AC 10 CMD 11 Fort +1 Reflex 0 Will 0 *+1 on saves v. fatigue, mind-affecting effects, drugs, poison
About Jakob Lowery
aka Quiet Jakob
Jakob is a sophmore on a need-based scholarship, and is the first in his family to go to college. Back in high school, he was a straight up nerd. Skinny, weak, picked on mercilessly and constantly. His dad insisted he go out for football and never let him forget that he was on the JV squad. Jakob spent most of his free time gaming with his friends, the fantasy escape of RPGs allowing him to endure the misery of his real life. He got his size (6'4") and weight (225#) the summer before his senior year, and discovered that suddenly people weren't interested in picking on him. He made varsity that year. Dad couldn't have been prouder. When he applied for college, he outraged his father by avoiding schools with football programs and going off to tiny TCC instead. Dad argued that a need-based scholarship was a handout, while an athletic scholarship was earned. Jakob was just happy to get out of town.
He is something of an oddity on campus, avoiding becoming a part of a clique, but hanging out with all different people. He's friendly and fun, and will always back up his friends, no matter what. He hates bullying, and is usually able to talk his friends out of that kind of behavior, when he's around. He's big enough that he's usually able to talk strangers out of it too.
Jakob is not the best student in the world, or the worst. He is here on scholarship and on weekends, he's the life of the party.
Resolute (You gain a +1 trait bonus on Will saves against mind-affecting effects, and on Fortitude saves against drugs or poisons.)
Jakob is stubborn as a donkey, and no matter how much he drinks, he never seems to lose control.
Silent Hunter (You gain a +1 trait bonus on Stealth checks, and Stealth is always a class skill for you.)
He has a knack for coming and going without being noticed. It's how he got his nickname.
Human to start with. Thinking of Demon-spawn Tiefling for later, but kind of waiting to see how the evolution words.
Class=Bloodrager: Abyssal Bloodline
Jakob is a solidly good guy, but there is darkness. Whatever it was they injected him with has produced some chilling changes in him. Now, when danger threatens, he can tap into his enhanced body chemistry to fuel a rage that makes him far stronger and tougher than he is ordinarily.
When he draws on it, his body actually changes. The bones in his fingers strengthen and sharpen, forming fierce talons.
(At 1st level, you grow claws while bloodraging. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack, using your full base attack bonus. These attacks deal 1d6 points of damage each (1d4 if you are Small) plus your Strength modifier. At 4th level, these claws are considered magic weapons for the purpose of overcoming damage resistance. At 8th level, the damage increases to 1d8 points (1d6 if you are Small). At 12th level, these claws become flaming weapons, which deal an additional 1d6 points of fire damage on a hit.)
As his control over this biochemical rage deepens, he finds he is able to cause even deeper changes in his body.
At 4th level, when entering a bloodrage, you can choose to grow one size category larger than your base size (as enlarge person) even if you aren't humanoid.
Spell choices would be examples of further control. Mostly self-buffs, possibly some attacks that could be explained a psychic manifestation of the dark, biochemical fury within him.