I lean into the first as well. I run it SLIGHTLY differently if using the low hit points typically found in OSR games. It doesn’t work in 5e high hit points games. Don’t declare a manoeuvre? Double damage on a Crit (typically max damage plus roll another damage dice). Vs. Declare a manoeuvre? If a Crit? Maximum damage if the target chooses not to accept the manoeuvre. It’s the difference between brutality and finesse and is an interesting trade off. In both cases crits beat any homebrew DR I apply for armor imposed DR (note adamant armor negates the Crit if playing 5e). I like DR1 for light, DR 2 for medium, DR 3 for heavy armor. Again in lower HP games it’s a buff for fighters against the benefits of a quadratic wizard.
GM Netherpongo wrote:
I sent a PM visa vi long/short goals
GM Netherpongo wrote:
I figure completing it would be paying off the price of entry for magical tuition and being able to buy all the trappings for the new class… thus being able to call myself a Apprentice Wizard in every respect, as a result of money/resources earned. Notes to self… need to learn ‘Classical’ as a language as well. Grimoires, or Book, Magic cost 20 GC… and I don’t think they are just available off the street. Maybe newbie grimoires are cheaper and largely blank pages? Can we just call it ‘mission complete’ :) once I can get in the program so to speak? I’ve been driving on this short term goal for a loooong time and need another one
Black Dow wrote:
Throw me a link… happy to be a watcher if nothing else
Old School GM Obermind wrote:
Love the idea. Also COVID. Out for a few days to a week if last time is any indication
Oceanshieldwolf wrote:
Aaaaaand fixed
Oceanshieldwolf wrote:
You can be LN as a follower.
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