Heggal's Deck Handler
Scenario 3D Rewards:
Deck Upgrade:
Add Magic Chain Mail back to deck to fill empty armor slot.
Heggal's Deck Handler
Crypt guard check:
Heggal the Boisterous wrote:
Heggal's Deck Handler
The hour of Gozreh's Growth
Send Augury to recovery and name Monster to examine the top 3 cards of Crypt: Unseen Sentinel (M2), Vampire Spawn (M2), Mirror Image (S1). Put Unseen Sentinel on top of Vampire Spawn and put both monsters on the bottom of the deck. Shuffle the rest of the location. Explore random top card (ignoring 1 & 2): 1d11 + 2 ⇒ (5) + 2 = 7 The Lucky Drunk: Reveal Ally.
Blessing 3
Traits Deity: Cayden Cailean Divine Check
Powers
On another local character’s check, discard to bless twice.
Charisma 8: 1d10 + 1d4 + 1 ⇒ (5) + (1) + 1 = 7 Bury Cayden Cailean's Revelry to re-roll the d4 Charisma 8: 5 + 1d4 + 1 ⇒ 5 + (2) + 1 = 8 acquired Discard Priest of Pharasma to explore random top card (ignore 1, 2 & 7): 1d11 + 2 ⇒ (8) + 2 = 10 Snake Oil Seller: Reveal ally, discard The Fiend to bless and recharge The Lucky Drunk.
Barrier 2
Traits Task Check
Powers
Wisdom 8: 2d8 + 2 + 1d4 + 1 ⇒ (2, 2) + 2 + (1) + 1 = 8 defeated End turn. Attempt recovery:
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Cayden Cailean 1, Deathgrip, Divine Fortune Recharged: Serge the Surgeon, Linda Evangelist, The Lucky Drunk, The Lucky Drunk (acq), Augury, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☑ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Turn Summary:
Heggal's Deck Handler
Forgot hand reset after villain encounter last turn.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Divine Fortune, Blessing of Cayden Cailean 1, Deathgrip, Ruan Mirkova, Wand of Restorative Touch (loot), Cure, Blessing of Cayden Cailean 2 Recharged: Serge the Surgeon, Linda Evangelist, The Lucky Drunk, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☑ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Continuing turn. Heggal will only use his own resources for the villain encounter. Villain Encounter: Reveal Ally for BA check.
Wisdom 6: 1d8 + 2 + 1d4 + 1 ⇒ (7) + 2 + (4) + 1 = 14 success Summon & encounter: Skeletal Steed Story Bane Monster 3 Traits
Check
Powers
Reveal Ally for BA check. Soul Shard adds a d4.
On to the villain:
We now join Heggal's companion, Clem, mid-story as he describes what transpired between Heggal and the Pharasman servant, Letra:
Heggal's Deck Handler
The hour of The Wind and the Waves
Explore: Gargoyle: Reveal Morningstar +1, Ally & Evangelist. Vulnerable to Magic.
Monster 2
Traits Gargoyle Check
Powers
Combat 15-4=11: 1d8 + 3 + 1d8 + 1 + 1d4 + 1 + 1 ⇒ (4) + 3 + (1) + 1 + (2) + 1 + 1 = 13 defeated Discard Iomedae's Justice to explore: Sick Child: Reveal Ally & recharge Evangelist.
Barrier 2
Traits Task Check
Powers
Diplomacy 12: 1d10 + 2 + 1d4 + 1 + 1d4 ⇒ (5) + 2 + (1) + 1 + (1) = 10 Paizo re-roll a d4 Diplomacy 12: 5 + 2 + 1 + 1 + 1d4 ⇒ 5 + 2 + 1 + 1 + (4) = 13 defeated Recharge The Lucky Drunk to move to a random location: 1d6 ⇒ 1 Cliff.
Corrupted Priestess: Before Acting, each character must succeed at a Wisdom 6 or they cannot guard and must bury a card.
Story Bane Monster 3
Traits Human Cleric Check
Powers
Pausing turn for guard checks.
Heggal's Deck Handler
Off turn actions:
The hour of Abadar's Law
Explore: Iomedae’s Justice: Reveal Ally, location power adds 2.
Blessing 1
Traits Deity: Iomedae Divine Veteran Check
Powers
On another character’s check to defeat, discard to add 1d12; the check counts as blessed.
Divine 4+#=7: 1d8 + 3 + 1d4 + 1 + 2 ⇒ (4) + 3 + (2) + 1 + 2 = 12 acquired Discard Iomedae's Justice to explore: The Fiend: Reveal Ally.
Blessing 1
Traits Suit: Hammers Harrow Veteran Check
Powers
On any check, discard to bless; if a character banishes an ally, add 3d6 instead.
Melee 4+#=7: 1d8 + 3 + 1d4 + 1 ⇒ (8) + 3 + (4) + 1 = 16 acquired Discard The Fiend to explore: Gray Maiden Footsoldier: Reveal Ally.
