Gunslinger

Impulse Brightstone's page

40 posts. Alias of Isis Woz.


Full Name

Impulse Brightstone

Race

HP 18/18 | AC 18 (17 Raging) | Fort +7, Ref +5, Will +5 (+1 vs poisons, diseases, radiation) | Perc +3 (+2 bonus to Perc for Initiative), Low-Light Vision |

Classes/Levels

|Hero Points: 0/3 | Active Conditions: None |

Gender

Agender (they/them) Artisan Android, Weapon Inventor 1

Languages

Androffan, Hallit, Taldane, Abyssal, Dwarven

Occupation

Ex-Stonemason

Strength 16
Dexterity 14
Constitution 14
Intelligence 16
Wisdom 10
Charisma 8

About Impulse Brightstone

Impulse Brightstone (they/them)

Appearance:

Impulse has blue cyber lines that match well with their long blue hair that they usually tie back to keep it out of their work. They wear heavy leather hide armor with white feathered furs and talon accents to display their house association, but oddly they always seem to wear this over strange Numerian grieves and a set of heavy metallic gauntlets that they claim are insulated and safer for their work. They’re often seen wearing a particularly dark set of goggles either over their eyes or on the top of their head.

Artisan Android Megafauna Hunter Inventor 1
CN, Medium, Humanoid, Android
Low-Light Vision

Perception +3 [T] (+2 bonus to Perc for Initiative)
Languages Androffan, Hallit, Taldane, Abyssal, Dwarven
STR 16 DEX 14 CON 14 INT 16 WIS 10 CHA 8
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OFFENSE

+1 Innovation Greataxe+7
[dice=Innovation Greataxe]1d20+7[/dice]
[dice=Slashing Damage]1d12+3[/dice] (Modular B, P, S, interact action for nonlethal)
[dice=Slashing Damage with Overdrive]1d12+3+1[/dice]
[dice=Slashing Damage with Critical Overdrive]1d12+3+3[/dice]
[dice=Slashing Damage with Overdrive and Rage ]1d12+3+1+2[/dice]

Hatchet+6
[dice=Hatchet]1d20+6[/dice]
[dice=Slashing]1d6+3[/dice]

Hatchet (Thrown)+5
[dice=Hatchet]1d20+5[/dice]
[dice=Slashing]1d6+3[/dice]

Javelin+5
[dice=Javelin]1d20+5[/dice]
[dice=Piercing]1d6+3[/dice]

Shortbow+5
[dice=Shortbow]1d20+5[/dice]
[dice=Piercing]1d6+3[/dice] (deadly d10)

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DEFENSE
AC 17/18
Fortitude +7 [E]
Reflex +5 [T]
Will +5 [E]
Hit Points 18
Speed 25 feet
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SKILLS
Acrobatics: +5 [T]
Arcana: +6 [T]
Athletics: +6[T]
Crafting: +6 [T]
Deception: -1 [U]
Diplomacy: -2 [U]
Intimidation: -1 [U]
Lore (Hunting): +6 [T]
Medicine: +0 [U]
Nature: +0 [U]
Occultism: +6 [T]
Performance: -2 [U]
Religion: +0 [U]
Society: +6 [T]
Stealth: +5 [T]
Survival: +3 [T]
Thievery: +5 [T]
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FEATS:
Ancestry Feats and Abilities
Special: low-light vision, Constructed, Emotionally Unaware
1st: Proximity Alert

Skill Feats
Background: Titan Wrestler

General Feats

Class Feats and Abilities
Feature 1st: Overdrive, Explode DC 17, Weapon Innovation
1st: Variable Core: Electricity
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EQUIPMENT
Gear:, Hide Armor, +1 Greataxe (Innovation), Hatchet, Javelin x2, Shortbow, 10 arrows, Adventurer’s Pack, Thieves’ Tools (worn), Repair Kit (Stowed), Simple Puzzle Box, Grappling Hook, Crowbar, Hunter's Bane Talisman