| Henrik Karlsson |
| 1 person marked this as a favorite. |
Hello you fantastic forum people you!
I hope you are having a fantastic day!
I would like to begin with apologizing if my question has been covered before, I have done my best to use my forum searching powers and google-fu but alas it has failed me.
I am curious if anyone of you have been able to keep the kingdom building rules of Ultimate Campaign interesting when the kingdom reach a larger size?
And also, have anyone of you done anything to stop the massive expansion of mining and tree-felling?
While it takes a few turns for them to start making a profit, when you have filled the entire forest with sawmills and most of the mountains with mines, then you start making the big BP:s.
Is there a way to prevent this within the rules?
The reason why I ask is:
My players are right now in the process of fighting a war with Pitax (Book 5), and the ONLY thing they have to worry about is rolling a 1 for economy, because they have something like 40 more economy then they need.
And also, they have something like 30-40 guaranteed income from sawmills and mines.
So we just left the kingdom building altogether and just assumed that they could keep their armies and kingdom going for as long as the war dragged on.
And while I do not feel I can salvage this campaign, maybe I can prevent this from happening in the future.
Hope you keep having a fantastic day!