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About Jasper FinnJasper Finn
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Hunter Spells Known (CL 2nd; concentration +3)
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Animal Focus (Su) You can take on the aspect of an animal as a swift action, gaining a bonus or special ability based on the type of animal emulated. The ability is usable 2 minutes per day. The animal companion gets a constant benefit. Attached You have a strong emotional attachment to a person or object that you're terrified of losing. The GM chooses the object of your attachment. Whenever the object of your attachment is either threatened, in danger, or in someone else's possession, you take a -1 penalty on Will saves and a -2 penalty on saves against fear effects. If the person or object to which you're attached is ever lost, killed, or destroyed, exchange this drawback for the Doubt drawback. Bonus Feat Humans select one extra feat at 1st level. Fate's Favored The fates watch over you. Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1. Local Ties (Disable Device) You have ties to a prominent local in the town of Torch�the missing wizard Khonnir Baine. If you're a wizard, alchemist, or other scholarly type, he may have been your tutor or teacher. If you're of a more martial bent, Khonnir could instead have been a friend or business associate of your mother, father, or patron. He may even have been your adoptive father, in which case you likely have a bond of friendship or rivalry with his adopted daughter Val (your GM has more information on her in this case if you wish to know more for your character's background). Your association with Khonnir has given you insight into how technology works. Choose Disable Device or Knowledge (engineering). You gain a +1 trait bonus on checks with this skill, and it is a class skill for you. In addition, you are treated as if you possessed the Technologist feat for the purposes of resolving checks associated with that skill. If you gain the Technologist feat, your trait bonus for the selected skill increases to +3. Nature Training (Ex) Count as druid or ranger for feats, traits, and options that modify or improve an animal companion. Orisons Hunters can prepare a number of orisons, or 0-level spells, each day, as noted on Table 1-6 under "Spells per Day." These spells are cast like any other spell, but they are not expended when cast and may be used again. Precise Companion (Ex) At 2nd level, a hunter chooses either Precise Shot or Outflank as a bonus feat. She does not need to meet the prerequisites for this feat. If she chooses Outflank, she automatically grants this feat to her animal companion as well. Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Threatening Defender You know how to avoid a blow while still maintaining your offensive posture. When you use Combat Expertise, reduce the number you subtract from your melee attack rolls by 1. Track (Ex) At 2nd level, a hunter adds half her level to Survival skill checks made to follow tracks. Weapon and Armor Proficiency Hunters proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields). Wild Empathy (Ex) At 1st level, a hunter can improve the initial attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person (see Chapter 4 of the Core Rulebook). The hunter rolls 1d20 and adds 2 (Hunter level + Charisma modifier + any other bonuses) to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. Background Info:
Background
Where was your character born? Born on a farm in the Numerian highlands Who raised him? He was raised by his father due to his mother having died giving birth to his younger brother. What was happening in the region when your character was growing up? The typical brutal and cruel oppression of the Technic League Does your character have any relatives? Jasper has a younger brother that was taken away by the Technic League that he has not seen in 7 years. His father was killed in a fight with a cave bear while out checking his traps. Motivation What are your character’s immediate goals? What would he like to do in the coming
Continue learning about the technology of the Numerian countryside in order to find a way to break the Technic Leagues hold on his country. What are his long-term goals? Take down the Technic League What type of person would be his ideal mate? Someone strong, who is comfortable in the wild as well as in cities. Someone loyal and intelligent and not afraid to get her hands dirty. Who is his patron deity? Is he a devout worshiper? He worships Brigh the god of invention and seeks his favor to learn about technology. Is he a devout member of any nonreligious cause? No organizations as such. Is there any race, creed, alignment, religion or the like against which he is strongly
He is opposed to the Technic League and evil in general. He considers himself a common man and wants to see all common men free. What is his greatest fear? Becoming irrelevant and not getting his brother back. What is the one task he absolutely refuses to do? Kill an innocent. Idiosyncrasies What is your character’s motto or favorite saying? Let's see how he looks with some holes in'em. What is his favorite color? Gunmetal grey Describe what he would wear if money were no object? Rugged clothing in leather of black and red. What is his favorite food? Drink? Anything so long as it is hot and has some form of meat in it. What is his favorite animal? Snow Leopard What habits of his friends annoy him most? Excessive planning and procrastination. He is a man of action. What well-known media figure from sports, movies or politics most closely
Jake Gyllenhaal What would be his theme song? Johnny Cash cover of Hurt If his friends were to write his epitaph, what would it be? Aim small miss small What would be his job in modern society? environmentalist Introduction Questions Do you have any nicknames, street names, titles, or aliases? Finn What is your full birth name? Jasper Hoyle Finn Where do you live? Outskirts of Torch Why do you live there? Working with Khonnin to recover tech What is your citizenship status? Citizen of Numeria What is your most obvious blessing or strength? Mechanical aptitude and excellent aim What is your most obvious flaw or weakness? Burning Hatred for the Technic League Was there any event or cause to cause these weaknesses? Loss of brother Physical Traits What is your general body type, frame, bone structure, and poise? Wiry with sharply angled high cheekbones. Carries himself erect and with good posture. What is your skin colour? Tan What is your hair colour? Jet Black What is your hair style? Kept long and loose Do you have any facial hair? No facial hair What is your eye colour? Blue How attractive are you? Ruggedly handsome but not pretty. What is your most distinguishing feature? His eyes Do you have any scars, tattoos, or birthmarks? He has black and silver tattoos covering his body he has had since birth and does not know where they came from. What is your handedness (left/right)? Right Did you have any childhood friends? He had few friends due to his rural location What conflicts might arise from your past? His brothers kidnapping may come up with the Technic League, he has sabotaged several digs that the Technic League was conducting but was never caught Do you have any sort of criminal record? Not currently since I am relatively unknown Personality/Beliefs Do you, or did you, have any role models? My father, and Khonnin Do you have any great rational or irrational fears or phobias? Bears due to my fathers death by them What are your attitudes regarding material wealth? I would say it is better to be wealthy than poor but the amassing of wealth is not a primary focus of mine. Do you have a good luck charm? A necklace given to me by my mother before she died. Just a simple leather cord with a skymetal medallion with an unknown rune on it. She did not know what it meant.
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