Wand have stable DC 20, as I remember. At 5 level not hard to have 11-12. This + inspiration seeems good enought) but hey, good remember about safe bonus! Don’t look in race and class together. Now totally sure about 9 Wis for me)+14 after pa. Really good point here) swash themselfs seems to have at level 6 13-15 without pa.
Choise between str and dex investigator is really hard)
1. Str mutagen hits int, yes. But last 10m per level. So I see there two part: in combat I lose 1 point in UMD and Perseption (and 1 round of studied combat, yes). Out of combat I lose more, but I meet situation where social part came right after combat is very rare. Even in my 3 PFS game. May be I just ahve a luck in selection of scenario?
Cult of Vorg wrote:
FF AoO - here, i think, expirence from home AP play is good enought? At 1st part of Runelords and 1 and half of 2nd part of Kingmaker we meet this so little...
Armor expert - good point. Dont sure about full utilyse Max dex from mithral, but need to think about.
UPD: mutagen before quick study - yep, deffinatly. But must I do focus in combat early? Expanded Inspiration for social skills and perseption strongly recomended to be only third?
Your points are way to high. Pfs is 20 pts. If you really want a swashbuckler why not do both? I did a level dip as a inspired swashbuckler and then empericist from there. I went 13 str (carry and power attack at 3) dex 18, con 12, int 15 wis 12 and cha7
Yep, of course I read about swashigator a lot. Close to this stat arrangement (but int 16 wis 9). In swashigator themselfs I scary of 12 con - before I start this level 2 rebuild I try play ranged inquisitor and have -11 hp one times.Another point against swashigator - I feel like it broke normal investigator feat chain. But ok, with combat reflex and fencing grace at 1 and 3 level later can easy take extra talent. Buuut! It suddenly start to looks feet hungry.
Upd: remember! Whis this I also need to think about change resilience trait to magical knack. May be think not really hard, but...
Cult of Vorg wrote:
I'd trade the spittle extract for comprehend languages. Buy a sling, with cold iron bullets. A silver mace doesn't hurt either, imo. +1 to combat reflexes for the first feat. And looks like int is too high, were you thinking dual talent human instead of half-elf at some point?
Spittle work good for my home game chemist... but here you may be right. Investigator has less int then chemist, so dc is weaker... really make sense.Silver light mace is really good idea. Sling with cold iron... I think about cold iron Cestus. But have some ranged option is good. Yes.
Combat reflexes at first level... at this point I better think combo this whis light armor and dex mutagen? Or medium armor later still good thing?
As I say I wanna character, who’s good in and out of combat, and since out of combat int is main stat for anything - I think 16 is minimum, not overkill.
Now (2 levl) I have:
Race traits: take dual minded to will
Skills: craft (alchemy) 2, diplomacy 2, perception 2, spellcraft 2, UMD 2. This skills I wanna raise every level. Also take: sense motive 2, knowledge (local) 2 (seems good to raise this every level too). And: disable device 1, knowledge (arcana, nature, religion) 1. I consider take later Int headband (bluff)
Talent and feats: wanna be good enought in and out combat, so...
In extract I have 7, so... adhesive spittle, crafter's fortune, Enlarge, Expeditios retreat, height awareness, Long arm and monkey fish.
And last part: equipment. I have 1559 gp and 6 PP.
Read investigators guides (both: "Being Sherlock Holmes:
Thanks for your help, and forgive me for my language - I'm not wery good in writing english
Solariel Sunleaf wrote:
Consider darkleaf outfit. It will cost you exactly 2 pp and save more weight than mithral rapier and darkwokd buckler. Still, you may just not dump str that hard. You can get 13 int and 8 str, and then put a point in int at lvl 4. This will make your life much easier. You can instead go with 17 dex, which gives you even more spare points, but that's a hard choice(I went for it, though, and regret nothing. Totally worth it).
Dark leaf outfit... never think about! Thanks! Really temptation!17 dex... sound sad. By this way I need to think about mithral chainshirt rather then darkleaf leather I think?
Solariel Sunleaf wrote:
Mithral rapier is really not worth it. If you need to pierce silver DR, chose silversheen. It doesn't rust, which may help at some occasion. Masterwork buckler is enough, the only reason to buy darkwood version is 0% chance of arcane casting failure. Lowering outfit and armor weight is more efficient. About build - SERIOUSLY consider extra panache feat. While having bigger panache pool as inspired blade, you can't restore it via killing blows, so, in case you're unlucky, you will get two more parry and riposte uses. I'd say that inspired blade is a bit overrated because of the reason above and I chose more reliable option(only noble fencer archetype), but considering your 6 str... yeah, you really need that dex to damage.
Thanks for advice. As I see:1. Silversheen can’t be bought by 2 PP - silversheen themselfs cost 750 gp.
And mitral rapier can safe 0,5 pound weight and 520 gp to later purchase
2. For lowering armor weight I wanna buy darkleef studied leather. And use in all entire life of my character.
Darkwood buckler work for some reasons as mitral rapier - safe 1,25 pounds and price of masterwork items.
3. Lowering outfit and carryind stuff weight is hardly desirable, but I don’t find the way to do this.
4. Extra panache is in list of feat I thinking for. But I can by one or two plume of panache. Feats vs gold question.
About overrated inspired blade - yes, I think so. But it work good for roleplaing. And dex to damage from level one too)
As I count, this Str enough to carry all my combat gear and clothes and have light load. Yes, all equipment weight more, but I can drop it every fight and pick up later. Also I can think about change my combat trait to Muscle of the society. This change makes me sad, but I really don’t want dump con and will (because weak saves and hp), and other stats...
And as I say - I have a list of chosen feats. Free focus (rapier), fencing grace, combat reflexes, versitale weapon... steadfast personality not really worth more for this character - only 14 base cha (and now I not sure what mental stat I would rise later), and noble fencer already have increased will safe against mind affecting effects.
About faction I need to think more, of course. Liberty edge have my attention because they have they new faction halfling leader. And loves perform oratory. And since I'm not sure that my character is a real aristocrat, and not just pretending to be one of them, I don’t sure about Sovereign Court.
But really thanks for your advice.
Halfling swashbuckler (inspired blade, noble fencer)
And excuse me for my language - I not really good in English.
Sorry for mistakes and bad languages - English is not my native.