Abra Lopati

Jak of Fangwood's page

10 posts. Alias of johnnygeeksheek.


Full Name

Jak of Fangwood

Race

Human | HP: 12/12 | AC: 18 (15 Tch, 13 Fl) | CMB: +4, CMD: 19 | F: +3, R: +7, W: +2 | Init: +5 | Perc: +6, SM: +2

Classes/Levels

| Speed 30ft || Active conditions: None.

Gender

Male CG Ranger 1

Size

Medium

Alignment

Chaotic Good

Strength 17
Dexterity 20
Constitution 12
Intelligence 10
Wisdom 15
Charisma 8

About Jak of Fangwood

Jak Of Fangwood, AKA Nimble Jak.

Build Plan 1:

Ranger1: Point Blank Shot, Precise Shot
Ranger2: Rapid Shot
Ranger3: Deadly Aim
Ranger5: Weapon Focus (Longbow)
Ranger6: Improved Precise Shot
Ranger7: Manyshot/Combat Reflexes
Ranger9: Snap Shot
Ranger10: Point Blank Master (Longbow)
Ranger11: Improved snap shot
Ranger13: Manyshot/Combat Reflexes
Ranger14: Empty Feat Slot
Ranger15: Favored Defense/Clustered Shot

Combat Information::

Initiative +5 (+5 Dexterity)
Perception +6 (+8 against Favored Enemy)

CMB: + 4[+1 BAB +3Str]
CMD: 19 [10+ 1 BAB +3Str +5Dex]

Defenses
AC 18, touch 15, flat-footed 13 (+5 Dex, +3 Parade Armor)
hp 12 (1d0 +1con+1FC)
Fort +3, Ref +7, Will +2

Offense
BAB: +1
Speed: 30

Melee: 1d20+4
Longsword : 1d8, 19-20/x2, S

Ranged: 1d20+5
Composite Long Bow 1d8, x3, P 110ft

Ability Scores: :
Ability Scores
Strength 17 - 4d6 ⇒ (6, 5, 6) = 17
Dexterity 20 - 4d6 ⇒ (6, 6, 6) = 18 +2
Constitution: 12 - 4d6 ⇒ (6, 2, 4) = 12
Intelligence: 10 - 4d6 ⇒ (3, 6, 1) = 10
Wisdom 15 - 4d6 ⇒ (5, 6, 4) = 15
Charisma: 8 - 4d6 ⇒ (3,, 2, 3) = 8

Ability Modifiers
Strength +3
Dexterity +5
Constitution: +1
Intelligence: 0
Wisdom +2
Charisma: 0

Skills: :

Armor check 0

Background Skills Ranks Per level:2

Handle Animal: +4 (1Rank+3inClass+0Cha)
Profession Soldier: +6 (1Rank+3inClass+2Wis)

Adventure Skill Ranks per Level: 7 (6Ranger+0Int+1HumanTrait)

Trained Skills
Climb: +7 (1Rank+3Str+3InClass)
Heal +6 (1Rank+3inClass+2Wis)
Knowledge (Nature): 4 (1Rank+3inClass)
Perception +6 (1Rank+3inClass+2Wis)
Ride: +9 (1Rank+5Dex+3inClass)
Stealth +9 (1Rank+5Dex+3inClass)
Survival +6 (1Rank+2Wis+3InClass)

Untrained Skills

Appraise +1Int
Acrobatics +5Dex
Bluff +0Cha
Diplomacy +0Cha
Disguise +0Cha
Escape Artist +5Dex
Fly +5Dex
Heal +2Wis
Intimidate +0Cha
Perform +0Chat
Sense Motive +2Wis
Swim +3Str

List of Class Skills
Ride (Dex)
Stealth (Dex)
Perception (Wis)
Profession (Wis)
Survival (Wis)
Heal (Wis)
Climb (Str)
Swim (Str)
Craft (Int)
Handle Animal (Cha)
Intimidate (Cha)
Knowledge (dungeoneering) (Int)
Knowledge (geography) (Int)
Knowledge (nature) (Int)
Spellcraft (Int)

Languages::

Common

Traits, Feats and Class Abilities: :

Traits

Armor Expert: Jak has worn armor as long as he can remember. His childhood armor wasn’t the real thing as far as protection, but it did encumber you as much as real armor would have, and he grew used to moving in such suits with relative grace.

Benefit: When Jak wears armor of any sort, that suit’s armor check penalty is reduced by 1, to a minimum check penalty of 0.[/i]

Trait Magical Knack: For a time Nimble Jak was raised by a community of Fey. This constant exposure to magic has made its mysteries easy for him to understand, even as he turned his mind to other devotions and tasks.

Benefit: Jak’s caster level in ranger gains a +2 trait bonus as long as this bonus doesn’t raise his caster level above his current Hit Dice.

Feats

Point-Blank Shot (Combat) Jak is especially accurate when making ranged attacks against close targets.
Benefit: Jak gets a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.

Precise Shot (Combat) Jake is adept at firing ranged attacks into melee.
Prerequisite: Point-Blank Shot.
Benefit: Jak can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.
Note: Two characters are engaged in melee if they are enemies of each other and either threatens the other.

Favored Enemy (Humans): +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against humans.

Track: Jak adds half his level (minimum 1) to Survival skill checks made to follow tracks.

Wild Empathy (Ex): Jake can improve the initial attitude of animals

Equipment: :

Carried by Jak of Fangwood

Longbow
Parade Armor
Backpack
Bedroll
Canteen
flint and steel
fish hook
whetstone
signal whistle
Arrows (60)
Poncho
longsword
Mess Kit
Grooming Kit
Gear maintenance Kit.


Racial Abilities and Traits: :

Ability Score Racial Traits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
Base Speed: Humans have a base speed of 30 feet.
Languages: Humans begin play speaking Common.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.


Spells: :

None

History::

Description::