
John Vettori |
Okay, so long story short, a character willingly blew up a city block of tenements, killing hundreds and leaving the rest homeless. Now, he and the rest of the party are on this quest to ultimately slay this big bad with these legendary weapons.
Now, he wants to make things right, because holy s!##, he was straight up neutral before the sudden Anakin-level nose dive. Out of character, this would take away the other player's motivation to kill him (which he doesn't want to do, but with HIS character, it'd be metagaming to stop him) so I'm trying to think of a magical reset button.
One idea I had was bartering with his soul to have a powerful outsider alter reality (kinda like a wish) to make the apartment bombing never have happened, or two, sacrifice the maguffin weapon to make the final boss harder, but to right this wrong, or three some sort of magical redemption quest to undo the event?
I'm leaning towards the third, but I still want to in some way penalize him. I've considered everything from negative levels to outright removing limbs. I want something that is going to stick, and make him think twice about breaking alignment again both in and out of character. Now, I have been out of the player seat for a long time. Short of outright killing him off, where can I hit him where it hurts the MOST?