Tiefling

Jietin's page

341 posts. Alias of CampinCarl9127.


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Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Friendly bump: Are we still alive here?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Camp:
Jietin gives a loud burp, then scratches his abs. "I could throw someone in too." He suggests, only half joking.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I apologize for the lack of posting, work has been very time consuming and exhausting this week. Please DMPC as needed.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

No idea. The Paizo boards have been somewhat inconsistent lately.

Could you give us a brief ooc summary of what we have been doing recently? Kind of like a "Last episode on..." summary would be helpful.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Here!


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I just got back from a hiatus in my own game, it was a very good decision on my part. Good luck with everything, I can't speak for everyone but I will be right here when you get back.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Hard to say really. But with how strict their non disclosure agreements are I'm going to go silent, I may have already said too much :P


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Thank you. My internship is a development engineer with Zimmer Biomet, and the main project I'm going to be working on is researching the cause of abnormally low density in trabecular metal. In layman's terms, we're trying to figure out why the materials used in knee replacements aren't as strong as they're supposed to be.

Although today I spent a good hour and a half smashing a hammer into a prototype to make sure it wouldn't break. The blisters on my hand are not happy with me.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Camp:
Jietin shrugs. "Fair point on the food. If we want to raid them, let's do it. I'm fine with that."


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Camp:
Jietin spits. "They don't kill slaves for fun, that's their property, their tools. Hell its the only reason I'm still alive after the crap that I've pulled. No, they are slaves but they are fed and sheltered right now. We might not have that for them. I don't think so...do we?" He inquired. Jietin doesn't really have a good grasp of economics or resource management.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Camp:
Jietin grunts. "I once knew an old man that said 'help yourself first, because if you are stronger you can help others more'. Guess it depends on how much help you need though."

Jietin wants to recruit, but he is more than willing to go along with other ideas.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Sorry for the delays and absences in my posting. I have now completely moved into my new apartment and just went through orientation for my internship. It seems I will have a pretty normal 40 hour work week, a 9-5 job (eastern time) for Monday-Friday. So my posting will mostly be in the evenings and weekends, although I usually play with my local group on Sunday. Thanks for bearing with me through this time of change.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Camp:
Jietin looms over the map and grunts at the idea of getting an army started. "We certainly need the numbers. I think we should focus on that first."


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I'll stick at the camp, that sounds good.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I have returned, apologies for the absence. I may have missed this in gameplay, but what group am I in?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I'm currently umpiring the NSA World Series, so I will be extremely busy the rest of the week. Please DMPC as needed.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

"A good building around us will be needed. They will have bows."


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Will Save: 1d20 + 5 ⇒ (19) + 5 = 24 By the dice gods, you lot have been lucky.

The enemy is gone. But there are more enemies around. More walking corpses that don't know they're dead yet. The wild one gives a savage, bloody grin and raises his sword.

NO!!!

Jietin lurches backwards like a drunk man and pants heavily, eyes going wide as he falls to a knee. He throws down his sword and sits back, staring down and taking deep breaths.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Jietin closes the gap between him and the giant skeleton and lays waste to it! His world turns red as he lays into the giant undead.

Raging. Spending a mythic point to make a sudden attack. This bypasses all DR.

Sudden Attack Roll 1: 1d20 + 17 ⇒ (7) + 17 = 24
Sudden Attack Roll 2: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 2d6 + 23 + 2d6 ⇒ (2, 3) + 23 + (1, 3) = 32

Normal Attack: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 2d6 + 23 + 2d6 ⇒ (3, 3) + 23 + (4, 5) = 38


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Pushed back 5 feet? Damnit, that ruined my entire attempt to set up a full attack. I'll get a post in later when I can get to my laptop.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Jietin sees the swarms of enemies and growls, charging into the fray without a second thought. He skirts between the minions and the big guy, reaching around with a roar to bring down his greatsword on the most northern minion!

Movement will provoke from the northernmost enemy if the acrobatics check fails.

Acrobatics: 1d20 + 6 ⇒ (18) + 6 = 24

Attack (flanking, charge): 1d20 + 16 ⇒ (15) + 16 = 31
Damage: 2d6 + 20 + 2d6 ⇒ (2, 4) + 20 + (4, 1) = 31


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Acrobatics: 1d20 + 6 ⇒ (20) + 6 = 26

"Screw this." Jietin lowers his shoulder and charges forward, crashing through everything and anybody that stands in his way of getting back to the camp!

I'm not sure where I will be located on the map and what kind of actions I can take, let me know please!


