Transmutation
Implement: The Graveknight Plate
Mental Focus invested: 4
Physical Enhancement (Su) Implement grants bearer +2 enhancement to one physical attribute (passive).
Legacy Weapon +1 (Su) 1 focus, standard action: weapon touched gains enhancement bonus plus a special ability for 1 minute.
Size Alteration (Sp) 1 focus, standard action: increase or decrease a creature's size by one step for 1 round per Occultist level.
Abjuration
Implement: The Crushed Skull Amulet
Mental Focus invested: 3
Warding Talisman (Su) Implement grants bearer +1 resistance bonus to saves (passive).
Mind Barrier (Sp) 1 focus, swift action: create a shield to prevent [Occultist level *2] damage for 1 turn or until exhausted. Can be activated as an immediate action, but costs 2 focus.
Energy Shield (Sp) 1 focus, swift action: create a shield to prevent [Occultist level *5] elemental damage from one chosen element for 1 minute or until exhausted. Can be activated as an immediate action, but costs 2 focus.
Statistics Str 18 (16), Dex 10, Con 14, Int 17, Wis 10, Cha 8
Combat Gear
wand of cure light wounds (46 charges)
wand of magic missile (10 charges)
wand of unseen servant (10 charges)
wand of protection from evil (5 charges)
potion of cure light wounds
potion of touch of the sea
alchemist's fire (2)
cold iron arrows (50)
Other Gear The Graveknight's Plate (+1 full plate), The Crushed Skull Amulet, adamantine falcata, mwk cold iron falcata, cold iron short sword, silver short sword, sap, darkwood composite longbow (STR+3), backpack, bandolier, bedroll, blanket, cold weather outfit, earplugs, flint and steel, grappling hook, occultist's implement, scroll case, silk rope (50 ft.), soap, sunrod (2), waterskin, weapon cord, wrist sheath, spring loaded (2), 2041 gp, 7 sp, 6 cp
Special Abilities Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Legacy Weapon +1 (Su) 1 focus: weapon touched gains enhancement bonus plus a special ability.
Mental Focus (7/day) (Su) You have a pool of points that activate your focus powers.
Panoply Bond (Su) You bond with a specific weapon, suit or armor, or shield.
Phrenology (Knowledge [Arcana], 1/day) Examine a creature's skull to learn it's psychological attributes.
Read Aura (Perception, 1/day) Read the psychic impressions left on objects or in places.
Transmutation (The Graveknight's Plate) Transmutation implements can alter the properties of both objects and creatures.
"Is anyone here yet? I'm not sure if I can see properly. Is that a bird? Please don't let it marr this armor, I wouldn't know how to clean it. This is annoying. Oh, I'm Jalthas by the way. I would shake your hand of course, if only I could. You see, I'm a bit trapped by this armor. Best leave the story of how I came to don it alone for now, but suffice to say that it appears to have a will of its own, and it somehow chose me. Since that day, I haven't been able to take it off." says the half-desperate voice from inside.
"This is most unfortunate, especially since I'm going to be sent on real missions now. Please O Lady of Graves, make it so that there won't be any water. Or molds. That would really be disastrous." complains the voice.
PFS information for the GM:
PFS #76446-17
XP: 7 (normal advancement)
Faction: Sovereign Court
Fame: 14 / Prestige: 10
Jalthas's additional resources are all scanned and available on demand for GMs, please ask via PM.
Chronicles applied:
#1 7-01 Between the Lines GM Credit
#2 1-30 The Devil We Know II: Cassomir's Locker
#3 7-07 Trouble in Tamran
#4 7-14 Faithless and Forgotten I
#5 7-16 Faithless and Forgotten II
#6 Boon: Psychic Awakening (The Graveknight Plate, 2/10)
#7 7-18 Faithless and Forgotten III
#8 7-21 The Sun Orchid's Scheme