
![]() ![]() ![]() |
1 person marked this as a favorite. |
Here is my suggestion to the Organized Play team:
The Grand Archive has a library containing all of the common alchemical formulas and makes them available to all pathfinders to check out at no cost. The Society doesn't think it is a good idea to charge it's own agents money for access to common tactically useful information.
However, having the formula for an item and knowing that formula well enough to make one in 2 seconds are not the same thing. So, add a rule for alchemists that in order to be able to create an alchemical item using their infused reagents they must Craft the item using normal crafting rules first. The process of crafting the item from scratch is what gives the alchemist the experience and insight necessary to be able to create items in ridiculously short periods of time using their infused reagents. The formulas you gain from leveling are exempt from this requirement.
This is actually more expensive than learning a spell, but you end up with the item at the end. If you sell the item, then it will probably cost less.
Now an alchemist needs at least 4 days to learn a formula unless they have enough reputation with the Envoy's Alliance to get the Crafter's Workshop. So add a rule to the Crafter's workshop specifying a minimum amount of crafting time before starting a new item. Also consider moving the Crafter's Workshop to the All-Factions list so that Envoy's Alliance isn't a de facto requirement for alchemists.
What do you folks think?