Bather

Joran Bravestone's page

509 posts. Alias of Javell DeLeon.


Full Name

Joran Bravestone

Race

Human Barbarian 6th(Scout)

Classes/Levels

Stats:
Hp's 110/110; AC 23(21 raging); Per: +10; Fort:+14/Ref:+9/Will:+10; Athletics +15. (Raging w/Large Warflail: Hp's +10); Hero points: 0/3 used

Gender

M

Size

Med

Age

25

Alignment

CG

Location

Breachill

Languages

Common, Goblin, Jotun

Strength 19
Dexterity 12
Constitution 18
Intelligence 12
Wisdom 10
Charisma 14

About Joran Bravestone

From the council: 1 lesser antidote, 1 lesser antiplague

Resting

Joran shirtless
Joran(which is canon now) :)

↺ Reaction
◇ Free action
[ooc][b]◆Action:[/b]
[b]◆Action:[/b]
[b]◆Action:[/b]
[/ooc]

Dice:

[dice=+1 Striking Large War flail(bludgeoning)]1d20+15[/dice]
[dice=Damage]2d10+4[/dice]

[dice=+1 Striking Large War flail(bludgeoning)]1d20+10[/dice]
[dice=Damage]2d10+4[/dice]

[dice=+1 Striking Large War flail(bludgeoning)]1d20+5[/dice]
[dice=Damage]2d10+4[/dice]

-----------------------------------------------------------------------

[dice=+1 Striking Large War flail(bludgeoning)]1d20+15[/dice]
[dice=Damage]2d10+10[/dice]

[dice=+1 Striking Large War flail(bludgeoning)]1d20+10[/dice]
[dice=Damage]2d10+10[/dice]

[dice=+1 Striking Large War flail(bludgeoning)]1d20+5[/dice]
[dice=Damage]2d10+10[/dice]

------------------------------------------------------

[dice=Greatpick(piercing)]1d20+14[/dice]
[dice=Damage]1d10+4[/dice]

[dice=Greatpick(piercing)]1d20+9[/dice]
[dice=Damage]1d10+4[/dice]

[dice=Greatpick(piercing)]1d20+4[/dice]
[dice=Damage]1d10+4[/dice]

-------------------------------------------------------

[dice=Javelin]1d20+6[/dice]
[dice=Damage]1d6+4[/dice]

[dice=Javelin]1d20+1[/dice]
[dice=Damage]1d6+4[/dice]

--------------------------------------------------------------------

Raging
[dice=+1 Striking Large War flail(bludgeoning)]1d20+15[/dice]
[dice=Damage]2d10+10[/dice]

[dice=+1 Striking Large War flail(bludgeoning)]1d20+10[/dice]
[dice=Damage]2d10+10[/dice]

[dice=+1 Striking Large War flail(bludgeoning)]1d20+5[/dice]
[dice=Damage]2d10+10[/dice]

--------------------------------------------------------------------

[dice=Greatpick(piercing)]1d20+14[/dice]
[dice=Damage]1d10+6[/dice]

[dice=Greatpick(piercing)]1d20+9[/dice]
[dice=Damage]1d10+6[/dice]

[dice=Greatpick(piercing)]1d20+4[/dice]
[dice=Damage]1d10+6[/dice]

-------------------------------------------------------
[dice=Fort]1d20+14[/dice]
[dice=Ref]1d20+9[/dice]
[dice=Will]1d20+10[/dice]

[dice=Perception]1d20+10[/dice]

[dice=Acrobatics]1d20+9[/dice]
[dice=Arcana]1d20+4[/dice]
[dice=Athletics]1d20+15[/dice]
[dice=Athletics(Bashing Charge)]1d20+15+1[/dice]
[dice=Crafting]1d20+9[/dice]
[dice=Deception]1d20+5[/dice]
[dice=Diplomacy]1d20+10[/dice]
[dice=Intimidation]1d20+12[/dice]
[dice=Lore (Breachill)]1d20+9[/dice]
[dice=Medicine]1d20+3[/dice]
[dice=Nature]1d20+3[/dice]
[dice=Occultism]1d20+4[/dice]
[dice=Performance]1d20+5[/dice]
[dice=Religion]1d20+3[/dice]
[dice=Society]1d20+4[/dice]
[dice=Stealth]1d20+4[/dice]
[dice=Survival]1d20+8[/dice]
[dice=Thievery]1d20+4[/dice]

