I was going to jump in on the other "intro" thread, but I figured the issues are different. I've been playing in a regular group for about 5 or 6 years now. The group has dwindled from the original 7 to 4 and the main DM is leaving for a few months (in the middle of the STAP). I've run a few nights as a DM with a pre-built (Kingsholm) and am pretty comfy as a screen monkey.
I've got a set of non-gamer friends, rugby players to drink a truth potion, who used to tease me a bit when I told them what I was doing on a Saturday night, but that teasing has turned into genuine interest and there's 3 that want in.
I think I'll start it up in a few weeks, but I'm not sure where to begin. I've said I want a 4 session minimum commitment and at least 1 of the other 2.5 players is in too.
Any suggestions on a mini adventure that will hook a few guys with no experience in 4 sesssions? I figure the first night would be character build (organic, who doesn't love rolling dice?) and then a little fight to get the blood up, but I don't know where to really start or a story arc that will only last a few sessions (but with the possibility of more...).
Any ideas?