| Houkama |
For an upcoming one shot I am in I rolled stats, class and archetype.
The stats are 16, 12, 12, 12, 12, 11, arranged any way (most likely prioritizing dexterity).
The archetype are brawler and snakebite striker.
I cannot multi-class or take other archetypes but I can take prestige classes, though with the stats available I can't think of any that are worth it.
Also in the party is a luring cavalier, a rogue of somesort, and a bloodrager.
My thought was that I would focus on feinting for the obvious benefit to the other rogue. But that really only takes 4 feats (Combat expertise, improved feint, greater feint, and two weapon feint). I would like to use my other feats to sure up my weaknesses (probably going weapon finesse) and possibly adding utility. Since we automatically gear up when we level up, sundering is not too bad, but I'm not sure if I can make that work if I go weapon finesse.
One Idea is that I would use a reach trip weapon since Brawlers (like monks) can always attack with their unarmed strikes even if their hands are full.
Here's my first crack at feats, assuming human since I believe that is required.
1.Combat Reflexes, Weapon Finesse
2. Combat Expertise
3. Improved Feint
5. Improved Trip, Fury’s Fall
7. EWP: Fauchard
8. Greater Trip
9. Greater Feint
11. Pummeling Style, Pummeling Charge
13. Two Weapon Feint
14. Vicious Stomp
15. ??
Oh, only levels 1, 5, 10, 13, 15 are going to be played. So feat order is a bit wonky.