Joran:

Hero Points: 3(0/3 used)

Barbarian 6th
Ancestry Human(Versatile Heritage)
Background Local Scion
Speed 30'
Alignment CG
Languages Common, Goblin, Jotun
Class DC: 22
★★Perception +10 (+10/Wis+0)

----------------------
Archetype
----------------------
Mauler
2nd: Mauler Dedication
4th: Power attack
6th: Knockdown

------------------
Offense
------------------
★★Melee [one-action] +1 Striking Large War flail: +15/+10/+5 (2d10+4 bludgeoning); (clumsy 1 while using); (Disarm, sweep, trip)
. . Greatpick: +14/+9/+4 (1d10+4 piercing) (Fatal d12);
. . Fist: +14/+9/+4 (1d4+4)
★★Ranged [one-action] Javelin: +10/+5/+0 (thrown 30'), 1d6+4 piercing

Simple wpns; martial wpns; unarmed attack: ★Trained(2+lvl); ★★Expert(4+lvl); ★★★Master(6+lvl); ★★★★Legendary(8+lvl)

------------------
Defense
------------------
AC 23 (★+8, +4 breastplate armor, +1 Dex)
Hp 110/110 (+48 class/+8 human/+24Con/+6feat(toughness))
★★Fort: +14 (+10/Con+4)
Ref: +9 (+8/Dex+1)
★★Will: +10 (+10/Wis+0)

Light armor, medium armor, unarmored defense: ★Trained(2+lvl); ★★Expert(4+lvl); ★★★Master(6+lvl); ★★★★Legendary(8+lvl)

--------------------
Raging
--------------------
Hp bonus: +10 (Con(+4) + lvl(+6)
Greatpick +14/+9/+4, (1d10+6); Hp's +10; AC 21
Large War Flail +15/+10/+5, (2d10+10); Hp's +10; AC 21; clumsy 1

------------------
Attributes
------------------
Ancestry(Human): +2 Str/+2 Con
Background(Local Scion): +2 Con/+2 Str
Class(Barbarian): +2 Str
Free: +2 Str/+2 Con/+2 Int/+2 Cha

Str 19(+4), Dex 12(+1), Con 18(+4), Int 12(+1), Wis 10(+0), Cha 14(+2)

----------------------
5th level attributes
----------------------
+1 Str, +2 Dex, +2 Con, +2 Cha

------------------
Feats
------------------
Ancestry feats: (1st): Natural Ambition; (5th): Clever Improviser
Background feats: (1st): Specialty Crafting(Stonemasonry)
Barbarian feats: (1st): Raging Intimidation, Sudden Charge(via Ancestry feat); (2nd): Bashing Charge; (4th): Raging Athlete; (6th): Giant's Stature
General feats: (1st:) Fast Recovery: (via Versatile Heritage); (3rd): Toughness
Skill feats: (1st): Intimidating glare(via Class feat); (2nd): Cat Fall; (4th): Quick Jump; (6th): Skill Training(Nature)
Ancestry paragon feats: (1st): General training: Fleet; (3rd): General Training: Titan Wrestler; (5th:) Untrained Improvisation(via Clever Improviser)

