Acrobatics 0 base + 0 abil -3 arm misc class = -3
Appraise 3 base + 1 abil arm misc +3 class = 7
Climb 2 base + 3 abil -3 arm misc +3 class = 5
Heal 4 base + 6 abil arm misc +3 class = 13
Intimidate 4 base + 0 abil arm misc class = 4
Know (Arcane) 1 base + 1 abil arm misc class = 2
Know (Religion) 4 base + 1 abil arm misc +3 class = 8
Perception 6 base + 6 abil arm misc class = 12
Sense Motive 1 base + 6 abil arm misc class = 2
Spellcraft 3 base + 1 abil arm misc class = 4
Swim 0 base + 3 abil -6 arm misc class = -3!
Combat
mw warhammer +9 (1d8+3, x3)
w/ Power Attack, GMW +9 (1d8+11, x3)
mwk dagger +8 (d4+3, 19-20) range 10 (+5 ranged to hit)
mk heavy crossbow +5 (d10, 19-20) range 80
Special abilities:
Channel positive energy 3/day, 3d6 healing, DC 13 Will save
Destruction domain: smite 9/day +6 weapon damage OOOOO OOOO
Earth domain: acid dart 9/day (+4 rgd tch, 30', 1d6+6 acid) OOOOO OOOO
Spontaneous healing