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Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd attacks with his sword. Attack 1 thac0 15: 1d20 ⇒ 4 Damage 1: 2d10 + 8 ⇒ (4, 10) + 8 = 22 Attack 2 thac0 15: 1d20 ⇒ 16 Damage 2: 2d10 + 8 ⇒ (3, 10) + 8 = 21 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will advance and attack the statue with his sword. Attack 1 Thac0 15: 1d20 ⇒ 17 Attack Damage 1: 2d10 + 8 ⇒ (2, 7) + 8 = 17 Attack 2 Thac0 15: 1d20 ⇒ 18 Attack Damage 2: 2d10 + 8 ⇒ (6, 7) + 8 = 21 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will move up to attack the first blue one with his staff. (Thac0 19 with +2 rage, +3 18 double ought Str) Attack Thac0 14: 1d20 ⇒ 20 (Damage +2 Rage +6 18 double ought Str) Damage: 2d6 + 8 ⇒ (4, 1) + 8 = 13 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will turn his attention to Orange and attempt strike them with his sword (assuming I can step away from Red as they are being held). Attack Thac0 16: 1d20 ⇒ 11 Damage: 2d10 + 7 ⇒ (6, 5) + 7 = 18 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd attempts to break the stalemate with Yellow, bringing two mighty swings of his sword. Attack 1 Thac0 18: 1d20 ⇒ 12 Damage 1: 2d10 + 5 ⇒ (9, 7) + 5 = 21 Attack 2 Thac0 18: 1d20 ⇒ 9 Damage 2: 2d10 + 5 ⇒ (5, 7) + 5 = 17 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will attack red with his staff. Attack 1 Thac0 17: 1d20 ⇒ 17 Bludgeoning Damage 1: 2d6 + 5 ⇒ (3, 6) + 5 = 14 Attack 2 Thac0 17: 1d20 ⇒ 13 Bludgeoning Damage 2: 2d6 + 5 ⇒ (2, 4) + 5 = 11 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will advance forward and strike Orange with his staff. Attack Thac0 18: 1d20 ⇒ 1 Bludgeoning Damage: 2d6 + 1 ⇒ (1, 4) + 1 = 6 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Well met, my name is Hodd. Thank you for the hospitality, please save the stew for someone else as the flesh of animals does not agree with me. ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() I would love the gauntlets. Having a magic weapon even with a penalty to hit due to my odd hands may be useful at points just in case we fight ghosts or something. ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will attack white twice. Attack 1 THAC0 17: 1d20 ⇒ 1 Damage 1: 2d10 + 3 ⇒ (7, 3) + 3 = 13 Attack 2 THAC0 17: 1d20 ⇒ 3 Damage 2: 2d10 + 3 ⇒ (8, 3) + 3 = 14 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will attack Purple Attack 1 THAC0 17: 1d20 ⇒ 20 Damage: 2d10 + 3 ⇒ (7, 6) + 3 = 16 Attack 2 THAC0 17: 1d20 ⇒ 8 Damage: 2d10 + 3 ⇒ (1, 9) + 3 = 13 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd makes some gestures with his hands and launches a Magic Missile at the unsuspecting Half-Orc. Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will move into threatening range of Orange and await Silvio's negotiation attempts, ready to strike with his staff as needed. ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd attempts to strike purple with his staff Attack 1 THAC0 16 flank: 1d20 ⇒ 13 Damage: 2d6 + 1 ⇒ (2, 4) + 1 = 7 Attack 2 THAC0 16 flank: 1d20 ⇒ 18 Damage: 2d6 + 1 ⇒ (5, 1) + 1 = 7 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Heeding Silvio's words Hodd leaves his sword sheathed. He advances on the Gnoll engaged with his companions while wielding his Saurial staff, attempting to knock them unconscious. Flanking Attack THAC0 16: 1d20 ⇒ 2 Damage: 2d6 + 1 ⇒ (1, 2) + 1 = 4 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd moves to attack the remaining conscious Gnoll Attack 1 Thac0 19: 1d20 ⇒ 16 Damage 1: 2d10 + 1 ⇒ (6, 4) + 1 = 11 Attack 2 Thac0 19: 1d20 ⇒ 2 Damage 2: 2d10 + 1 ⇒ (2, 6) + 1 = 9 (I wasn't sure if Silvio induced rage or not) ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Time to die gnoll, you jumped the wrong group of people... Hodd swings his sword in a vicious arc Attack Thac0 19: 1d20 ⇒ 19 Damage: 2d10 + 1 ⇒ (1, 2) + 1 = 4 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will politely stand there paying attention, but if there is any sort of spread laid out involving food, he will move slowly towards any vegetables and start chowing down. ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Arrrgh.. Foul beast!
