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Jaware Sahat Alttajir's page

121 posts. Organized Play character for J. A. Chapman.


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Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Going echo the others. Great table and great game Hawthwile! I've played this one a few times now and you ran this flawlessly!

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

I'm all out of Heal spells, but assuming that I can keep Bless I'm game for it.

We also have School items still too, right? I think we can do it.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware concentrates, the blessings from Pharasma extending out further. He then draws a spiral in the air, sending healing magic into Val.
Heal (2 action): 1d8 + 8 ⇒ (8) + 8 = 16
Sustain for Bless, extending it out 5ft

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware will forgo the Recall Knowledge to instead use Chill Touch with Reach Spell

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware whispers a quiet prayer to Pharasma, asking for insight into just what they are fighting.
Recall Knowledge on the wolves, using Scholarly Recollection to roll twice and take the better number. Nature and Religion are +7, Crafting and Society are +5. The rest are +2 and Untrained, which I can't use Scholarly Recollection on

With a second prayer, the cleric's hand glows with a cool white light. He reaches out and touches one of their foes.
Chill Touch vs Blue, DC 17 Fort save: 1d4 + 4 ⇒ (4) + 4 = 8 plus Enfeebled 1 on a critical failure.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware stays close to Vans, a prayer on his lips as he calls upon Pharasma's blessings just before the barrier falls.

GM - If allowed, I'd like to cast Bless right before combat starts. If that's an imprecise task, Jaware would be fine losing a few rounds duration just to have the spell ready. Would that be okay?

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Pharasma!" Jaware calls out, his voice booming with each word that follows. "Show this vile demon your might! Make me your conduit, so that our foe Serraleth might see the error in its judgement. They should not be here!"
Religion: 1d20 + 7 ⇒ (16) + 7 = 23

The Osiriani man glows with white light that, moments later swirls around him. The Lady of Graves has shown her favour.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware knows enough of the temple's divine iconography to help.
Religion: 1d20 + 7 ⇒ (3) + 7 = 10
Religion: 1d20 + 7 ⇒ (5) + 7 = 12

At least, he thought he did. "You'll forgive me, but most of my study has been in dedication to Pharasma. Yuelral is less familiar to me."

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware invokes a prayer to Pharasma, asking the goddess to help him weaken the barrier. "Lady of Graves, grant me the knowledge and fortitude to clear a path to this demon, so that I may prevent the many early deaths this demon seeks."
Religion: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27

After this, I suggest we do things in order. Repair, distract, then combat

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware begins asking about, checking to see what other Pathfinder agents might have seen so that he might puzzle together the location of the rogue elf (not to be confused with our Rogue Elf).
Diplomacy: 1d20 + 5 ⇒ (8) + 5 = 13

If that is a failure, please take this hero point
Diplomacy: 1d20 + 5 ⇒ (18) + 5 = 23

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware communes with his god, pleased that she restores some of his strength. Magic please, recalling Bless

"If any wounds remain, please allow me to tend to them."

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Drawing Pharasma's swirling symbol in the air, Jaware prays. "Lady of Graves, a gentle reminder from your most humble servant that it is not yet time for Vans to be judged..."
Heal on Vans (2 action): 1d8 + 8 ⇒ (7) + 8 = 15

The cleric then moves closer, the divine blessing of Pharasma moving with him.
You and your allies gain a +1 status bonus to attack rolls while within the emanation

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Nathatel, I suggest that you surrender," Jaware says as he moves forward. The aura around him grows, the blessings of Pharasma there to aid his allies.
Stride x2, Increase Bless radius 5ft

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Pharasma, bless us this day as we do battle with those who would send others to an early judgement," Jaware prays, drawing a spiral in the air. "Aid us in ensuring that the scales remain balanced."
Cast Bless

He then takes a moment to study the rats, hoping to identify a potential weakness the might exploit.
Recall Knowledge w/Scholarly Recollection (Roll the triggering check twice and use the better result). Religion/Nature are +7, Crafting/Society +5, and Arcana/Occultism +2

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware has been a merchant most of his life, and sets to the task like an expert.
Mercantile Lore: 1d20 + 5 ⇒ (10) + 5 = 15

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware teams up with Filentsa, opting to help her by erecting a makeshift barricade to slow the carts down.
Crafting: 1d20 + 5 ⇒ (17) + 5 = 22
"If you want people to see your stall in Sothis, forcing traffic to it is one way to go about it. I've seen many fabricate this before. It's also a clever way to prevent your competition from having customers."

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware hastens to attend to Vans' wounds before they rush headlong into even more danger. "I do hope that your nickname wasn't 'excessive bleeder' at the monastery."
Medicine (Treat Wounds) on Vans, DC 15: 1d20 + 7 ⇒ (6) + 7 = 13
Let's use a Hero Point
Medicine (Treat Wounds) on Vans, DC 15: 1d20 + 7 ⇒ (17) + 7 = 24
Healing to Vans: 2d8 ⇒ (7, 6) = 13

He then stows the scroll of Heal, fully expecting that it will come in handy.
--------

After Fola gives them their orders, Jaware sets searching for these carts. His keen eyes rarely miss mercantile anomalies
Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Lady of Graves, please help me steady these old hands," Jaware says as he reloads his crossbow. He points it towards the remaining fiend and pulls on the trigger.
Guidance on Jaware, Reload, Strike
Crossbow vs Blue: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Damage (P): 1d6 ⇒ 5

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"We must bring them to Pharasma's gates for judgement, but focus on just one at a time my friends!"

