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Jacob W. Michaels wrote:
Thank you very much, Jacob. I will definitely check that out. Fortunately I was able to figure out SIAC after reading a coupld of posts. ![]()
Clouds Without Water wrote:
Thank you very much for the explanation, Clouds Without Water. It is very helpful. ![]()
Jacob W. Michaels wrote:
Thank you very much for the critique, Jacob. It is incredibly helpful. You pointed out some really valuable things for me to keep in mind for future designs. Sincerely, Jeff. ![]()
Clouds Without Water wrote:
Thank you so very much for the critique, Cloud. Since I am new to Pathfinder and the contest, I was trying to make something useful my many, but I agree it would be better to make it something even more special for cavaliers. I played it safe with trying to make something which would appeal to many players not just players of cavaliers. As for limited with, I didn't have time to do the full amount of homework as to what spells might go into granting these abilities. I'll definitely spend more thought on that next year. I have a question. Being know here, I'm not familiar with all the shorthand, so would you please define SAK? Again, thanks for the feedback. ![]()
GM_Solspiral wrote:
GM, thank you very much for your critique. Considering this it the first magical item I've ever created for the Pathfinder game, and I have never had a chance to actually play the game, I'm really happy with this feedback. ![]()
Name: Saddle of the Chevalier Aura: strong transmutation; CL: 11th
Description
For anyone who does not have any ranks in the Ride skill, while mounted in this saddle, they gain a rank of 1 in Ride. For those with a rank of 1 or greater in ride, they receive a +1 bonus to all Ride checks. Cavaliers gain bonus to all Ride checks equal to Cavalier level/4. Anyone who does not have the Mounted Combat feat is able once during a combat to attempt a Ride check when they are hit to avoid the hit as described in the feat. Those who have the Mounted Combat feat are able to add an additional +1 to their Ride checks to avoid being hit. Cavaliers, instead of the bonus above, are able to add a bonus to their Ride checks to avoid being hit equal to their Cavalier level/3. When charging, non-Cavaliers gain a +1 bonus to their Attack Roll. Cavaliers, in addition to their normal +4 bonus to charging, gain a bonus to their Charge Attack Roll equal to their Cavalier level/2. Construction
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