Human Fighter 1
Init +1, Perception +1
HP 12
AC 17, T 11, FF 16 (+1 dex, +6 armour)
CMD 16
Fort +3, Ref +1, Will +1
Speed 20ft.
Melee
...Greatsword +6, 2d6+6 (19-20)
...Heavy Mace +5, 1d8+4
...Dagger +5, 1d4+4 (19-20)
Ranged
...Heavy Crossbow +2, 1d10 (19-20)
...Dagger +2, 1d4+4 (19-20)
Str 18, Dex 12, Con 13, Int 10, Wis 12, Cha 13
BAB/CMB +1/+5
Skills: Diplomacy +5, Knowledge: Local +2, Knowledge: Nobility +1
Feats: Cleave, Power Attack, Shield of Swings
Traits: Rich Parents, Well-Informed.
Possessions: Masterwork Chainmail, Masterwork Greatsword, Alchemically Silvered Heavy Mace, Cold Iron Dagger, Heavy Wooden Shield, Heavy Crossbow, 10 Bolts, 96gp
Power Attack: +5, 11-21(16)
Cleave: +6(+6), 8-18(13)
Shield of Swings: 4-9(6.5), AC 21
PAC: +5(+5), 11-21(16)
PASoS: +5, 5.5-10.5(8), AC 21
Cleave - As a standard action, attack a foe. If the attack hits, attack an adjecent foe within reach. Gain -2 ac until start of next turn.
Shield of Swings - Full attack, dealing half damage. Gain +4 AC until start of next turn.
Power Attack - on first attack of the round, can choose to reduce to hit by one in return for +2 damage(+3 Two-handed). Both apply until start of next turn.