Targas

Ivan Boldreiva's page

92 posts. Alias of Patrick Murphy.


Full Name

Ivan Boldreiva

Race

Human

Classes/Levels

Monk 1

Gender

Male

Size

M

Age

26

Special Abilities

Flurry of Blows

Alignment

LN

Deity

Desna

Location

Bastian area

Languages

Common, Varisian

Occupation

Wrestler, Adventurer, thug

Strength 18
Dexterity 12
Constitution 14
Intelligence 12
Wisdom 14
Charisma 7

About Ivan Boldreiva

AC:13 FF:12 Touch: 13 XP:690
HP:14 BAB: 0 Melee:+4 Damage: 1d6+4/20 [unarmed]
Flurry of Blows:+2/+2 Saves:+4/+3/+4
Feats: Imrpoved Grapple,Intimidating prowess,Improved Unarmed Strike,Toughness.
Skills: Acrobatics:+6,Intimidate:+6,Climb:+9,Perception+6,Stealth+1, Sense Motive:+6
Cmb:+4 (+7 to grapple) Brute Strength: +1

Martial Weapon Proficiency:Great Maul.

Possessions: monks outfit, wrestling trunks, leather vest.

Ivan was brought up in a fierce monastic order in a secluded and heavily fortified monastery far to the south of Bastion. The Order of the Bear are a strictly neutral and independent group who have successfully fought off conquest by the church of Hextor for many years. They practise continuous self-improvement through a strict training regimen developing strength of both mind and body. Their fighting techniques focus more on wrestling and grappling their foes, depriving the enemy of the use of their weapons, rather than on more traditional fighting techniques.

The Order of the Bear has several paths of development. Although most monks remain in the monastery, training and developing their skills in seclusion, there are a rare few who travel the world, seeing real life-or-death combat as the only true test of their fighting prowess. Ivan has been following this path for the last year, travelling down through the war-torn lands surrounding Bastion and eventually reaching the city itself.

He has been granted third class freedom and been accepted by the town rulers as one of the good folk of Bastion, more commonly referred to as a lowlife. His considerable strength and fitness has enabled him to easily find work as a labourer when he needs. In recent months, Ivan has been working for Fightmaster Barbarin Mattusk, who maintains a stable of fighters who compete regularly in the arena for the entertainment of the higher classed residents and citizens of Bastion. In exchange for board and training facilities, Ivan has been fighting under Barbarin’s banner for the last few months. Technically he is free to leave at any time, although Barbarin is known to keep close tabs on the men who fight for him.

Barbarin has been delighted to add Ivan to his stable of warriors, his prowess in unarmed combat has allowed the fightmaster to win several prestigious events and to earn a substantial profit through occasionally gambling on Ivan’s likely chances against better armed and armoured opponents. Lately, however, Ivan has begun to find his life as a gladiator has grown dull and repetitive. It is rare that he encounters a warrior able to best him in unarmed combat.

After his most recent bout this morning, Ivan was approached by a well dressed, middle aged man who asked to speak with him. The stranger introduced himself as Antius, a resident of Bastion. After speaking briefly about the fight and life as a gladiator, Antius bent his head towards the monk and lowered his voice.

“I know of your order,” he murmured conspiratorially, “I know you want more challenge than this. Winning fight after fight against these oafs without the skill to stand against you, that’s not the path destiny has laid out for you. Meet me tonight, at the Strangled Chicken Tavern. I have a proposition for you. There will be dangerous foes and real challenges to face, but only through real hardship can you develop to your full potential.” With that, the middle aged man departed, leaving Ivan to ponder his way forward.

Appearance: Ivan is a bear of a man and still growing. Young, he still goes around clean shaven with a 'jarhead' style haircut. His muscles are well toned from hours of exercise and little chance for excess. Still, he is not beautiful to most. He comes from a long line of hairy Magyar Varisians, and only the soles of his feet and palms of his hands seem to have no hair.
Path of the Juggernaut

Brute Strength (EX) Juggernaut characters can perform acts of great strength due to their extreme muscular endurance. The character adds his Brute Strength score to all Strength checks, grapple checks, and Climb/Jumps checks.

Ignore Hardness (Ex) The Juggernaut's great strength and will to power allow him to ignore some of the hardness of objects that he strikes. When a juggernaut character strikes an object, subtract the amount of this ability from an object's hardness rating before applying damage to it.
Level Ability
1. Brute Strength +1
2. Knock 1/day Range: Touch
3. Ignore Hardness 1
4. shatter 1/day Range: Touch
5. Brute Strength +2
6. +1 Str
7. Knock 2/day
8. Bull's Strength (self only) 1/day
9. Ignore Hardness 2
10. Brute Strength +3
11. Shatter 2/day
12. +2 Str
13. Knock 3/day
14. Ignore Hardness 3
15. Brute Strength +4
16. Bulls Strength (self only) 2/day
17. Shatter 3/day
18. +3 Str
19. Ignore Hardness 4
20. Brute Strength +5

Possible feats: Endurance, dodge, Improved Sunder-Eagle Claw Attack,Stunning Fist-Fists of Iron, Combat Expertise-Imrpoved Combat Expertise, Clever Wrestling, Earth's Embrace, Close-Quarters Fighting, Improved Disarm, Improved Trip, Combat Reflexes, Improved Initiative.