Monster 2
Traits Human Fighter Gray Maiden Veteran Check
Powers
Diplomacy 6+#=9: 1d10 + 2 + 1d4 + 1 ⇒ (5) + 2 + (3) + 1 = 11 defeated Discard Clem to explore: Phantasmal Apparition: Reveal Ally. Zova recharges a card and a BotGreenFaith to bless.
Barrier 1
Traits Trigger Curse Task Veteran Check
Powers
Perception 4+#=7: 3d4 + 1 ⇒ (2, 3, 2) + 1 = 8 defeated Discard Wand of Restorative Touch to heal Heggal: 1d4 + 1 ⇒ (3) + 1 = 4 Iomedae's Justice, The Fiend & Social Climber.
End turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): The Fiend (acq), Cayden Cailean's Revelry, Ruan Mirkova, Deathgrip, Cure, Pete the Priest of Pharasma, Divine Fortune, Blessing of Cayden Cailean 2, Glorious Warhammer, Augury, Blessing of Cayden Cailean 1 Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☑ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
At the start of Damiel's turn, reveal Surgeon to heal Wand, then recharge Surgeon.
Heggal's Deck Handler
Forgot to use the 3B reward to examine top 5 cards of Heggal's deck and recharge any number: Priest of Pharasma, Ruan Mirkova, Morningstar +1, Cure, Magic Chain Mail. Recharge all cards except Morningstar +1. Start of turn:The hour of The Midwife
Harpy: Each character must attempt a Wisdom 6 BA check.
Monster 2
Traits Harpy Check
Powers
Reveal Ally, reveal Evangelist. Wisdom 6: 1d8 + 2 + 1d4 + 1 + 1 ⇒ (6) + 2 + (3) + 1 + 1 = 13 success Reveal Ally, reveal Evangelist, recharge BoCayden Cailean to bless. Combat 10: 2d8 + 3 + 1d4 + 1 + 1 ⇒ (8, 3) + 3 + (4) + 1 + 1 = 20 defeated Remain at Trail. Explore Symbol Of Insanity: Reveal Ally, recharge Evangelist.
Barrier 3
Traits Trap Magic Check
Powers
Divine 12: 1d8 + 4 + 1d4 + 1 + 1d6 ⇒ (3) + 4 + (3) + 1 + (5) = 16 defeated Display Full Plate, end turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Divine Fortune, Cayden Cailean's Revelry, Glorious Warhammer, Blessing of Cayden Cailean 2, Augury, Deathgrip Recharged: Pete the Priest of Pharasma, Ruan Mirkova, Cure, Magic Chain Mail, Blessing of Cayden Cailean 1, Linda Evangelist, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☑ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Turn Summary:
At the start of Damiel's turn, display Soul Shard.
Heggal's Deck Handler
Ruan Mirkova added in place of Bodyguard.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Deathgrip, Blessing of Cayden Cailean 2, Glorious Warhammer, Cure, Clem (Social Climber), Augury, Pete the Priest of Pharasma, Divine Fortune, Soul Shard, Magic Chain Mail, Cayden Cailean's Revelry, Ruan Mirkova, Morningstar +1 Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☑ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Scenario 3C Reward:
Deck Upgrade:
Heggal's Deck Handler
Off turn:
The hour of The Dance
Explore: Skeletal Champion: Fail BA check with a d6 Dex.
Story Bane Monster 3
Traits Undead Skeleton Veteran Check
Powers
Combat damage: 1d4 + 1 ⇒ (2) + 1 = 3 Discard Full Plate to reduce to 0. Reveal and discard Morningstar +1. Vulnerable to Bludgeoning. Raz recharges BotSamurai to bless. Combat 13+##-4=15: 2d8 + 3 + 1d8 + 1 + 1d4 ⇒ (3, 3) + 3 + (2) + 1 + (2) = 14 failed Discard Glorious Warhammer for damage. Request that Feiya recharge a Divine spell for AA power. End turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Divine Fortune, Magic Chain Mail, Slim (Bodyguard), Clem (Social Climber), Cayden Cailean's Revelry, Augury, Linda Evangelist, Cayden Cailean's Revelry (acq), Blessing of Cayden Cailean 1, Cure (Raz's) Recharged: Deathgrip, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off turn:
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Divine Fortune, Serge the Surgeon, Magic Chain Mail, Cayden Cailean's Revelry, Slim (Bodyguard), Augury, Pete the Priest of Pharasma, Cayden Cailean's Revelry (acq), Clem (Social Climber), Blessing of Cayden Cailean 2, Blessing of Cayden Cailean 1, Cure (Raz's), Linda Evangelist, Soul Shard Recharged: Deathgrip, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off turn:
The hour of The Demon's Lantern
Send Cure to recovery to heal Zova: 1d4 + 1 ⇒ (1) + 1 = 2 cards.
Harrow Deck: Auto-fail and banish.
Item 1
Traits Tool Magic Gambling Harrow Mental Check
Powers
Recharge BoCaydenCailean to explore: Returning Throwing Axe: Auto-fail and banish.
Weapon 1
Traits Axe Melee Ranged Slashing Magic Check
Powers
Display Full Plate. End turn.