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Rescue Party:
Acrobatics: 1d20 + 9 - 3 ⇒ (2) + 9 - 3 = 8


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Rescue Party:
Auto-pass perception check.

Jietin growls at all the wary looks. "I'm fine. That wasn't even hardly a scrap."

I never raged this fight, so no worries :P

Jietin is eyeing down the human when the explosion is heard. He growls and twists around. "We need to get back, now. See what's going on. I have the feeling we're not the only ones in a fight."


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Rescue Party:
Jietin roars and smashes the creature next to him.

Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 20 + 2d6 ⇒ (6, 3) + 20 + (3, 2) = 34

If that drops the skeleton...

Jietin crouches and springs after the glowing blue undead, crossing the gap with terrifying speed and bringing up a sudden strike!

Move action to get over, using a mythic power to make a sudden attack as a swift action.

Sudden Attack Rolls: 1d20 + 13 ⇒ (10) + 13 = 231d20 + 13 ⇒ (20) + 13 = 33
Crit Confirm: 1d20 + 13 ⇒ (20) + 13 = 33 Wow. Goodbye.
Damage with crit: 4d6 + 40 + 2d6 ⇒ (1, 6, 2, 1) + 40 + (4, 4) = 58


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Which one is the "glowing one" that is summoning more? I can't seem to tell them apart on the battle map.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Rescue Party:
Are we up to act now?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

*Sees big group of enemies, charges the one in the center with reckless abandon*

I know what my job is.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Rescue Party:

Jietin sees the flashes of red, but holds onto his composure for now. He feels the presence of his allies behind him, and trusts that they will handle the skirmishers on the edge that he leaves in his wake. He roars again, challenging the dead and living alike to face him as he charges in, rushing past the frontline to crash into the center of the fray, bringing down his brilliant black weapon on one of the skeletons.

Movement will provoke from the skeleton that is farthest south unless the acrobatics succeeds. I've included a red arrow to show Jietin's path.

Acrobatics: 1d20 + 6 ⇒ (2) + 6 = 8
Charge Attack: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 2d6 + 20 + 2d6 ⇒ (3, 4) + 20 + (1, 4) = 32


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

[spoiler=Rescue Party]Perception: 1d20 + 10 ⇒ (16) + 10 = 26

I have darkvision so no worries here. I assume the bit about the tracks getting harder to follow would mean the survival check is much harder?

Jietin grunts unhappily. "Hard to track over this, we'll have to slow down." He muses. But as he says that his ears twitch and he looks to where Tsakua is pointing. He draws his new black greatsword with a grim look and nods. "Aye, that's them. In battle too. Anybody that wants to be stealthy, break off and flank. Everybody else, behind me." Jietin gives the quiet members a few moments to get ahead, then takes in a deep breath. "RRAAAAAGGHHHH!!!" With a bloodcurdling war cry, Jietin charges directly at the fray.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Rescue Party:
Jietin follows along quietly, keeping an eye out for any unwanted attention as Pazeek tracks. As the sun starts to set, he frowns and looks back, then looks forward. "Either we abandon them to death to save our own hides, or we risk ours to save theirs. I'm not in the mood for leaving anyone behind, let's keep pushing. I'll track for this part, help me out."

Jietin adds 11 to survival and has a higher base move speed than Pazeek. Give me some aid checks please!

Track: 1d20 + 11 - 5 ⇒ (16) + 11 - 5 = 22


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Ooh I kind of imagine it looking like this.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Awesome. Now even walls can't stop me!


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I wonder if we can get a whole "Hulk and Black Widow" thing going, where only one party member can really get me under control without magic or force.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

That last fight would have been a very bad time considering the mythic enlarge person on him while he was in the middle of everybody. That damage was terrifying.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Sorry for the long absence of posting. You guys have been writing up a storm!

As the battle ends, Jietin pants heavily, leaning on his greatsword and tossing his head to clear the last flickers of red. He nods wordlessly to Octavian's warning, keeping an eye out until they start leaving.

As Octavian starts talking about working new metal into his blade, Jietin scoffs. "That ain't how metal works. Gotta put it in when you make it." All the same he hands over his weapon. Not that he understands what the hell is going on with magic anyways, so who is he to judge? He starts watching on his feet, but after ten minutes of hammering it appears this was going to take a while and finds a log. He sits down nearby, watching with curiosity but not really understanding what's going on. Eventually he starts drifting off and thinking about some of the places he's worked at. Where he has slaved and toiled away, the people he's met, the people he's hit, the times that he has struggled and bled and sweated...