--------------------
Skills +7 (Trained in Athletics;+4 skills of choice(Acrobatics/Diplomacy/Intimidation/Survival);+2 from Background(Crafting/Lore: Breachill)
--------------------
Acrobatics +9/(+7): (+8/Dex+1/-2 when raging w/large wpn)
☘️Arcana +4: (+3 lvl/Int+1)
★★Athletics +15: (+10/Str+4/+1belt)
Crafting +9(+10 stonemasonry): (+8/Int+1/+1(stonemasonry only)
☘️Deception +5: (+3 lvl/Cha+2)
Diplomacy +10: (+8/Cha+2)
★★Intimidation +12: (+10/Cha+2)
Lore (Breachill) +9: (+8/Int+1)
☘️Medicine +3: (+3 lvl/Wis+0)
Nature +8: (+8 lvl/Wis+0)
☘️Occultism +4: (+3 lvl/Int+1)
☘️Performance +5: (+3 lvl/Cha+2)
☘️Religion +3: (+3 lvl/Wis+0)
☘️Society +5: (+3 lvl/Cha+2)
☘️Stealth +4/(+2): (+3 lvl/Dex+1) (-2 when raging w/large wpn)
Survival +8: (+8/Wis+0)
☘️Thievery +4/(+2): (+3 lvl/Dex+1) (-2 when raging w/large wpn)

Skill Increase: (3rd): Athletics(Expert)
Skill Increase: (5th): Intimidate(Expert)

☘️=(+Half of level)
★Trained(2+lvl); ★★Expert(4+lvl); ★★★Master(6+lvl); ★★★★Legendary(8+lvl)

------------------
Equipment
------------------
Greatpick: (2g, 2 bulk)
Large War flail: (4g, 4 bulk)
Javelins: (x4) (4sp, Lx4)
Breastplate armor w/embossed raging owlbear: (4g, 2 bulk)
Lifting belt
Adventurer’s pack:
. . .Backpack: (1sp, L)
. . .Bedroll: (1cp, L)
. . .Chalk: (x10) (10cp, -)
. . .Crowbar (5sp, L)
. . .Flint & steel: (5cp, -)
. . .Grappling hook: (1sp, L)
. . .2 weeks rations: (8sp, Lx2)
. . .Soap: (2cp, -)
. . .Rope 50': (5sp, L)
. . .Torches: (x5) (5cp, L)
. . .Waterskin: (5cp, L)
--------------------------------
. . .Hammer: (1sp, L)
. . .Pitions(x4): (4cp, -)
. . .Repair Kit: (2g, 1 Bulk)

Total = 13gp, 4sp, 6cp and 8.6 bulk.
Leftover = 2gp, 6sp, 4cp and 0.4 bulk.

Bulk: Encumbered: 10; Max: 15

Wolf Fang talisman attached to flail.

Vial of Alchemist fire, log of ceremonial burials.

--------------------------
Special Abilities
--------------------------

Demoralize [one-action] (auditory, concentrate, emotion, mental): You attempt to frighten a creature within 30 feet of you who you’re aware of. Attempt an Intimidation check against the target’s Will DC. No matter the result, the target is temporarily immune to your attempts to Demoralize it for 10 minutes.
_______________________________________________________________________
GIANT INSTINCT: Your rage gives you the raw power of a giant. You can use a weapon that is built for a Large creature, though you gain the clumsy 1 condition while you do so, because of the weapon’s unwieldy size.
. . .Anathema: It is anathema for you to fail to face a personal challenge of strength. If you violate your anathema, you deal only 2 additional points of damage while raging and wielding your Large sized weapon. Whenever you perform such acts, you lose the instinct's abilities and any feats that list your instinct as a prerequisite until you spend 1 day of downtime re-centering yourself, though you keep all of your other barbarian abilities.
. . .Titan Mauler (Instinct Ability): You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging). If you're not Small or Medium, you can use a weapon built for a creature one size larger than you. You gain access to this larger weapon, which can be of any weapon type otherwise available at character creation. It has the normal Price and Bulk for a weapon of its size. When wielding such a weapon in combat, increase your additional damage from Rage from 2 to 6, but you have the clumsy 1 condition because of the weapon's unwieldy size. You can't remove this clumsy condition or ignore its penalties by any means while wielding the weapon.
_______________________________________________________________________
Intimidating Glare: You can Demoralize with a mere glare. When you do, Demoralize loses the auditory trait and gains the visual trait, and you don’t take a penalty if the creature doesn’t understand your language.
Rage [one-action] (barbarian, concentrate, emotion, mental) Requirements: You are not fatigued or already raging.
Effect: You can tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier(+5). Your rage lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can’t voluntarily stop raging. While you are raging, you:
• Deal 2 additional points of damage with melee weapons and unarmed attacks (instead deal 6 additional damage with your Large weapon per Giant Instinct).
• Take a –1 penalty to AC
• Can’t use actions that have the concentrate trait unless they also have the rage trait. You can Seek while raging.
After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can’t Rage again for 1 minute.

