Johanna Abselith
Female Aasimar Rogue 1
CG Medium Outsider (native)
Init +4; Senses darkvision; Perception +10
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Fighting:
Defense
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AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +4
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 20 ft.
Melee Shortsword -2 (1d6/19-20/x2) and
. . Shortsword -6 (1d6/19-20/x2)
Ranged Shortbow +2 (1d6/x3)
Special Attacks sneak attack +1d6
Spell-Like Abilities Daylight (1/day)
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Statistics:
Statistics
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Str 10, Dex 14, Con 12, Int 14, Wis 18, Cha 10
Base Atk +0; CMB +0; CMD 12
Feats Weapon Finesse
Traits Caretaker, Reactionary
Skills Acrobatics +3 (-1 jump), Climb +1, Diplomacy +2, Disable Device +2, Escape Artist +3, Fly -1, Heal +5, Knowledge (dungeoneering) +6, Knowledge (local) +6, Perception +10 (+11 to locate traps.), Ride -1, Sense Motive +8, Sleight of Hand +3, Stealth +3, Swim -3, Use Magic Device +4
Languages Celestial, Common, Draconic, Elven
SQ trapfinding +1
Combat Gear Potion of cure light wounds; Other Gear Leather armor, Shortbow, Shortsword, Shortsword, Backpack (31 @ 25.5 lbs), Belt pouch (3 @ 1.34 lbs), Bread (9), Candle (2), Chalk (5), Cheese (2), Earplugs, Earplugs, Fishhook, Iron spike (2), Marbles, Meat, Rope, Sewing needle, Signal whistle, Soap (2), String or twine, Thieves' tools, Waterskin, 2 GP, 9 SP, 6 CP
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Special Abilities:
Special Abilities
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Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Background:
Johanna is a native of Absalom and has never really been far outside the city. She was a ward of the temple of Shelyn having been placed upon their steps as an infant. At eighteen, the priests eased her out not knowing she wasn't human, strictly speaking. She ran with a very small group of elven foundlings until recently, living on the streets.
Recently, Johanna has been carving out a small living as a finder of things and people. She habituates the inns, taverns and markets were notices are posted and searchers are hired.