BigNorseWolf wrote:
TheMadTemplar wrote:
BigNorseWolf wrote:
The other race your forgetting are tengu.
When it says race options, it doesn't mean options OF other races it means options FOR other races... IE blood of angels has a lot of options for aasimar. The advanced race guide has nifty options for tengu including the ability to glide etc.
Ahhhhh... ok. That's disappointing. haha So then how do I get, idk, permission? How would I get permission to play as a Dhampir or one of the other featured races from the advanced guide?
"You get a boon. Primarily you get a race boon from Dming or playing at a convention large enough to get con support. (which for me makes it a big convention). You can try to beg for one on the Boon trading thread, but its pretty unlikely unless you have your own race boon trade. (ie, I tried to get a kitsune boon for a painted mini: time waiting 1 year 3 months. Once i had an ifreet boon i had three responses in 28 minutes)
For a Dhampire, Kitsune, The four elemental races (oread slyph. air thingy, Ifrite) and a few others they were fairly common when they were handed out. Getting any other boon should let you trade for one.
Goblin boons were handed out as a one time thing. You're NOT going to pry those out of someone's cold dead hands with or without a crowbar. "
Holy cow, that's immensely disappointing. I've recently been brought into PF-- this being literally my first post-- and was debating PFS as a way to get RP in between sessions since I'm really burnt out on GMing, but I think I'll be sticking to non-society play when/if I can get it, then.
Strike one for me was reading a post while searching for ideas that Aasimar were out; I've always liked the holy/prophetic types and a blood tie to the Celestials (beyond just the Bloodline powers, which feels like pigeonholing too much for me) and the resultant backstories have always seemed neat to me.
After that, I said, 'Hmm, let's make some characters and see what sticks.' I looked around, thought about the Cavalier, checked a few guides and figured that a Small race would be best so that mount and character could fit into more potential environments. I like playing unusual characters, so I came up with a Goblin Cavalier, Order of the Dragon and Beastrider, devoted to Sarenrae.
Smart and tough for his kind, he realized that Goblin life, as it is, is terrible for Goblins, and that part of that comes from being cruel gits who eat people. He self-trained himself and out of most of his cultural assumptions (though he's rather bitter and cranky) and badgered a missionary of the Dawnflower to teach him about deities that didn't eat and torture their followers and this whole 'civilization' thing. Learning about writing was the worst part, but he figures that's the god's job to protect him from.
Now, he wants to civilize his own kind, except for one problem: he's an uncharismatic and short-tempered type. He means well; it's more along the lines of, "You give that boy his toy back or I will STAB YOU IN YOUR DOG-RAMMED EYE," but between that and being stuck between two worlds, he knows it's going to be hard for him to convince any of his people to change. Which means he needs a 'face'-- someone tough enough to impress other goblins but who's good at this whole... organizing... talking... getting people to -agree- with you thing. Hence, Pathfinder Society. He gets a chance to meet people, and if he's careful (ie, I have no intention of using the background/temperament as an excuse to disrupt table play), he might be able to find his "face of the revolution."
So I did a quick skim of the stats building rules, made sure I wasn't looking at any third party choices, and then made the character. Around the time I was going to work on his mount and equipment I remembered the whole reason I hadn't gone with my first blush, and checked back up at the top. "Huh. That's a limited group of non-Core races," I thought, "What's this race boon/Chronicle stack thing?" Strike two, I grit my teeth and look around
Which began my search. They aren't referenced in the character generation rules or the quick guide other than that one line, and they aren't called by that name anywhere in the PDF; ctl-f found me nothing. I read through the GM's section, and figured that it must mean things you get access to via Section U on the Chronicle sheet. By this point, I was already getting irritated that there wasn't a spelled out way to get access to stuff that's restricted but apparently sort-of legal, in the sense of a fairly normal fantasy race that, as near as I could tell would only be of concern if Rogue Stealth had become a gamebreaker.
Then I do searches, and here I am. "Nope, core plus four forever, especially the one you've got a backstory you like for." I know that the rules committee or whatever isn't specifically targeting the latter, but it seems so arbitrary to me when the wayang, for example, are permitted, and it's just a continuing frustration coming to a head. The fact that it isn't spelled out that "No, actually, you're really not ever going to get access to the majority of these characters, don't even bother looking," feels worse, like the conditions are being deliberately hidden.
I can kind of understand, especially since it seems like there's an economy in them, that there'd be concern over player anger over giving new access to rare PC types. To me, though, as a new player, it really discourages my interaction to know that I can't even work towards this as a goal. That functionally, the idea of privileging it to create an economy like this in the first place was a poor decision, and the obscurity of it when transitioning from Pathfinder as a rules system to Pathfinder as organized play really makes it burn worse.