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Per John's request, I'm starting a new thread to discuss Emergency Force Sphere.
Serisan wrote:I strongly dislike that EFS can completely allow you to ignore your deficiencies. I'd love to see an enemy use it once or twice, as well.Perhaps it's a conversation to take to a different thread.
(In regards to enemies using EFS)
Unfortunately, the action economy is far in favor of the PCs on that front—even were we to reprint the spell in a sidebar (it's in a softcover book, after all). The creature is then inside the sphere until it teleports out (usually a standard action) or dismisses the spell (a standard action). At that point, the enemy's no longer benefiting from the spell, and the PCs are wont to grind the villain into lunchmeat. If a PC uses the spell, it negates the major enemy's entire turn, still leaving the PC's 3–5 allies to continue the assault.I've found PCs often get around this limitation further by using the conjuration the conjuration (teleportation) subschool's shift ability to pop out as a swift action, though that still has to wait a round thanks to not having a swift action the round after using an immediate action. Nonetheless, it further enhances the spell's effectiveness. Thanks to Occult Adventures, we now have several more immediate action defense benchmarks against which to compare emergency force sphere, and nothing can scale so effectively as a sphere that few enemies in the Pathfinder Society Roleplaying Guild can overcome.
I personally agree with John's statements, Emergency Force Sphere is one of the rare abilities which is easily abusable by the PCs, but provides little to no benefit to NPCs. It allows Wizards, Sorcerers, and Arcanists a "get out of jail free card" which allows them to completely ignore any defensive weakness they may have. Under ideal conditions, where it requires a standard to dismiss or another 4th level spell to escape, the spell is powerful, but not gamebreaking. However, when combined with the free/move action teleportation abilities that John mentioned, the downsides become negligible, while the upsides remain as strong as ever.
For these reasons, I would like to propose the removal of Emergency Force Sphere from the Additional Resources list.