CN Medium Humanoid (Human)
Init +5 [+2 Urban] (+3 Dex +2 Trait)
Nature Bond: Animal companion - Wolf (Fluffy)
Defense
AC 21 (10 +7 Armor +1 Deflection +3 Dex); Touch 14 (10 +1 Deflection +3 Dex); Flat-Footed 18 (10 +7 Armor Bonus +1 Deflection)
HP 51 (40 +6x1 Con +5x1HP Favored Class Bonus)
Fort Save +7 (+5 Class +1 Con +1 Resistance); Ref Save +9 (+5 Class +3 Dex +1 Resistance); Will Save +5 (+2 Class +2 Wis +1 Resistance)
Offense
Speed: Medium (30 ft) -10 ft for Medium armor
Melee: +1 Sawtooth Saber, main hand
Damage: 1d8 +4 +1 [+2 Fav Enemy]
Attack roll: +11/+6 [-2 Dual +2 Fav Enemy] (+6/+1 Base Atk +4 Str +1 Enhancement)
Crit: 19/20x2
Melee: +1 Sawtooth Saber, off hand
Damage: 1d8 +4 +1 [+2 Fav Enemy]
Attack roll: +11 [-2 Dual +2 Fav Enemy] (+6 Base Atk +4 Str +1 Enhancement)
Crit: 19/20x2
Ranged: +1 Darkwood Composite Longbow [+4 Str]
Damage: 1d8 +4 +1 [+2 Fav Enemy]
Attack roll: +10/+5 [-2 Rapid Shot +2 Fav Enemy] (+6/+1 Base Atk +3 Dex +1 Enhancement)
Crit & range: x3; 100 feet
Statistics
Str 18 (16 +2 Race), Dex 17 (16 +1 Lv4), Con 13, Int 7, Wis 14, Cha 7
Base Atk +6/+1; CMB 10 (+6 Base Atk +4 Str); CMD 23 (10 +6 Base Atk +4 Str +3 Dex)
Feats (Class): Endurance; Favored Enemy (Humanoid: Human & Outsider: Evil); Favored Terrain (Urban); Hunter's Bond (Wolf); Track; Wild Empathy (1d20 + 1/level)
Feats (Combat Style - Archery Path): Precise Shot; Rapid Shot
Feats (Other): Boon Companion; Double Slice; Exotic Weapon Proficiency (Sawtooth Sabre); Two-Weapon Fighting
Traits (Racial): +1 Bonus Feat at level 1; Skilled
Traits (Other): Reactionary; Vagabond Child
Skills (Untrained):
Acrobatics +1 (-2 Armor +3 Dex)
Bluff -2 [+2 Fav Enemy] (-2 Cha)
Diplomacy -2 (-2 Cha)
Sense Motive +2 [+2 Fav Enemy] (+2 Wis)
Skills (Trained):
Climb +5 (1 +3 Class -3 Armor +4 Str)
Disable Device +1 (1 -3 Armor +3 Dex)
Escape Artist +5 (1 +1 Trait +3 Class -3 Armor +3 Dex)
Handle Animal +7 (6 +3 -2 Cha)
Heal +6 (1 +3 Class +2 Wis)
Intimidate +2 (1 +3 Class -2 Cha)
Knowledge (Dungeoneering) +2 [+2 Fav Enemy] (1 +3 Class -2 Int)
Knowledge (Geography) +2 [+2 Fav Enemy +2 Fav Terrain] (1 +3 Class -2 Int)
Knowledge (Nature) +2 [+2 Fav Enemy] (1 +3 Class -2 Int)
Ride +4 (1 +3 Class -3 Armor +3 Dex)
Perception +10 [+2 Fav Enemy +2 Fav Terrain] (5 +3 Class +2 Wis)
Spellcraft +2 (1 +3 Class -2 Int)
Stealth +4 [+2 Fav Terrain] (1 +3 Class -3 Armor +3 Dex)
Survival +6 [+1 Tracks +2 Fav Enemy +2 Fav Terrain] (1 +3 Class +2 Wis)
Swim +5 (1 +3 Class -3 Armor +4 Str)
Use Magic Device +4 (6 -2 Cha)
Languages: Common
Equipment
Combat gear
+1 Darkwood Composite Longbow [+4 Str] (2830gp, 1.5lbs.)
+1 Sawtooth Saber (2335gp, 2lbs.)
+1 Sawtooth Saber (2335gp, 2lbs.)
Wand of CLW [35 charges left]
Wand of Knock [1 charge left]
Ammunition
Alchemical silver arrows [40] (20 = 41gp, 3lbs.)
Arrows [60] (1gp, 3lbs. for 20)
Cold iron arrows [40] (20 = 2gp, 3lbs.)
Wearing
+1 Cloak of Resistance (1000gp, 1lb.)
Explorer's Outfit (worth 10gp, 8lbs.)
Green Dragonhide Breastplate (700gp, 30lbs.)
+1 Ring of Protection (2000gp, -)
Backpack (2gp, 2lbs.)
Acid [x9] (each 10gp, 1lb.)
Alchemist's Fire [x5] (each 20gp, 1lb.)
Chalk [x5] (each 1cp, -)
Flint and steel (1gp, -)
Grappling hook (1gp, 4lbs.)
Potion of Lesser Restoration [x3] (each 300gp, -)
Rope, hemp [50 ft.] (1gp, 10lbs.)
Staff of summon undead [17 charges left]
Torch [x12] (each 1cp, 1lb.)
Encumbrance: 112.5lbs.; Light Load, (Light Load up to 76lbs., Medium up to 153lbs., Heavy up to 230lbs.)
Money: 1026gp 7sp
Class Info
Favored class: Ranger
Add +1 hit point or +1 skill rank to the ranger's animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. (Chosen 1 times.)
Favored class bonus: Ranger (+5x1HP)
Ranger spells level 1: prepare 2 (1 +1 for Wis) a day.