Dexinis

Kaelmourn A'Darith Celairdir's page

7 posts. Alias of Ictoo.


Full Name

Kaelmourn A'Darith Celairdir

Race

Drow

Classes/Levels

Alchemist 1

Gender

Male

Size

Medium

Age

129

Alignment

NE

Languages

Undercommon, Common, Elven

Strength 15
Dexterity 12
Constitution 12
Intelligence 14
Wisdom 12
Charisma 9

About Kaelmourn A'Darith Celairdir

Kaelmourn A'Darith Celairdir
Male drow alchemist (beastmorph, vivisectionist) 1
CN Medium humanoid (elf)
Init +1; Senses darkvision 120 ft.; Perception +7

Defense:

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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 10 (1d8+2)
Fort +3, Ref +3, Will +3; +2 vs. enchantments
Immune sleep

Offense:

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Offense
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Speed 30 ft.
Melee longspear +2 (1d8+3/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks sneak attack +1d6
Spell-Like Abilities (CL 1st; concentration +0)
1/day—cloak of shade APG (DC 10), dust of twilight APG (DC 11), ghost sound (DC 9)
Alchemist (Beastmorph, Vivisectionist) Extracts Prepared (CL 1st; concentration +3)
1st—cure light wounds , shield

Statistics:

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Statistics
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Str 15, Dex 12, Con 12, Int 14, Wis 12, Cha 9
Base Atk +0; CMB +2; CMD 13
Feats Brew Potion, Iron Will, Throw Anything
Skills Craft (alchemy) +6 (+7 to create alchemical items), Craft (leather) +4, Heal +5, Knowledge (arcana)
+6, Knowledge (nature) +6, Perception +7, Spellcraft +6, Survival +5; Racial Modifiers +2 Perception
Languages Common, Elven, Gnome, Undercommon
SQ alchemy (alchemy crafting +1), ancestral grudge ARG, mutagen (+4/-2, +2 natural armor, 10 minutes)
Combat Gear mutagenAPG; Other Gear lamellar (leather) armor UC, longspear, alchemist starting formula
book, alchemy crafting kit APG, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit UE, pot,
soap, torch (10), trail rations (5), waterskin


Special Abilities:

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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Ancestral Grudge +1 to attack rolls vs. humanoids with the dwarf or elf (non-drow) subtype.
Darkvision (120 feet) You can see in the dark (black and white only).
Drow Immunities - Sleep You are immune to magic sleep effects.
Mutagen (DC 12) (Su) Mutagen adds +4/-2 to physical/mental attributes, and +2 nat. armor for 10
minutes.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.

Mutation:

The green energy has given you excessive growths... both in and out of your control!

Greater: Self-Multiplication: Once a month, multiply yourself into d4 clones plus your original. Your brain is limited though, and you can't get all of yourselves to act simultaneously. You get the normal standard action and move action with one of yourselves, and an extra move action for a different self. You decide which of yourselves moves and attacks. And hey, only one of you has to survive for you to make it to the next day! The next morning, all of yourselves die but one. Might not be the original. Which one is the real you, anyway?.

Lesser: Extra arm coming out of your torso. Hold more items at a time. (doesn't affect # of attacks)

Bad: New PC: You have a completely new body slowly growing deep within current body; eventually it will begin to push its way out...but what will it be? And what will happen to you?

Back Story:

Kaelmourn laughs as a rock glanced off the top of his head, a numb pounding pain spreading from the wound. A stream of dark crimson blood begins to flow from the deep gash, washing over his silvery, matted hair. ”Any time now… I’d appreciate any help you wish to give.” He speaks softly, with no worry in his voice but a sense of frustration beginning to show on his face. After a long pause, he begins to struggle as if attempting to throw himself out of his rope restraints.

His captor - an abnormally large armed man - had been watching all of this after his rock just misses its mark. Shouting out in a thick accent for Kaelmourn to keep still, he pelts another large rock, again seeing it fly past its target. He curses loudly and turns to look for a more appropriate rock to throw. ”Look maybe we can talk? I know I might have been a bit forward. But I can’t really remember much and I just wanted to see how you worked…” Kaelmourn could see his words fell on deaf ears. But his attention turned quickly to thoughts of how interesting it was for such small framed and a clearly malnourished man to have such large and muscled arms, another quirk of the green mist he could only surmise.

His mind then began to wander. Thinking back he wasn't clear on all the details of how he found himself incarcerated and in such a strange predicament. The large man with the rocks had the upper hand on him and it was clear he was not long for this world. Then deep down he felt it, an intense nauseous feeling as though his skin were being ripped from him and then just as the pain was becoming too much to bare it was over. His head fell forward as he began to takes long deep breaths.

He only snaps out of his daze when he feels the binding holding him get cut. Before he can fall over face first, an arm grabs him and helps him steady himself. Standing firmly on both feet he pulls off the rope from his hands his begins to dust himself off, taking out a dirty handkerchief and wiping away from blood from his brow, bringing back some semblance of normalcy to the way he looks.

