Fighter

Illec Carast's page

13 posts. Alias of Peanuts.


Full Name

Illec Carast

Race

Human

Classes/Levels

Fighter (39/39 hit points)

Gender

Male

Size

Medium

Age

33

Alignment

Lawful Neutral

Location

Sothis, Osirion

Languages

Common, Kelish, Osiriani, Polyglot

Occupation

Guard Captain

Strength 18
Dexterity 14
Constitution 13
Intelligence 14
Wisdom 10
Charisma 10

About Illec Carast

Illec Carast
Human (Garundi) Fighter (Tactician) 5
LN Medium Humanoid (human)
Init +7; Senses Perception +8
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Defense
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AC 19, touch 12, flat-footed 17 (+7 armor, +2 Dex)
hp 39 (5d10+5)
Fort +6 (+4 vs. hot or cold environments and to resist damage from suffocation), Ref +4, Will +2
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Offense
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Speed 30 ft.
Melee +1 Falchion +11 (2d4+7/18-20/x2)
Ranged +1 Composite shortbow (Str +4) +8 (1d6+5/x3)
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Statistics
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Str 18, Dex 14, Con 13, Int 14, Wis 10, Cha 10
Base Atk +5; CMB +9 (+11 Disarming); CMD 21 (23 vs. Disarm)
Feats Combat Expertise +/-2, Endurance, Improved Disarm, Improved Initiative, Skill Focus (Perception), Weapon Focus (Falchion)
Skills Acrobatics +0, Climb +9, Diplomacy +6, Escape Artist +0, Fly +0, Handle Animal +6, Intimidate +8, Knowledge (engineering) +8, Knowledge (local) +5, Perception +8, Profession (soldier) +6, Ride +7, Sense Motive +5, Stealth +0, Survival +8, Swim +2 (+6 to resist nonlethal damage from exhaustion)
Languages Common, Kelish, Osiriani, Polyglot
SQ tactician () 5 rds (1/day)
Combat Gear Acolyte ale; Other Gear +1 Breastplate, +1 Composite shortbow (Str +4), +1 Falchion, Campfire bead, Cloak of resistance +1, Feather token (bird), Ring of sustenance

Special Abilities:
Campfire bead On command bead becomes 2 ft tall fire for up to 8 hrs.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Improved Disarm You don't provoke attacks of opportunity when disarming.
Ring of sustenance Immune to hunger and thirst, and only sleep two hours a night.
Tactician () 5 rds (1/day) (Ex) Grant the use of your Tactical feats to your allies within 30'.