Starfinder Society Scenario #1-12: Ashes of Discovery (Desna) (December 2023)(Tier 1-2) (inactive)


GM Zoomba's SFS 1-99 The Scoured Stars Invasion, Tier 1-2 [[Outpost VI]] (inactive)


Slides/Maps

Preparation boons:
Ziggy's
Once during the adventure, the party can either:
gain a +2 bonus to all your starship attack rolls in a single round, and those attacks does not consume ammunition in the case of a weapon with the limited fire property.
OR you can instead use it to declare one successful starship attack a critical hit, even if it wasn't on a nat 20

Fitch's
Once this adventure your party can either:
* reroll one check to recall knowledge about any creature they encounter within the Scoured Stars, or
* give everyone in the party a +2 to all your initiative checks for an encounter (+4 if you've ID'd at least one of your enemies in this fight)

Historia-7's
ONCE during the scenario, you can use this to either:
* For one Computers check during starship combat roll two dice, take the better, then add another +4 to it, or
* attempt a Computers check as if you were trained in it (gettign to roll twice, take, better, add +4 to it), or
* when you fail a Computers check, you may re-roll it twice, take the better roll and add a +4 bonus to it

Radaszam's
Each of you can at one point this adventure requisition a weapon with an item level up to your PC’s level+1 for the duration of one mission. (each of you can use this at a different time, doesn't all need to be the same mission, though can be). The weapon comes with a fully charged battery or magazine, and must be requisitioned prior to an encounter actually starting.
In addition, you can each request and receive a single consumable item whose item level is equal to your own.

Arvin's
Once during the adventure you may either:
* have the whole party get the benefits of Aid Another (+2 bonus) to all skill checks and attack rolls for 1 round, or
* when your table uses an Aid token, gain two benefits instead of one (have to be two different benefits)

Naiaj's
Once during this adventure, you can either:
* give a +4 bonus to all of the party's Engineering and Piloting checks for a single round of starship combat, or
* Instead force the crew of an enemy ship to take a –2 penalty to all of their Engineering and Piloting checks made during the round.

GM Zoomba's The Day the River Died [GAMEDAY XIII][SFS] (inactive)


PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place (inactive)


[Gameday XII] Zero's SFS Intro 1: The First Test (inactive)


[SFS] 1-08 and 7-07 Arniselle Double Feature (inactive)