Jaecr
Female Kobold Investigator (Empiricist) 1
NG Medium Humanoid
Init +3; Senses Perception +4 (+1 to find traps)
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DEFENSE
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AC 16, touch 14, flat-footed 13 (dex +3, armour +1, +1 size, +1 Nat armor)
hp 9 (d8+1) (+1 CON)
Fort +1, Ref +5, Will +2
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OFFENSE
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Speed 30 ft
Ranged Short bow | +4 | 1d4 x3 | 60' | x3 | P
Space 5 ft.; Reach 5 ft.
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STATISTICS
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Str 8, Dex 16, Con 12, Int 16, Wis 10, Cha 7
BAB +0, CMB -2, CMD +11
Feats Extra Inspiration
Traits Scholar of the Ancients, Student of Philosophy
Languages common, Thassilonian, Draconic, Shoanti, Varisian,
SQ Inspiration, Trapfinding
Gear:
Bedroll, backpack, ink, inkpin, 4 ations, waterskin, 2 Bandolier, 6 Iron Vials, Haramaki, Shortbow, 20 Arrows, 20 Blunt arrows, Alchemy crafting kit, outfit Scholar
31.2 GP
Weight 28.75
Light Load 20 Medium Load 40 Heavy Load 60
Alchemy (Su) - Add Class level to Craft (alchemy) checks. Can use Caft (alchemy) to ID potions.
Inspiration (Ex) - can add 1d6 to any skill or ability roll after rolling but before the results are revealed. Knowledge, Linguistics, and Spellcraft skill checks don't cost inspiration points. (free action)
Can spend 2 inspiration points to add 1d6 to attack rolls (free action) or saving throws (immediate action).
Trapfinding - add 1/2 level to Perception or DD for traps.