Ulfen Guard

Janissa Sigrune's page

2 posts. Organized Play character for Victorion.


Full Name

Janissa Sigrune

Race

Human

Classes/Levels

Fighter 1 -- HP 14/14 | AC 19 (Shield) / 16 | BAB +1 | CMB 5 | CMD 15 | Initiative +2 | Perception +0 | Fort +8/Ref +0 /Will +0

Gender

Female

Size

Medium

Age

18

Alignment

Lawful Neutral

Deity

Iomedae

Location

Kassen

Languages

Common, Dwarven

Occupation

Apprentice Smith

Homepage URL

Pathbuilder

Strength 18
Dexterity 10
Constitution 16
Intelligence 12
Wisdom 10
Charisma 13

About Janissa Sigrune

"You'll never make for a good smith, girl. What with those overlong arms and legs. Good reach for bashing heads, wrong angle for bashing iron." Braggar growled as he inspected the freshly hammered breastplate in his hands. "This is shoddy, girl. Look!" He took the piece of armor and smashed it against the anvil with great force, leaving a dent that would have broken a few ribs had it been worn. Janissa, standing to the side with hands clasped and head hung, flinched. If old Braggar worked himself up she'd spend all evening cleaning up the shop again. But today, his anger didn't flare that high. He simply tossed her workpiece, then stomped off. The girl, feeling small despite her impressive hight, just stood there and waited.

There was a clanging and banging, each sound evoking a wince from stopped Janissa until Braggar finally returned with what he'd been looking for, which was the same thing as she'd been trying to make a. A solid piece of driven steel, shaped like an idealized humanoid torso, though this one showed clear signs of its grand quality. The edges were deftly beaded to reinforce them, the shaped and creases worked neatly (and symmetrically) except this piece of workmanship was worn and hadn't been taken care of. "Here." Braggar grunted. "Take this and clean it up. Take it home if you have to, cause you won't lay it down until it's done. Learn from its make. Until you can make something similar it's bending chainmail links for you." The grumpy dwarf shoved the breastplate at her and ushered her out.

Trudging home and cradling the armor, Janissa could still hear him mutter how he didn't deserve this. Yet she couldn't help smile. Braggar knew it'd be years until she could make something comparative. She'd clean the breastplate up and it'd go with the rest of her stash. The little man was right in one regard: Those long arms of her were made for bashing in heads. Which she'd do when she embarked on her grand adventure.

Some day...

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Janissa is an awkward girl, despite her age still showing some of the asymmetry of a body not fully grown. Even while standing six feet with square shoulders and visible muscles straining under freckled skin, Janissa seems to be lacking that final growth spurt that will make her an adult.

The Sigrunes are farmers at the edge of town, and they're all tall and brawny which isn't necessarily flattering for a girl. It's said they descend from Ulfen stock which would also explain the red hair and freckles found all across the family.

Janissa herself is a quiet girl but not a shy one. Her quiet is rather that of a big dog knowing it's bigger and not needing to prove it to a smaller one unless matters somehow get serious. Like when you have to wrestle your brother home for dinner.

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Traits:
  • Human Dual Talent: Constitution (Alternate Racial Trait)
  • Reactionary (Basic: Combat)
  • Well-Provisioned Adventurer: Holy Warrior (Equipment)

Feats:
  • Shield Focus
  • Weapon Focus: Longsword

Skills:

  • Craft: Armorsmithing* +5 (+1 +3* +1 (INT))
  • Intimidate* +5 (+1 +3* +1 (CHA))
  • Knowledge: Engineering* +5 (+1 +3* +1 (INT))

Equipment:

Note: All of this is from the "Well-Equipped Adventurer Trait"; Holy Warrior seemed to fit better than the Knightly one. I've dropped a Crossbow she wouldn't use.


  • Armor: Chainmail (Masterwork)
  • Shield: Heavy Steel Shield
  • Weapon: Longsword (Masterwork)
  • Weapon: Morningstar (Cold Iron)
  • Combat Gear:
  • Alchemist's Fire (3)
  • Holy Water (4)
  • Oil of Bless Weapon
  • Potion of Cure Light Wounds (2)
  • Potion of Protection Against Evil
  • Sunrod (3)
  • Backpack:
  • Bedroll
  • Candles (5)
  • Chalk (5)
  • Crowbar
  • Mess Kit
  • Sack
  • Silk Rope (50ft.)
  • Trail Rations (5)
  • Waterskin
  • Belt Pouch:
  • Flint & Steel
  • Holy Symbol (Silver)
  • 7 GP

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Armor: Chainmail (Masterwork) +6
Shield: Heavy Steel Shield +3 (+2 +1(Shield Focus)

AC: 16 (19 w/Shield)

HP: 14

Attack: Longsword (Masterwork) +7 1D8+4 (19-20/x2)
Attack: Morningstar (Cold Iron) +5 1D8+4 (20/X2)

CMD:

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