Full Name |
Illyiana Demetrias |
Race |
Human |
Classes/Levels |
Ranger 9 | HP: 86/116 |AC: 28 | F: +18 R: +22 W: +19| Initiative: +22 | Perception: +20 | Speed: 30' | Hero: 2 |
Gender |
Female |
Size |
Medium |
Age |
23 |
Alignment |
LN |
Languages |
Common, Gnomish |
Strength |
18 |
Dexterity |
20 |
Constitution |
16 |
Intelligence |
10 |
Wisdom |
18 |
Charisma |
10 |
About Illyiana Demetrias
[dice=Attack]1d20+21[/dice] [dice=Damage]2d8+4[/dice] [dice=Deadly?]1d10[/dice]
[dice=Attack]1d20+18[/dice] [dice=Damage]2d8+4[/dice] [dice=Deadly?]1d10[/dice]
[dice=Attack]1d20+15[/dice] [dice=Damage]2d8+4[/dice] [dice=Deadly?]1d10[/dice]
[dice=Attack, Deadly Aim]1d20+21-2[/dice] [dice=Damage]2d8+4+4[/dice] [dice=Deadly?]1d10[/dice]
[dice=Attack, Dealy Aim]1d20+18-2[/dice] [dice=Damage]2d8+4+4[/dice] [dice=Deadly?]1d10[/dice]
[dice=Attack, Deadly Aim]1d20+15-2[/dice] [dice=Damage]2d8+4+4[/dice] [dice=Deadly?]1d10[/dice]
Illyiana Demetrias
Female human ranger 10
NG, Medium, Human, Humanoid
Perception +20 (+22 to Seek your target., +22 to initiative rolls.)
Languages Common, Gnomish
Skills Acrobatics +21 (+23 to initiative rolls.), Athletics +16 (+18 to initiative rolls.), Deception +10 (+12 to initiative rolls.), Diplomacy +10 (+12 to initiative rolls.), Forest Lore +12, Medicine +16, Nature +16, Stealth +21 (+23 to initiative rolls.), Survival +16 (+18 to Track your target.), Thievery +17
Str 18 (+4), Dex 20 (+5), Con 16 (+3), Int 10 (+0), Wis 18 (+4), Cha 10 (+0)
Other Items +1 resilient breastplate, +2 striking composite longbow, dagger, mace, alarm snare, arrows (30), backpack, beacon shot arrows (3), bedroll, belt pouch, caltrop snare, chalks (10), flint and steel, rations (1 week)s (2), rope (foot)s (50), sheath, shining arrows (5), sleep arrows (3), soap, spellstrike arrow Is (3), spellstrike arrow IIs (3), spellstrike arrow III, spike snare, tindertwig, torchs (5), vine arrows (5), viper arrows (5), warning snare, waterskin, purse (157 gp; 6 sp; 4 cp)
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AC 28; Fort +18; Ref +22; Will +19
HP 138 Hero Points 2
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Speed 30 feet
Melee [1] dagger +19 (versatile Slsh, thrown 20 ft., agile, finesse), Damage 1d4+6 Pier
Melee [1] mace +18 (shove), Damage 1d6+6 Blud
Ranged [1] +2 striking composite longbow +21 (deadly (1d10), magical, propulsive, volley 30, range increment 200 feet, reload 0), Damage 2d8+4 Pier
Ranged [1] dagger +19 (versatile Slsh, thrown 20 ft., agile, finesse), Damage 1d4+6 Pier
Flurry You have trained to unleash a devastating flurry of attacks upon your prey. Your multiple attack penalty for attacks against your hunted prey is –3 (–2 with an agile weapon) on your second attack of the turn instead of –5, and –6 (–4 with an agile weapon) on your third or subsequent attack of the turn, instead of –10.
Feats Cat Fall, Clever Improviser, Deadly Aim, Experienced Tracker, Far Shot, Fleet, Foil Senses, Forager, General Training, General Training, Hunted Shot, Incredible Initiative, Kip Up, Penetrating Shot, Quick Draw, Quick Squeeze, Quiet Allies, Running Reload, Survey Wildlife, Swift Sneak, Untrained Improvisation
Other Abilities evasion, hunt prey, hunter's edge, iron will, nature's edge, ranger expertise, trackless step, vigilant senses, weapon expertise, weapon specialization
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