Nethys

Kajiiata the Stargazer's page

30 posts. Alias of GM Kajiiata Zero.


About Kajiiata the Stargazer

Kajiiata the Stargazer
Male Elf GL: Steaming Sea. Et: Mordant Spire Elf.
Cosmic Theurge (Oracle of the Heavens/Starsoul Sorcerer)
True Neutral Medium sized
Init +3; Senses Perception +6
Spell DC: 18=10+1+2+5
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DEFENSE
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AC 16, touch 15, flat-footed 13. (Dex +3, Dodge +, Insight +, Shield +, Armor +, Base +10)
HP 24
Fort 4=1+0+1+2 Ref 7=1+3+1+2 Will 11=4+4+1+2
Special

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OFFENSE
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Spd 30ft

Melee

Ranged

Special

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STATISTICS
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Str 8, Dex 16, Con 10, Int 20, Wis 18, Char 20
Base Atk +3; CMB +2; CMD 15
Feats Consecrate Spell, Extend Spell, Empower Spell, Abundant Revelations (Spray of Shooting Stars).
Skills Appraise(Int), Bluff(Cha), Craft(Int), Fly(Dex), Heal(Wis), Intimidate(Cha), Knowledge (arcana) (Int), Knowledge (history)(Int), Knowledge (nature) (Int), Knowledge(planes) (Int), Knowledge (religion) (Int), Perception (Wis), Profession(Wis), Spellcraft(Int), and Use Magic Device(Cha)
Traits Opted for bonus feat.
Favored Class Cosmic Theurge (+0.5 bloodline power use per day/+1 HP)
Languages Common, Elven, Azlanti, Draconic, Celestial, Infernal, Hallit, and Aklo.
SQ
Gold 190g
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SPECIAL ABILITIES:

† denotes bonus cure/inflict spells from oracle
♥ denotes bonus spells from mystery
≈ denotes bonus spells from curse
★ denotes bonus spells from bloodline

Oracle of the Heavens
Revelations
Spray of Shooting Stars (Su): As a standardWoundsn, you can unleash a ball of energy that explodes in a 5-foot radius burst dealing 1d4 points of fire damage per level. A successful Reflex save halves this damage. This attack has a range of 60 feet. You can fire one explosive ball per day, plus one additional ball per day at 5th level and for every 5 levels thereafter. You can fire more than one ball at a time, but creatures caught inside more than one simultaneous explosions only take damage once.

Lure of the Heavens (Su): Your connection to the skies above is so strong that your feet barely touch the ground. At 1st level, you no longer leave tracks. At 5th level, you can hover up to 6 inches above the ground or even above liquid surfaces, as if levitating. At 10th level, you gain the ability to fly, as per the spell, for a number of minutes per day equal to your oracle level. This duration does not need to be consecutive, but it must be spent in 1-minute increments.

Bonus Spells color spray (2nd), hypnotic pattern (4th), daylight (6th),rainbow pattern (8th), overland flight (10th), chain lightning (12th),prismatic spray (14th), sunburst (16th), meteor swarm (18th).

Curse: Blackened: You take a –4 penalty on weapon attack rolls, but you add burning hands to your list of spells known. At 5th level, add scorching ray and flaming sphere to your list of spells known. At 10th level, add wall of fire to your list of spells known and your penalty on weapon attack rolls is reduced to –2. At 15th level, add delayed blast fireball to your list of spells known.

Oracle Spells
0th: (all day) Purify Food and Drink, Enhanced Diplomacy, Guidance, Spark, Detect Magic, Read Magic
1st: (8/day) , Comprehend Languages, Cultural Adaptation, Read Weather, Burning Disarm, Cure Light Wounds†, Color Spray♥, Burning Hands≈
2nd: (5/day) Endure Elements (Communal), Find Traps, Cure Moderate Wounds†, Hypnotic Pattern♥, Scorching Ray≈, Flaming Sphere≈

Starsoul Sorcerer
Bloodline Powers
Minute Meteors (Sp): At 1st level, you can summon a rain of tiny meteorites as astandard action to fall in a 5-foot column, 30 feet high, with a range of 30 feet. The meteors inflict 1d4 points of fire damage + 1 per 2 sorcerer levels. A Reflex save negates this damage. The save DC is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. You may use this ability a number of times per day equal to 3 + your Charisma modifier.
Voidwalker (Ex): At 3rd level, you gain low-light vision and resist cold and fire 5. At 9th level, you no longer need to breathe, as if wearing a necklace of adaptation.

Bloodline Arcana: Whenever you cast an evocation spell, targets that fail their saves are dazzled by tiny sparkling starlights for 1 round per level of the spell.

Bonus feats:

Bonus spells: unseen servant (3rd), glitterdust(5th), blink (7th), call lightning storm (9th; dealing fire damage, damage increased outdoors at night), sending (11th), repulsion(13th), reverse gravity (15th), greater prying eyes (17th), mass suffocation (19th).

