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Jeremy Hansen |
![Verik Vancaskerkin](http://cdn.paizo.com/image/avatar/A16_Verik-Vankaskerkin.jpg)
I would be in the group that would never "fudge" and hate the idea of it. However I think it depends on what type of people you are playing with. The people I play with just don't take their characters or their character deaths very seriously so living or dieing is not the determining factor in fun. It's more of the social interactions, the story and the challenge. With this type of group why bother? Same goes for the adventure "bosses"
However if I were to be and were to play with people whose enjoyment would be seriously decreased due character death than I would take actions to ensure character deaths were very rare which includes "fudging rolls". The same would apply to making sure "boss challenges" were enjoyable.
Ultimately if you're not having fun what's the point of playing? Every single rule or tradition in that context is optional.