Monk

Jenna Twinborn's page

3 posts. Alias of Electric Monk (RPG Superstar 2013 Top 32).


Full Name

Jenna Twinborn

Gender

Female

Age

22

About Jenna Twinborn

Half-Elf Ranger (Falconer, Skirmisher) 1
CG Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +8
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Defense:

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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 10 (1d10)
Fort +1, Ref +6, Will +2; +2 vs. enchantments
Immune sleep
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Offense:

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Speed 20 ft.
Melee dagger +2 (1d4+1/19-20) and
. . shortsword +2 (1d6+1/19-20)
Ranged composite longbow +5 (1d8+1/×3)
Special Attacks favored enemy (goblinoids +2)
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Statistics:

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Str 12, Dex 18, Con 8, Int 14, Wis 14, Cha 10
Base Atk +1; CMB +2; CMD 16 (17 vs. trip)
Feats Point-Blank Shot, Skill Focus (Survival)
Traits log roller (forest), student survivalist
Skills Acrobatics +2 (-2 jump), Climb +2, Handle Animal +4, Knowledge (nature) +6, Perception +8, Ride +5, Stealth +5, Survival +11 (+12 to track), Swim +2; Racial Modifiers +2 Perception
Languages Common, Elven, Goblin, Varisian
SQ elf blood, track
Other Gear studded leather, composite longbow +1, dagger, shortsword, backpack, bedroll, belt pouch, blanket, winter, falconry gauntlet, fishhook, flint and steel, grappling arrow, night tea (10), rope, sewing needle, soap, tent, small, thread (50 ft.), waterskin, wrist sheath, 20 arrows, artisan's (Bowyer's) tools, 7 gp, 6 sp, 8 cp
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Special Abilities:

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Animal Companion Link (Ex) You have a link with your Animal Companion.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs Favored Enemy (Goblinoids).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Student Survivalist (Shalelu) (Ex) +1 vs foes threatening Shalelu.
Track +1 Add the listed bonus to survival checks made to track.

Pipsqueak (Goshawk):

Animal Companion
Hawk
N Small animal
Init +2; Senses low-light vision; Perception +6
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Defense
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AC 15, touch 14, flat-footed 12 (+2 Dex, +1 size, +1 natural, +1 dodge)
hp 5 (+2)
Fort +4, Ref +5, Will +2
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Offense
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Speed 10 ft., fly 80 ft. (average)
Melee bite +2 (1d4) and
. . 2 talons +2 (1d4)
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Statistics
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Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6
Base Atk +1; CMB +0; CMD 13
Feats Dodge
Tricks Attack, Come, Down, Fighting, Hunt, Stay, Swooping Charge, Watch.
Skills Fly +4, Perception +6, Stealth +10
SQ come, fighting, hunt, distract, watch
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Special Abilities
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Come [Trick] The animal will come to you on command.
Fighting [Trick] The animal has been trained to fight.
Flight (80 feet, Average) You can fly!
Hunt [Trick] Survival check to provide food or lead to water / shelter
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Roam [Trick] The falconer can let his animal companion loose to roam and forage. He must let it roam for no more than a week. When the falconer lets it roam, it agrees to return to the place he let it loose within the time period he designates.
Distract [Trick] The animal companion flutters wildly around any enemy it would normally attack with the attack trick. It makes an attack roll against that enemy. On a hit, the enemy is shaken for 1 round.

Background:

Jenna and her twin sister Tanethia were born to the wheelwright Bilivar Wheen of Wheen's Wagons. The twins were, from birth, as different as chalk and cheese and never got on well with each other. Where Jenna had dark hair and tanned skin, her sister was blonde and pale. Where Jenna loved the outdoors and was known as a tearaway, Tanethia was bookish and always did what he was told. Where Jenna showed the distinctive pointed ears and eyes of a half-elf, Tanethia was, to all appearances, human. Following Tanethia's death by drowning in 4706AR, their father descended into a dark and depressed state, letting the business flounder and taking no interest in his remaining wayward daughter, except when he subjected her to beatings for her frequent bad behaviour. Tanethia had always been his favourite and the old man blamed Jenna, who had been swimming with her sister when she drowned, for the other girl's death.
Shalelu took pity on the wayward girl and would take her hunting and showing her around the forests of Sandpoint whenever she was in town. Jenna proved to be a quick learner and soon showed an aptitude for hunting and a way with animals, often bringing hurt birds back to town and nursing them back to health. Shalelu convinced Ameiko to hire the young girl as a stablehand at the Rusty Dragon and soon Jenna began spending the nights there, rather than return to her father's house. On one occasion, when she returned to town Shalelu brought with her a small injured goshawk which Jenna nursed back to health and which remains with her to this day.
Now, with Bilivar talking about taking his family away from Sandpoint, Jenna fears that she might be separated from her friends Ameiko and Shalelu. She has been listening to their stories of adventure since she was small and wants to emulate their heroism.

Appearance:

Jenna is a pretty 22 year old female half-elf. She has dark brown hair, large hazel eyes and a quick, cheeky grin. Jenna generally dresses in simple but well-made clothing consisting of black leggings and a grey tunic with leather sewn into the left shoulder and sleeve for "Pipsqueak" to perch on. When hunting (or adventuring), Jenna also wears worn studded leather armour and carries a composite longbow and a shortsword, all given to her by Shalelu. Pipsqueak, a small male goshawk, is always close-by and often squalks menacingly at strangers, especially males who he seems to distrust.

Personality:

Jenna is generally happy and outgoing, but lacks self-confidence, having had it beaten out of her by her father. She sees Shalelu as an older sister and Ameiko as a friend. Jenna is brave, verging on reckless. - She wants to prove her worth to herself, her father and especially Shalelu.

Pipsqueak is fiercely loyal to, and protective of Jenna. He often brings her "gifts" of dead mice, rats and rabbits - a habit which does not endear him to Ameiko at all.