Kereda Harper

Januunda Pohartii's page

4 posts. Alias of Fallen_Mage.


Race

Human (Skilled, Garundi)

Classes/Levels

Fighter 1 /\/\ Perc: +5 | HP: 20/20 | AC: 15 | Fort: +7 | Ref: +7 | Will: +3 | Class DC: 16

Gender

Male

Size

Med

Age

32

Languages

Common, Infernal

Strength 16
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 12

About Januunda Pohartii

Vital Stats:

Age: 32
Speed: 25 Ft
HP: 20/20
Eye Color: Brown
Hair Color: Black
Skin Color: Dark Brown
Languages: Common, Infernal
Heritage: Skilled (Stealth)

Saves:

Fort (Expert): +7 | Ref (Expert): +7 | Will (Trained): +3

Skills:

Acrobatics: +5 ( 2 Dex + 3 Prof + Item - Armor) (Trained)
Arcana: +1 ( 1 Int + Prof + Item)
Athletics: +6 ( 3 Str + 3 Prof + Item - Armor) (Trained)
Crafting: +4 ( 1 Int + 3 Prof + Item) (Trained)
Deception: +1 ( 1 Cha + Prof + Item)
Diplomacy: +1 ( 1 Cha + Prof + Item)
Intimidation: +4 ( 1 Cha + 3 Prof + Item) (Trained)
Lore (Labor): +4 ( 1 Int + 3 Prof + Item) (Trained)
Lore (Kintargo): +4 ( 1 Int + 3 Prof + Item) (Trained)
Medicine: +3 ( 0 Wis + 3 Prof + Item) (Trained)
Nature +0 ( 0 Wis + Prof + Item)
Occultism: +1 ( 1 Int + Prof + Item)
Performance: +1 ( 1 Cha + Prof + Item)
Religion: +0 ( 0 Wis + Prof + Item)
Society: +1 ( 1 Int + Prof + Item)
Stealth: +5 ( 2 Dex + 3 Prof + Item - Armor) (Trained)
Survival: +0 ( 0 Wis + Prof + Item)
Thievery: +2 ( 2 Dex + Prof + Item - Armor)

Feat:

Ancestry
1st: Cooperative Nature - Gain +4 Circumstance Bonus on Checks to Aid

Class
1st: Power Attack - See Special Abilities

Skill

General

Bonus
(Background) Hefty Hauler: +2 to Maximum and Encumbered Bulk Limits
(Class) Shield Block: See Special Abilities

Special Abilities:

Attack of Opportunity: (Reaction)
Trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using.

Effect: Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.

Shield Block: (Reaction)

Trigger: While you have your shield raised, you would take damage from a physical attack.

Effect: Your shield prevents you from taking an amount of damage up to the shield’s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.

Power Attack: (Two Action)

Traits: Flourish

Make a melee Strike. This counts as two attacks when calculating your multiple attack penalty. If this Strike hits, you deal an extra die of weapon damage. If you’re at least 10th level, increase this to two extra dice, and if you’re at least 18th level, increase it to three extra dice.

Proficiencies:

Weapons: Expert in Simple, Martial, and Unarmed, Trained in Advanced Weapons

Armor: Trained in all armor and unarmored

Perception: Expert

Class DC: Trained

Combat:

Key Ability: Strength
Perception: +5 ( 0 Wis + 5 Prof + Item)
AC: 15 ( 10 + 2 Dex + 3 Prof + Item)
Class DC: 16 (10 + 3 Str + 3 Prof)

Fist | +8 ( 3 Ability + 5 Prof + Item) | Damage (1d4+3 B) | Traits: Agile, Finesse, Nonlethal, Unarmed

Equipment and Possessions:

Bulk Limit: 15
Encumbered: 10

Carried

On Person
Clothing (Ordinary) -
Repair Kit 1 Bulk
Healer’s Tools 1 Bull

Total Bulk: 2 Bulk

Money: 79 SP

Backstory WIP:
On a dark night thirty-two years ago, a baby was found on the stoop of Kevdar and Lurdex, two dock workers that lived and worked together. Puzzled, the men took the infant in and raised the boy as their own. Growing up, Januunda referred to them as Father and Uncle Lurdex. When he became old enough, he joined them on the docks loading and unloading cargo.
When he was about twenty, a fire broke out on the docks that scarred his right hand and forearm. Since then, he has worn a linen glove to cover them, mostly because the skin in that area became sensitive to sunlight and partially because the didn't like it when people stared. However, the incident wasn't entirely unpleasant, he met his friend Adrenna (or possibly one of the other PCs) while recovering from the burns.
Since that time Januunda has looked after her as sort of a big brother, which on more than one occasion was a boon to her. Adrenna was a little opinionated when it came to politics, and mouthed off to boot. There were several times that he almost was picked up by the Dottari alongside her, but both managed to give them the slip.
And now today, she wants to go to the Aria Park Protest.

Character Points:

Character Type:
The Protector

Physical Description:
Standing at about the average height of a Garundi man, Januunda appears shorter (when not standing next to people) due to his particularly muscled frame. He keeps his black hair cropped so it doesn’t interfere with his sight, and wears a green headband to do the same with sweat. He wears a sleeveless shirt and pants that end about halfway down the calf with well-made leather boots. He keeps his right hand and forearm covered with a linen glove because of the burn scars sensitivity to the sun.

Mannerisms:
Januunda is not one for flowery words and tends to speak straight to the point. Sometimes when he’s nervous, he’ll absent-mindedly tug on his right glove or rub his thumb against the tips of his fingers.

Pain Points:
He does not like to talk about his scars

Desires:

Fear/Phobia:
Januunda has a fear of fire caused by a traumatic incident at the docks that left him scarred.