Attack Thac0 19: 1d20 ⇒ 4 Damage: 2d10 + 1 ⇒ (1, 5) + 1 = 7 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will unleash his two attacks this round concentrating on one of the creatures engaged with him, unless he fells them in the first blow, then he will move to the second one engaged with him. Attack 1 Thac0 19: 1d20 ⇒ 9 Damage 1: 2d10 + 1 ⇒ (8, 6) + 1 = 15 Attack 2 Thac0 19: 1d20 ⇒ 19 Damage 2: 2d10 + 1 ⇒ (9, 9) + 1 = 19 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will advance towards creature that Silvio hit and attack with his sword. Attack Thac0 19: 1d20 ⇒ 12 Damage: 2d10 + 1 ⇒ (2, 4) + 1 = 7 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will step forward, drawing his massive blade and engage the closest vermin. Attack Thac0 19: 1d20 ⇒ 15 Damage: 2d10 + 1 ⇒ (10, 4) + 1 = 15 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() I move to engage the ghoul and give it a taste of my sword. Attack Thac019: 1d20 ⇒ 17 Damage: 2d10 + 1 ⇒ (10, 10) + 1 = 21 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() You shall be destroyed foul beast, evil shall not triumph on this day! Attack: 1d20 ⇒ 20 Thac0 19 Attack: 2d10 + 1 ⇒ (10, 10) + 1 = 21 Second attack directed at the skeleton if necessary, other wise it will be directed at the other foul, rotting creature. Attack: 1d20 ⇒ 7 Thac0 19 Attack: 2d10 + 1 ⇒ (2, 4) + 1 = 7 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Hodd will climb down the ladder and move towards the closest threat, drawing his massive blade and attempting to silence this abomination to life. (I am not entirely sure where we drop in at) Attack: 1d20 ⇒ 3 Thac0 19 Attack: 2d10 + 1 ⇒ (8, 8) + 1 = 17 ![]()
Male AC: 4, HP: 17, Thaco 19, Reaction -4 Fighter 2/Mage 2, Saves: PAR/POI: 14, R/S/W 11, PET/POL: 13, BW: 15, SP: 12, Infravision 60', Investigation 45%, Alertness, Observation
![]() Walrus, you got the grease spell memorized? I can wait up here for now, at least I have a roof over my head and plenty of foliage to snack on
About Rose WaerlogaStat Block:
TN Medium humanoid (human, orc) Init +1; Perception +0 Favored Class Bonus +1 to HP -------------------- Defense -------------------- AC 11, touch 11, flat-footed 10 (+1 armor, +3 Dex) hp 16 (1d6+2+1) Fort +2, Ref +1, Will +3 -------------------- Offense -------------------- Speed 30 ft. Ranged: Jolt touch +2 (1d3+1) -------------------- Statistics -------------------- Str 8, Dex 12, Con 14, Int 18, Wis 10, Cha 10 Base Atk +1; CMB +0; CMD 12 Feats Spell Focus(Evocation), Endurance Skills (14, max 2 ranks) Knowledge(Arcana) +11 (2 ranks) Knowledge(Nature) +11 (2 ranks) Knowledge(Dungeoneering) +10 Knowledge(Local) +10 Knowledge(Planes) +10 Knowledge(Religion) +10 Knowledge(Geography) +10 Spellcraft +11 (2 ranks) Use Magic Device +9 (2 ranks) Background Skills:
Languages: Common, Orc, Giant, Draconic, Abyssal, Goblin, Sylvan, Dwarven
Blood Arcanist, Orc Bloodline:
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