Octavian's call jumps him out of his daydreaming as he realizes the hammering has stopped. He stands with a dull grunt, stretching out his stiff legs. He looks at the blade with surprise, then awe. "Damn. If that ain't gorgeous..." He runs the blade up his hand. "Oi, s%&%!" He flicks the blood away and swears again, placing his cut flesh against his shirt. "Gods be damned that is sharp." He takes a few experimental chops with it, a grin spreading across his face. "It's heavier." He makes a vicious uppercut and grins. "I like heavy, hard to turn aside. Better at cutting through shields and guards." He puts the weapon on his back, wrapping up his hand in a torn bit of shirt. Then he makes eye contact with Octavian, a new respect and trust in his eyes. "Thank you...Octavian. It feels good to have a real weapon."

Vinsomner wrote:
The Black Greatsword: +2 Enhancement Bonus, 2d6 standard. Bane against Undead: +2 Additional Enhancement Bonus & +2d6 Additional DMG when attacking Undead

Wow that is freaking awesome! Forgive me if I missed something in gameplay or discussion, but didn't he also mention something about adding adamantium to it?

For the rest of the day, Jietin wanders about the camp edges, keeping an eye out here and there and taking some experimental swings with his new blade.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Hello newcomers, good to have you aboard.

Jietin is the big, ugly, scary front-line barbarian that smashes things in his way. He can lose himself in his rage too, so you might learn to keep your distance or get some calming techniques for when I finally fail one of the will saves ;)


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Are we still deaf?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

As the last creature is sent flying away, Jietin feels the world return to normal as he bites down his rage and leans on his greatsword. He looks at the carnage that happened in the violently short fight, and sees the fallen companion of their new bird-ally. At least it wasn't me this time...


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

One of the things I've noticed about mythic/gestalt/high-powered games is that animal companions and other sorts of companions suffer from a serious power lacking.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Will vs Uncontrolled Rage (DC 15): 1d20 + 5 ⇒ (20) + 5 = 25
Reflex: 1d20 + 4 - 2 ⇒ (20) + 4 - 2 = 22

Jietin may be a creature of pure rage and death, but he is also one of instinct, and raises his arms defensively to shrug off the explosion. As the thing he was attacking no longer stands there, Jietin looks around at all the movement. That one...no...yes...die...cut...death...no...that one... He shakes his head, looking like he's confused and angry at what just happened. He glares at some of the party for a moment, eyes red and angry. Then he shakes his head again and roars loudly, turning to the other golem and bringing down his greatsword upon it!

Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 4d6 + 23 ⇒ (4, 6, 1, 5) + 23 = 39

Attack: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 4d6 + 23 ⇒ (3, 2, 3, 6) + 23 = 37


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

There are no more coherent thoughts coming to Jietin's brain. The ringing in his ears, the vague waving of the blue-skinned creature trying to get his attention; it is all gone as his world washes red and he continues roaring, slamming down steel onto stone.

Attack: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 4d6 + 23 ⇒ (4, 3, 1, 1) + 23 = 32

Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 4d6 + 23 ⇒ (6, 4, 5, 2) + 23 = 40


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Strength score of 29. Combine that with mythic power attack. *Shudders*


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

"RAAAAAAAAHHHHHHH!!!!!" If Jietin was an intimidating figure before, the monstrously huge enraged tiefling is bone-chilling now. He roars and steps over, going into a mindless frenzy as he starts beating down the northernmost golem with his massive greatsword.

Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 4d6 + 23 ⇒ (2, 4, 2, 5) + 23 = 36

Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 4d6 + 23 ⇒ (6, 3, 3, 4) + 23 = 39

Strength score of 29. Sweet heavens above help them...

I need to know the result of that action before I can post my next one.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Ah, I understand now. Sorry for the misunderstanding.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Did my turn get skipped?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Correct me if I'm wrong, but isn't enlarge person a full-round action?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Supernatural abilities are magical. Extraordinary abilities are not. Of course you're free to rule however you want.


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

I'm a little confused by the initiative spoiler. What is the initiative order? When can I act?


Male Tiefling Barbarian 5 | AC 19, Touch 13, FF 16 | HP 65/86 | F +7, R +4, W +3 | Init +3 | Perc +10

Ah I always did perform and sense motive, making their combined totals have to reach a certain DC depending on the complexity of the information.

Lol yeah. Ever seen the Wall of Blindness spell?

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