Raging Intimidation: You can use the Demoralize action while raging and gain Intimidating Glare as an additional skill feat.
Sudden Charge [two-actions] You dash up to a foe and swing. Stride twice. If you end your movement within melee reach of at least one enemy, you can make a melee Strike against that enemy. You can use Sudden Charge while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.

Level 3: Deny Advantage: Your foes struggle to pass your defenses. You aren’t flat-footed to hidden, undetected, or flanking creatures of your level or lower, or creatures of your level or lower using surprise attack. However, they can still help their allies flank.

Level 5: Brutality: Your fury makes your weapons lethal. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to expert. While raging, you gain access to the critical specialization effects for melee weapons and unarmed attacks.

Backstory:

Waking, the burly man stretches and rises out of bed. He walks over to his dresser where there sits a pitcher of water. Picking it up, he pours water on one hand, splashes the water upon his face, places the pitcher down and then slaps himself a few times to wake himself up . "Okay, that's better." As he gets dressed, he stares in the mirror and proceeds to talk to himself. "Big day to today, Joran. Time to get to work. Narine's gonna be waiting for me at the lumbermill. Which is good because I'm always fashionably late. Afterwards, stop by Cayden's Keg to see my soon-to-be gal again Brynne." A slight grin forms at the thought. "I mean, might as well, right? We were good together at one point back in the day. So it was a bit of a minor misunderstanding. Bygones be bygones and all that, right? Heck, it's been like three years anyway. Besides, Ol' Joran's living a little slow in the gal department. Like, three years to slow. Man this town is tough. You'd think they'd just forgive and forget, sheesh. Anyway, after that, I gotta stop by the Ear to see my gal Roxie. 'Foxy' Roxie! Man they sure don't make 'em like her. Soft spoken but she sure would beat you to death with a towel if you made her mad enough," he grins at the thought of one of his few actual female friends. In actuality, Roxie's always been like the big sister he never had. He then pauses a moment while staring at himself before shaking his head. "Man it is tough being me. Anyhow...," he starts and then stops as he's just remembered something and sighs in frustration. "Oh man, I almost forgot! It's my day to help Renatta over at the kitchen today! Man that puts a stinking halt to things, doesn't it?! I mean, it's not all bad because she is such a super sweet lady but...," he stops, dragging his hands down his face. "Okay okay okay. Think, Joran, think. Think think think think...," he repeats, doing exactly that before his eyes go wide. "OH NO! The Call of Heroes is today! You have got to be freaking kidding me. You know, I've really got to pull my head out or I'm gonna miss the Call again," he groans.

As he quickly finishes up getting dressed, "Okay: Lumbermill first, Lamond's Lament second and then the Call for Heroes. Looks like the ladies will have to wait until next time. Sometimes you just gotta pick and choose." He takes one more glance within the mirror and says, "But there's always next time," he concludes, giving a sly wink, before grabbing his things and heading out.

Joran's lived in Breachill all his life. He knows practically everyone in Breachill whether by name or reputation. He's a really easy going guy with his larger than life personality. He can pretty much find the bright side to anything. Well, most of the time anyway. But when it's time to get serious, well, sometimes his anger gets the better of him and then things tend to get... 'not so nice' let's say. Fortunately for the townsfolk, that's a fantastically rare occurrence.

His father was lifelong military in Breachill. Well respected by all and looked to for guidance in a multitude of situations over the years. After retiring - and knowing he would never 'fully' be able to actually kick back and relax while living in Breachill - he and his wife decided to move to Andoran to live the 'quiet' life.

Joran is 6'6, 250 lbs of solid muscle - which means he's pretty much built like the a 'Rock' ;) - long black hair and blue eyes. ;)