Wolf

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A 13th lvl Eidolon has 10HD, the summoner himself has 13


I'm sure Wolf will say to make a character.


also there's no favored class bonuses 'cause we don't have any actual classes. we get to cherry pick the class features from any class and use the classes as like a frame, if we want.


I'm guessing you didn't read the character build section in the campaign info tab.

Build rules:
Then you start with (10 + Con Modifier) hit points.
Select four class skills of your choice.
You start with (2 + Int Modifier) skill points.
Saving throws starts with a +0 Modifier.
Base Attack Bonus starts with a +0 Modifier.
You start with proficiency in one weapon (not exotic).
You start with one feat and two traits.
You start with three class specials.
You may start with light armor proficiency or have another class special.
You may use all four class specials at the creation to become a full caster (either sorcerer, wizard, cleric or druid). Otherwise you can gain a spell to be cast three times per day per class special.


legoguy4492 wrote:
What about money?

Pretty sure we start broke, aside from our novice gear.


So start with a single pistol and 50 bullets and powder (or paper cartridges?).
would i be proficient with it? firearms under normal golarion setting are exotic.

torn between getting light armor or trading it for Monk AC.


Interesting.

5d6: 5d6 ⇒ (3, 6, 1, 5, 4) = 19 15
5d6: 5d6 ⇒ (1, 4, 5, 6, 2) = 18 15
5d6: 5d6 ⇒ (1, 5, 5, 5, 3) = 19 15
5d6: 5d6 ⇒ (5, 5, 5, 4, 2) = 21 15
5d6: 5d6 ⇒ (2, 1, 5, 1, 6) = 15 13
5d6: 5d6 ⇒ (5, 6, 4, 3, 6) = 24 17

suppose i could make nearly anything with these rolls.

how would you rule the gunslinger's Gunsmith special? also if one were to choose a projectile weapon how much ammunition would we start with?

been wanting to try playing a dual revolver wielding character but would take a ridiculous amount of time to get it running under normal rules. 'course i don't expect to start with revolvers.


if he's using the shielded blade archetype it would be a combination of the ranged shield block and grasping shield blade skills which would allow him to make an immediate action to attempt to block the attack with an attack of opportunity and give his sheild an adhesive quality allowing him to effectively disarm the boss of the shield. if, of course, both the block attempt and disarm attempt rolls succeeded