The cleric takes severa steps forward, drawing a hand crossbow from his side. He points the weapon at the fiend fighting Vans, and shoots!
Hand Crossbow vs Red: 1d20 + 4 ⇒ (11) + 4 = 15
Damage (P): 1d6 ⇒ 4
Stride, Interact to draw weapon, Strike

Radiant Oath

1 person marked this as a favorite.
Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

I speak from experience when I say... sometimes???

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"It's right there," Jaware says, pointing out where he last saw the fiend. Point Out

"Lady of Graves, guide Filentsa in this dire moment," the cleric prays.
Guidance on Filentsa

He then speaks a word of divine magic, and the goddess grants some protection.
Cast Shield

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Without question. We must help the people!"

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Do we have time to Treat Wounds? If not then I'd like convert my heal to be a 3-Action version. Otherwise I will make some Medicine checks

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Seeing the wounds mount for Vans, Jaware traces a spiral in the air and whispers a prayer to Pharasma. Healing energy flows from the Cleric to the Monk with Many Names.
Heal (2 action) on Vans: 1d8 + 8 ⇒ (7) + 8 = 15

He then speaks another prayer, this time providing some temporary protection.
Cast Shield

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware creates a glowing hand that reaches out to touch the nearby foe.
Chill Touch vs Blue (DC 17 Fort): 1d4 + 4 ⇒ (3) + 4 = 7

"This need not be your end!"

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Do not fear, Val! Pharasma is with us!"

To prove his point Jaware traces a spiral in the air while he murmurs a prayer. Within seconds healing magic flows out from the cleric to Val.
Heal w/Reach Spell on Val: 1d8 + 8 ⇒ (3) + 8 = 11

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware takes his own crystal, pinning it to his shirt. "Wonderful, Marilindae! And I will set you up with one of my business partners in Sothis. My friend, you will be rich beyond measure!"

The cleric will then make an effort to tend to any remaining wounds the party might have, using divine magic if need be.
If we have a bunch of hours left, I'd want to use Treat Wounds and cast Heal to make sure everyone is back to full health. Safe to assume I have time for that?

When they return the base camp Jaware comes across someone who's cooked a stew. It's not very flavorful, but the meat within is soft and easy to chew for the older man.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"It would be my pleasure to help you. Restocking shelves is something that I have been doing since the days of my youth..."
Medicine: 1d20 + 7 ⇒ (2) + 7 = 9
It's quickly evident that Jaware's approach to restocking the first aid kit is too just cram things in willy-nilly.

"Oh, I can see that a few are misaligned. Let me just fix them..."
Religion: 1d20 + 7 ⇒ (9) + 7 = 16
He shows a bit more care adjusting the suncatchers, but isn't certain he's got it right.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"What my friends said, I'm afraid. Your wisdom would be a boon for us," Jaware says to help the conversation. Unable to resist his mercantile ways, he adds, "Also, if you are ever in the market of selling your beautiful works in Osirion, I know people in Sothis who would be able to resell your pieces. At great profit, I am sure!"

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware once more asks Pharasma for a boon. "Lady of Graves, guide Val'halla so that they might journey to you at the appropriate time."
Cast Guidance on Val with Reach Spell

He then murmurs a protective prayer that erects a shield of protection.
Cast Shield

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware repeats his prayer, this time beseeching Pharasma to heal Filentsa.
Heal (2 action) w/Reach Spell on Filentsa: 1d8 + 8 ⇒ (8) + 8 = 16

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Seeing the trouble the wolf is giving Vans, the cleric calls upon his goddess for aid. "Lady of Graves, show use your grace and weigh his soul. There are many great deeds left in Vans, so help see that future!"
Heal (2-action) on Vans: 1d8 + 8 ⇒ (6) + 8 = 14

He then attempts to identify the wolf, as there seems to be something different about it...
GM - Recall Knowledge on the wolf. Nature/Religion are +7, Society is +5, and the rest is +2.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware draws a spiral symbol in the air as he prays to Pharasma. A glowing hand appears next to the wolf and touches it briefly before winking out of existence.
Chill Touch w/Reach Spell vs Blue, DC 16 Fort save: 1d4 + 4 ⇒ (1) + 4 = 5

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none
Vans Pullman wrote:
Val with the double success in the recent skill challenge comes to mind.

I'll second this.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware whispers a quiet prayer to Pharasma as he gathers his thoughts, trying to identify just what is before them.
GM - Recall Knowledge on the swarm, using Scholarly Recollection to roll twice and take the better number. I know it's a secret roll so Nature/Religion are +7, Society is +5, and the rest is +2.