As he walks forward he staggers slightly, attempting to get the feeling back in his legs. The large-armed man now on the floor and crying out in pain. Standing over the man he can see his huge, flat hands wrapped around his own throat, desperately trying to staunch the bleeding. large arms desperate to stop the blood gushing from his throat. ”Now.” He smiles, looking down at the man and inspecting him as a scientist might inspect a specimen. ”How about a more civilised introduction. My names Kaelmourn A'Darith Celairdir. Head of the Ministry of Improvement, 2nd seat of the House of Flesh, 63rd in line for the council of Zirnakaynin.”

A confused look washes over the dying man as another figure steps into sight, an exact copy of the Kaelmourn. ”Ah, I see this all seems a little shocking to you. This is me.” He gestures to the clone and laughs. ”Now now, I think you’ve got that the wrong way round. You are me.” the second Kaelmorn says holding up a pointed finger.

Fear and shock hit the man hard now as he tries to shout for help. ”I wouldn't try that, the wound was intended to kill. Just let it happen.” The first kneels down as the second cleans his dagger with a dirty handkerchief. ”I was simply on my way to a town called Prevail - I had hoped a new place of civility. I didn't mean for this to get so out of hand.” He laughs again as his shirt falls apart and a third arm is revealed, it instantly lashes out at the dying man attempting to pull his hands away from his throat, pummeling him. ”I’m sorry about that.” The first Kaelmourn pulls back the mutant arm, looking a little embarrassed. ”I don’t really have control over it. Another side effect of the green mist I suppose. It seems to have a mind of its own and likes to... lash out.” He smiles as the arm settles down.

He looks up at the other version of himself and then down at the man, most of the fight leaving him now as he settles down and accepts his fate. ”This is a new world. I understand my new place in it. But I still expect to be treated in a certain way. Maybe this was all my fault.” He gestures down to the dying man, the duplicate version simultaneously stepping forward and placing a hand on his shoulder. ”Don’t blame yourself, he was too proud. I think you were too kind. Let’s not let dwell on this.” Standing up now he sighs while taking out a tattered journal and begins to sketch the dying man, making precise notes around the page. ”You will be preserved make no worry of that.” the first speaks down to the man softly attempting to put any fear out of his mind as he fades away.

Finishing up his notes he closes his journal, making sure to come back to it later. Then with a few moments of thinking, he turns to his clone. ”While I have you. I was tied up on that post and for the life of me I couldn't remember how we got here.” He brushes away some of his matted hair rubbing at the stubble under his chin. The clone copies his mannerisms exactly and both men attempting to remember something just out of reach. ”I suppose I remember just as much as you.” the clone states matter of factly. ”This whole back and forth is getting a little less strange. It’s quite nice talking to someone as reasonable as myself.” They both look at each other and smile understanding how absurd that sounded.

As the blood of the freshly killed man pooled at their feet, they take a step back from the body. The duplicate Kaelmourn continues: ”But you must remember the night we woke to the blast. It was loud even deep in the Underdark. Then the chaos as the houses started attacking each other for power we hardly got out of there when the above races rushed to get to safety.” The first nods, remembering it in pieces but remembering nonetheless. ”I nearly went back for Ilvaria.” He turns away as his clone then places a hand on his shoulder. ”There was no saving her before all this and you knew she was gone.” the clone says.

Kaelmourn steps away. ”I don't want to talk about it. We made it out, we left a lot to die but we made it.” He brushes at his tattered clothes again, trying to collect himself. ”The true shame was all our research was left behind, but we’ll rebuild.”

They both hold on to their own thoughts for a moment. Kaelmourn then turns and pats the other him on the back. ”Now we can’t be standing around all day, we still have our destination to reach. You remember why we’re out here don’t you.”

The clone smiles. ”I remember. This town or village called Prevail. I’ll be honest I’m no fan of the name but I’m sure it’s something we can work with.”

Kaelmourn turns, holding up a hand. ”Now now, we talked about this - we’re changed. We have to show some class and civility to the savages up here. There’s also so much more work for us after all this green mist mixed everything up. We can’t be wandering around talking to ourselves forever, while you might be the most interesting person to talk to, we need a new place to start over where our research will flourish. I’m now the first seat to the House of Flesh and all that. Remember, the flesh is the key. It holds the secrets, the hidden words.” Kaelmourn smiles as he moves to pick up his backpack and throws it to his clone. ”You carry it for a while, we’ve got quite a way to go yet. I’ve got a lot to think about before we reach this new place.”

Looks:

Kaelmourn is a typical Drow. He shares the slender build and features of elves. His eyes lack pupils and are solid white, his hair of a long and silvery. While his skin is dusky purple. He holds himself as a man in a high station, but there is something about him when looked at closer he has scars along his body, that all seem made with a purpose.

Party Roll:

Kaelmourn is going to be a front liner, he will be buffing himself and augmenting himself with his discoveries. He will have skills to augment the team.