Sorcerer spells
0th: (all day) Jolt, Resistance, Mage Hand, Prestidigitation, Message, Dancing Lights
1st: (8/day) Magic Missile, Floating Disk, Charm Person, Mage Armor, Unseen Servant★
2nd: (5/day) Invisibility, Burning Arc, Glitterdust★

Heroic Distinction
3rd: Magical Training +1 to attacks, CL checks, and the first DMG die of your spells.
4th: Lucky +1 to resistances.
5th: Charismatic +2 CHA.

Racial Traits
Ability Score Racial Traits: +2 DEX, +2 INT, -2 CON
Size: Medium.
Base Speed: 30ft
Languages: Common, Elven.
Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Elves receive a +2 racial bonus on Perception checks.
Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2racial bonus on Spellcraft skill checks made to identify the properties of magic items.Arcane Focus: Elves with this racial trait gain a +2 racial bonus on concentration checks made to cast arcane spells defensively. This racial trait replaces weapon familiarity. Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.
Bonus Racial Trait (1 RP):
Illusion Resistance (1 RP): Kajiiata receives +2 to saves vs Illusion spells and effects.

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Skill Details:

Total Ranks: LEVEL(4+5) = 45
Class Skills * denotes a class skill.
Extra Bonuses * for each bonus (e.g. racial bonuses or feats etc.)

Acrobatics(DEX)
Appraise*(INT)
Athletics(STR)
Bluff*(CHA)
Craft(Alchemy)*(INT) 13=5+5+3
Craft(Electronics)*(INT)
Craft(Explosives)*(INT)
Craft(Mechanical)*(INT)
Craft(Structural)*(INT)
Drive(DEX)
Escape Artist(DEX)
Fly*(DEX)
Handle Animal(CHAR)
Heal*(WIS)
Knowledge(Arcana)*(INT) 13=5+5+3
Knowledge(Dungeoneering)(INT)
Knowledge(Engineering)(INT)
Knowledge(Geography)(INT) 10=5+5
Knowledge(History)*(INT) 13=5+5+3
Knowledge(Local)(INT)
Knowledge(Nature)*(INT) 13=5+5+3
Knowledge(Nobility)(INT)
Knowledge(Planes)*(INT) 13=5+5+3
Knowledge(Religion)*(INT) 13=5+5+3
Linguistics(INT) 13=5+5+3
Perception(WIS)
Perform()(CHAR)
Persuasion*(CHA)
Profession(Stargazing Philosopher)*(WIS) 10=5+2+3
Sleight of Hand(DEX)
Spellcraft*(INT) 13=5+5+3
Stealth(DEX)
Survival(WIS)
Use Magic Device*(CHA)

Armor Check Penalty (ACP) = 0

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Equipment Details:

Equipped/Worn
Head: Hood of Disguise
Torso: Mundane Robe of Infitinte Colours
Neck: Comet Stone Amulet
Back: Dazzlingly Cloak of Do Nothing
Belt: Leather Belt of Trouser Buttressing
Wrists: Bracelet of Armor +2
Hands:
Feets: Comfortable Slippers of Pragmatism
Ring R: Ring of Nourishmemt
Ring L: Ring of Protection +1

In Inventory
Pathfinder Kit
Wizard Kit or something

Total Weight Carried 10 lbs
Light lbs, Med lbs, Heavy lbs, Lift lbs, Push/Pull lbs

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Background, Physical Description & Personality:

***Character Details***

Name: Kajiiatan
Race/Ethnicity Elf/Mordant Spire
Age 123 Birthday Arodus 24th, 4597
Gender Male
Alignment: True Neutral

***Background***

***Physical Description***

***Personality***

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Magickal Arsenal:

★ denotes a bonus spell from bloodline
† denotes a bonus cure/inflict spell from oracle
♥ denotes a bonus spell from mystery
≈ denotes a bonus spell from curse
• denotes the spell will cause a Dazzling effect from Starsoul Arcana

Cosmic Theurge Magicka
Magicks from the Cosmos
Minute Meteors (8 times per day)
Spray of Shooting Stars (3 times per day)

Magicka Proximita
Magicks gained from equipment
Disguise Self (∞ times per day)

Starsoul Magicka
Magicks from Starchild heritage
Cantrips (∞ times per day)
| Prestidigitation | Mage Hand | Message | Resistance | Dancing Lights | Jolt• |
First Sphere (8 times per day)
| Charm Person | Magic Missile• | Mage Armor | Floating Disk | Unseen Servant★ |
Second Sphere (5 times per day)
| Invisibility | Burning Arc• | Glitterdust★ |

Heavens Magicka
Magicks from divine mystery of the Heavens
Orisons (∞ times per day)
| Guidance | Enhanced Diplomacy | Detect Magic | Read Magic | Purify Food and Drink | Spark |
First Pillar (8 times per day)
| Comprehend Languages | Cultural Adaptation | Read Weather | Burning Disarm | Cure Light Wounds† | Color Spray♥ | Burning Hands≈• |
Second Pillar (5 times per day)
| Endure Elements, Communal | Find Traps | Cure Moderate Wounds† | Hypnotic Pattern♥ | Scorching Ray≈• | Flaming Sphere≈• |