Jude Esprit's page

1 post. Alias of Steven T. Helt (RPG Superstar 2013).


Full Name

Jude Esprit

Race

dwarf

Classes/Levels

cleric 6

Gender

m

Size

Medium

Age

about twenty minutes

Special Abilities

mythic tier 3 hierophant

Alignment

LN

Deity

beer and pretzels

Languages

Dwarf, Common, Orc

Occupation

Blesses things. Hard.

Strength 16
Dexterity 11
Constitution 15
Intelligence 12
Wisdom 22
Charisma 10

About Jude Esprit

Fortitude Saves: +8 (+5 base, +2 Con, +1 resist)
Reflex Saves: +3 (+2 base, +0 Dex, +1 resist)
Will Saves: +12 (+5 base, +6 Wis, +1 resist)

Hit Dice: 6d8+36 (38) HP: 74/74
Base Attack: +4
Initiative: +20/+0 Speed: 20 ft
CMB: +7 CMD: 17

Armor Class: 22 (+8 armor, +1 def, +3 shield)
Flat-footed: 19 Touch: 11

Feats:

Spoiler:

Char 1: Toughness
Char 3: Power Attack
Char 5: Weapon Focus (warhammer)

Mythic 1: Toughness
Mythic 3: Power Attack

Skills:

Spoiler:

Acrobatics 0 base + 0 abil -3 arm misc class = -3
Appraise 3 base + 1 abil arm misc +3 class = 7
Climb 2 base + 3 abil -3 arm misc +3 class = 5
Heal 4 base + 6 abil arm misc +3 class = 13
Intimidate 4 base + 0 abil arm misc class = 4
Know (Arcane) 1 base + 1 abil arm misc class = 2
Know (Religion) 4 base + 1 abil arm misc +3 class = 8
Perception 6 base + 6 abil arm misc class = 12
Sense Motive 1 base + 6 abil arm misc class = 2
Spellcraft 3 base + 1 abil arm misc class = 4
Swim 0 base + 3 abil -6 arm misc class = -3!

Combat
mw warhammer +9 (1d8+3, x3)
w/ Power Attack, GMW +9 (1d8+11, x3)
mwk dagger +8 (d4+3, 19-20) range 10 (+5 ranged to hit)
mk heavy crossbow +5 (d10, 19-20) range 80

Special abilities:
Channel positive energy 3/day, 3d6 healing, DC 13 Will save
Destruction domain: smite 9/day +6 weapon damage OOOOO OOOO
Earth domain: acid dart 9/day (+4 rgd tch, 30', 1d6+6 acid) OOOOO OOOO
Spontaneous healing

Memorized Spells (CL 6, DC 16+spell level)
3 - chains of perdition, deadly juggernaut, prayer, rage
2 - mythic spiritual weapon, mythic spiritual weapon, shatter, shield other, weapon of awe
1 - compel hostility, divine favor, doom, summon minor monster, true strike
0 - detect magic, purify food and drink, read magic, resistance

Mythic Path abilities: Inspired Spell, Mythic Spells

Mythic Tier abilities: Enduring Blessing, Itemcraft, Sacred Boon

Equipment: standard adventuring stuff, mw warhammer, +2 breastplate, belt of Strength +2, ring of protection +1, 2x potion cure serious wounds OO, wand of greater magic weapon (CL 7/8, 10 charges, +2 enhancement bonus for 8 hours, mw heavey crossbow, 20 quarrels, cloak of resistance +1

Favored Class: skills x6