Derro

Inviktus's page

55 posts. No reviews. No lists. No wishlists.




2 people marked this as a favorite.

One problem with the Explosive Runes spell is that it violates the games own rules for magical traps. It has no expensive material component, yet it creates a magical trap that would normally cost 1,400 gp for the spell alone.

A simple fix would be to limit the spell's duration to one day. So that if you wanted a permanent trap, you'd have to use the regular trap rules.

This would at least limit stockpiles of Explosive Runes to the caster's available spell slots or impose a gold piece cost if they wanted a lasting supply.

This issue was brought to my attention when it was illustrated how a cache of prepared Explosive Runes could one-shot anything, including Cthulhu!


What our your opinions on whether the bonus from Bestow Insight can be used for the magic item creation spellcraft check?

http://www.d20pfsrd.com/magic/all-spells/b/bestow-insight