
IncarnateClown |
I have something to say about the death attack abilities in this game. I do not like how an assassin has to wait three rounds to assassinate. For a class that focuses at a one hit kill I find it weak by the time your a level ten prestiged assassin and say six levels in something else your fort save at character level 16 is only 20. By level 16 almost all powerful creatures make the save making the assassin power very weak considering you have to wait three rounds just to use the power. If the ability is going to be this weak I would make a person just wait one round. But I offer another rule variant to make assassins wanted characters in a party. The way I see it most things with humanoid anatomy have similar biology to have to study for three rounds makes almost no sense the brain is where it is vital points are always where they are. So what if an assassin gets something decent a fist level gunslinger could gain a double hack but and at 2d12 be doing as much as a level 20 monk. I just make the class more fun and create more longing to be it.
Death Attack- once per day for every three assassin levels can choose any attack he has to make it a death attack.
1st level assassin if an assassin meets rules for sneak attack and hits hit is critical roll critical damage that is all.
3rd level assassin- after you roll damage the opposing character must make fort save versus damage or die.
5th level assassin- can assassinate while hiding and remain hiding if invisible remain invisible.
7th level assassin- raise dead no longer works on victims need more powerful raise spell
9th level assassin-plus two to the DC save from assassinate.
10th level assassin- The insanity death attack the victims crumble to dust no ressurection can bring back victims but wish can supersede this. In addition as long as the character has cleave he can cleave with the death attack as long as the first attack was a successful kill blow.
As it stands I loathe to play assassins. change it to a variant of this calibre and it brings it to a power level that people want to play