Ingrid Stoneheart
Dwarf
Cleric (
Forgemaster ) 10;
Lawful Good Medium Humanoid(Dwarf)
Init: +0 Senses: Darkvision, Perception +12
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DEFENSE
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AC 22, touch 10, flat-footed 22
hp 110 (8+2 con +1 fcb x10)
Fort +11, Ref +6, Will +14
DR: 3/-
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OFFENSE
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Speed 20 ft.
Melee
+1 Cruel Warhammer +14/+9 (1d8+1+6, x3)
+1 Holy Liquid Glass Pickhammer (Warhammer) +14/+9 (1d8+1+6+1+2d6, x3)
Ranged
Spells Prepared (CL 10; (4/6+1/5+1/4+1/4+1/3+1/0/0/0/0) Concentration+15)
5th-
4th-
3rd-
2nd-
1st-
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STATISTICS
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Str 22, Dex 10, Con 14, Int 13, Wis 20, Cha 10
Base Atk +7; CMB +13; CMD 24
Feats Cornugon Smash; Craft Magic Arms and Armor; Craft Wondrous Item; Intimidating Prowess; Power Attack; Armor Proficiency (Light, Medium, Heavy), Shield Proficiency, Weapon Proficiency (Simple), Weapon Proficiency (Warhammer)
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Skills (2 per level, 2 background - 20 ranks, 20 background)
Craft(Armor) +17 (10 background rank, 3 class, 2 race, 2 circumstance);
Craft(Weapon) +14 (7 background rank, 3 class, 2 race, 2 circumstance);
Craft(Jewelry) +9 (2 background rank, 3 class, 2 race, 2 circumstance);
Diplomacy +9 (1 rank, 3 class, 0 cha, 3 competence, 2 race);
Intimidate +19 (10 rank, 0 cha, 6 str, 3 competence);
Linguistics (1 background rank, 3 class)
Knowledge (Religion) +4 (1 rank, 3 class);
Sense Motive +11 (1 rank, 3 class, 5 wis, 2 race);
Spellcraft +10 (7 rank, 3 class);
Traits Fate's Favored, Giantslayer Scion
SQ Artificer; Artificer's Touch Divine Fighting Technique (Torag); Aura; Dancing Weapons; Divine Smith; Master Smith; Runeforger; Steel Spells;
Languages:Common, Dwarven, Giant
Equipment
Money Spent: 60518 (Assuming armor, Shield and Weapon were crafted before enchanting.)
Armor: Masterwork Adamantine Full-Plate, Masterwork Buckler
Items: Equipment 2x Tools, Artisan's, masterwork; Backpack, common; Belt of giant strength +4; Cloak of resistance +2; Extend Metamagic Rod, Lesser; Headband of inspired wisdom +4; Circlet of Persuasion; Ring of Sustenance; Wand of Cure Light Wounds (50/50);
Racial Options
Craftsman
Dwarves are known for their superior craftsmanship when it comes to metallurgy and stonework. Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks related to metal or stone. This racial trait replaces greed.
Giant Hunter
Dwarves with this racial trait gain a +1 bonus on attack rolls against humanoids with the giant subtype. Furthermore, they gain a +2 bonus on Survival checks to find and follow tracks made by humanoids with the giant subtype. This racial trait replaces the hatred racial trait.
Iron Citizen
Dwarves with this racial trait gain a +2 bonus on Diplomacy and Sense Motive checks, and Diplomacy is a class skill for such dwarves.
This replaces stability.