He then moves back and whispers another prayer, this time erecting a magical shield. Stride, cast Shield

Radiant Oath

1 person marked this as a favorite.
Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

I nominate Filentsa, who started us off with an extra hero point to begin with!

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Religion: 1d20 + 7 ⇒ (8) + 7 = 15

Jaware has a passable understanding of magic, particularly how it interacts with the divine, and uses that knowledge to ferret out... well, whatever he can.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware joins Filentsa at the apothecary, exorably drawn to all things mercantile.
Religion: 1d20 + 7 ⇒ (2) + 7 = 9

When she expresses a desire in continuing on to the farmers market, he grins. "I wonder if it will measure up to the market in Sothis."
Medicine: 1d20 + 5 ⇒ (2) + 5 = 7

But the experience is disappointing for him.
What the hell, dice??

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

My vote is to continue to work down the list in order. Let's Speak with Locals

Jaware tends to the wounds of the group using means mundane and divine. "Val, please hold still for me."
Cast Heal on Val. The minimum roll gets her back to full. I think we're all healed up

He then gets some rest, borrowing an extra blanket so that he can sleep with the warmth he's used to.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"Greetings, fellow Pathfinders," Jaware says, ignoring the barb about being a lapdog. "I, too, am out of my element in this otherwise beautiful forest. Look at me. I am old enough to be the father of at least one of you, and I come from a land where most of Golarion's sand comes from. In a lot of ways, this is not where I belong."

"But I received a note from Fola Barun, and I heeded that call. Because there are people in need, and Pathfinders try to be good people. But also because Kyonin is a land largely unexplored by Pathfinders. We know so little, and by helping Queen Telandia we find an opportunity to once more make discoveries. Because if you want to study archeological ruins you must sometimes dig through the sand to find them. What we do here, this day, is dig. So that tomorrow we might discover."

Jaware hold out a hand, offering to pull one of the Pathfinders up from their huddled position. "Please, come back. We need your cooperation, so that we can explore and report."
Diplomacy: 1d20 + 5 ⇒ (1) + 5 = 6
Unacceptable. Using a Hero Point
Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware watches Val tend to her wounds for a few moments, but stays quiet when he gets the sense that she's capable enough. Especially given that her wounds are superficial.
FWIW, Jaware has a +7 in Medicine and is happy to Treat Wounds. Looks like the potion gets Vans back to full. Val should drink the other

He otherwise spends the rest of their break speaking last rites over the dead, bidding them a quick journey to Pharasma for judgement in the afterlife.

When he's nudged about the mission at hand, he takes a moment to look around.
Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Fort save vs DC 18: 1d20 + 3 ⇒ (6) + 3 = 9
Jaware gags but does not puke. The sickness stays, and he feels worse for it.

The cleric draws out a spiral in the air, then takes a deep breath before pointing at the wolf-in-sheep's-clothing and shouting, "RUN AWAY!"
Command. DC 16 (thanks to sickened) Will save. It should be noted that Jaware would delay until after the rest of the party went

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware repeats his prayer to Pharasma, and the glowing hand continues to try and suck the life away from the elf fighting Vans.
Chill Touch w/Reach Spell on Blue, DC 17 Fort save: 1d4 + 4 ⇒ (4) + 4 = 8

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

The trick is to update your profile, filling in the race, class/levels, and gender sections with the appropriate text.

If it helps, Jaware has the below text for each section.

Race: | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 |

Class/levels: Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Gender: Male Human Cleric 1

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware speaks a prayer to Pharasma. "Lady of Mysteries, help me teach these elves the error of their wayward souls. Show them death's touch!"

The clerics hand begins to glow with a pale light. He reaches beyond somehow, the magic flowing out to touch one of the elves.
Chill Touch w/Reach Spell on Blue (DC 17 Fort save): 1d4 + 4 ⇒ (3) + 4 = 7

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Good idea. I'm good with that order.

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

A gentle man by nature, Jaware quickly tries to diffuse tension by holding his hands up in a placating gesture. He repeats the elven greeting but switches to Taldane for the others. "Peace, friends. It may seem hard to believe, but we're here to help. We've been asked to find some of the people who have been trapped in the woods and help them get back to the road so they might find safety. Can we help you?"
Diplomacy: 1d20 + 5 ⇒ (15) + 5 = 20

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

Jaware is also quick to agree with investigating the forest. "No questions from me. I am ready."

Radiant Oath

Male Human Cleric 1 | HP 16/16 | 1/3 Hero Point | Perc’ +7 ; Speed 25 ft. | AC 14 | Fort' +3 ; Ref' +4 ; Will +9 | Focus Pool: 1/1 | Languages: Common, Dwarven, Elven, Osiriani (Modern and Ancient) | Default Exploration: Investigate (indoors) OR Search (outdoors) | Active conditions: none

"In Sothis, there are flavours that cover the spectrum of your imagination. A potion that takes like wine? I'm certain I could get you one."

He couches down to examine Dickory. "Quite the marvel, Filentsa. Would you... no, I can see right away that you would not part with such a fine trinket. But if you ever change your mind, know that I could find you a wealthy buyer. You need but ask."

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