__________________________ GENERAL__________________________
Half-Elf, Slayer Level 1
Age: 33
Height: 5'9
HP: 12/12 (10+2 Con) [Dead at -14]
Alignment: N
Faith: Pharasma
STR: 16 [+3 modifier] (+2 racial bonus)
DEX: 16 [+3 modifier]
CON: 14 [+2 modifier]
INT: 14 [+2 modifier]
WIS: 10 [+0 modifier]
CHA: 10 [+0 modifier]
Initiative +5 = 3 [DEX] +2 [ Trait: Reactionary]
Favored Class: Slayer
__________________________ DEFENSE __________________________
AC 16 = 10 +3 [Dex] +3 [Studded Leather]
Touch AC = 13
Flat-Footed = 13
Fortitude Save +4 = 2 [base] +2 [Con]
Reflex Save +5 = 2 [base] +3 [Dex]
Will Save +0 = 0 [base] +0 [Wis]
__________________________ OFFENSE __________________________
Speed: 30ft (6 Squares)
Basic Melee Attack +4 with Long Sword (1d8+3; 19-20x2)
Basic Melee Attack +4 with Kukuri (1d4+3; 18-20x2)
Basic Ranged Attack Short Bow +4 (1d6; x3)
CMB +4 = 1 [BAB] +3 [Str] +0 [size]
CMD 17 = 1 [BAB] +3 [Str] +3 [Dex] +0 [Int] +0 [size] + 10
_________________ Feats, Traits and Skills _________________
___Feats___
Half-Elf Bonus Feat: Skill Focus (Bluff)
Combat Expertise
___Trait___
Reactionary
Brigand
___Skills___
Total + Ability Mod. + Ranks + Misc.
Skill Ranks: 6 [Slayer] +2 [INT]
Total: 8
Acrobatics +5 = DEX 3+1+2-1 [1 Rank]
Bluff +7 = Cha 0+1+3+3 [1 Rank]
Climb +5 = STR 3+1+2-1 [1 Rank]
Knowledge (Local) +6 = INT 2+1+3 [1 Rank]
Perception +6 = WIS 0+1+3+2 [1 Rank]
Sleight of Hand +6 = DEX 3+1+3-1 [1 Rank]
Stealth +6 = DEX 3+1+3-1 [1 Rank]
Survival +4/+5* =WIS 0+1+3 [1 Rank]
*When following Tracks.
_________________ Special Abilities_________________
Half-Elf
Drow-Blooded:Some half-elves born of drow parents exhibit more drow traits than others—particularly many of the physical features of the drow—and have darkvision 60 feet and light blindness. This racial trait replaces the low-light vision racial trait.
Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.
Elf Blood: Half-elves count as both elves and humans for any effect related to race.
Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus on Perception checks.
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.
Slayer
Studied Target (Ex): A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.
If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).
At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack and damage rolls, as well as the bonus to slayer ability DCs against a studied, target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place.
At 7th level, a slayer can study an opponent as a move or swift action.
Track (Ex): A slayer adds 1/2 his level (minimum 1) to Survival skill checks made to follow tracks.
Gold: 240gp; Spent: 172; Gold remaining 68
Carrying Capacity: [Treat as 15 Str due to Masterworked Backpack]
Current Load: 56.5 lbs
Light Load: 66 lbs.
Medium Load: 133 lbs.
Heavy Load: 200 lbs.
Lift Over Head: 200 lbs.
Lift Off Ground: 400 lbs.
Push or Drag: 1000 lbs.
Held/Worn Equipment:
2 Short Sword (20gp) 4 lbs
Travellers outfit (1gp) 5 lbs
Studded Armor (25gp) 20 lbs
Shortbow (30gp) 2 lbs
Quiver of arrows (1gp) 3 lbs
Belt and Pouch (1gp) 0.5 lbs
2 Flask of Acid (20gp) 1 lbs
Masterwork Backpack (50gp) 4 lbs
Ink (1 oz. in a vial) (8gp)
10 Inkpens (1gp)
Chalk (5 piece) (5cp)
Waterskin (1gp) 4 lbs
50 ft Silk Rope (10gp) 5 lbs
Dagger (2gp) 1 lbs
Bedroll (1sp) 5 lbs
Tindertwig (1gp) - lbs