Heggal the Boisterous wrote:
At the start of Damiel's turn, send Cure to recovery to heal Heggal: 1d4 + 1 ⇒ (1) + 1 = 2 (Divine Fortune & Cure) Cure recovery - Divine 8: 1d8 + 3 ⇒ (1) + 3 = 4 discardedEvery die rolls 1. Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Serge the Surgeon, Blessing of Cayden Cailean 2, Divine Fortune, Augury, Cure (Raz's), Slim (Bodyguard), Magic Chain Mail, Blessing of Cayden Cailean 1, Linda Evangelist, Cayden Cailean's Revelry (acq), Cayden Cailean's Revelry, Soul Shard, Clem (Social Climber), Pete the Priest of Pharasma Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off turn:
Start of turn:
Korvosan Dandy: Reveal ally, reveal Evangelist, Divine Fortune adds 1d6.
Ally 1
Traits Human Aristocrat Check
Powers
Diplomacy 9: 1d10 + 2 + 1d4 + 1 + 1 + 1d6 ⇒ (5) + 2 + (3) + 1 + 1 + (2) = 14 acquired Examine top card of Arsenal per Tower power: Termite Swarm (Monster 1 - TRIGGER). Reveal ally & Evangelist for trigger power check. Divine Fortune adds 1d6. Constitution 6: 1d6 + 1d4 + 1 + 1 + 1d6 ⇒ (6) + (4) + 1 + 1 + (1) = 13 success Divine Fortune banished to recovery. Remain at Tower. Explore: Skeletal Champion: Reveal Ally & Evangelist for BA check.
Story Bane Monster 3
Traits Undead Skeleton Veteran Check
Powers
Dexterity 5+#=8: 1d6 + 1d4 + 1 + 1 ⇒ (2) + (2) + 1 + 1 = 6 failed Combat damage: 1d4 + 1 ⇒ (3) + 1 = 4 Recharge Slim to reduce damage by 3. Discard Korvosan Dandy for last damage point. Reveal Morningstar +1, Ally & Evangelist for combat check. Vulnerable to Bludgeoning. Combat 13+##-4=15: 1d8 + 3 + 1d8 + 1 + 1d4 + 1 + 1 ⇒ (5) + 3 + (7) + 1 + (3) + 1 + 1 = 21 defeated Tower location marked. Shuffle a Proxy A and Proxy B into the location. Recharge Cayden Cailean's Revelry to explore. 1 is A, 2 is B.
Skeletal Steed: Reveal Ally & Evangelist. Ask Feiya to recharge BoPharasma.
Story Bane Monster 3
Traits
Check
Powers
Dexterity 4+#=7: 2d6 + 1d4 + 1 + 1 ⇒ (2, 1) + (1) + 1 + 1 = 6 Paizo re-roll the 2nd d6 Dexterity 4+#=7: 2 + 1d6 + 1 + 1 + 1 ⇒ 2 + (5) + 1 + 1 + 1 = 10 success Reveal Morningstar+1, Ally & Evangelist. Vulnerable to Bludgeoning. Combat 11+##-4=13: 1d8 + 3 + 1d8 + 1 + 1d4 + 1 + 1 ⇒ (1) + 3 + (8) + 1 + (3) + 1 + 1 = 18 defeated Attempt to close Tower. Reveal Ally & Evangelist. Wisdom 4+#=7: 1d8 + 1 + 1d4 + 1 + 1 ⇒ (8) + 1 + (4) + 1 + 1 = 15 success Tower closed. Examine top card of Graveyard per WPC power: Imprisonment (Barrier 2). Move wherever Raz moves when Tower closes. End turn. Attempt to recharge Divine Fortune, revealing and Ally and recharging Evangelist:
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Cayden Cailean 1, Cayden Cailean's Revelry, Soul Shard, Clem (Social Climber), Glorious Warhammer, Augury, Magic Chain Mail, Deathgrip, Pete the Priest of Pharasma Recharged: Serge the Surgeon, Slim (Bodyguard), Cayden Cailean's Revelry (acq), Linda Evangelist, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Forgot to attempt recovery for Augury:
Start of turn:
Explore: Skeletal Steed: Reveal Ally for BA check & reveal Evangelist. Difficulty increased by 3 due to location power.
Story Bane Monster 3
Traits Undead Skeleton Veteran Check
Powers
Dexterity 4+#+3=10: 1d6 + 1d4 + 1 + 1 ⇒ (6) + (2) + 1 + 1 = 10 success Reveal Morningstar +1 (vulnerable to bludgeoning), reveal ally, reveal Evangelist & recharge BoCaydenCailean. Location increases difficulty by 3. Combat 11+##-4+3=16: 2d8 + 3 + 1d8 + 1 + 1d4 + 1 + 1 ⇒ (4, 4) + 3 + (6) + 1 + (4) + 1 + 1 = 24 defeated As the mount charges, Heggal holds until the last moment then deftly dodges before planting his morningstar at the base of the steeds neck, shattering it into a thousand bony pieces. Attempt location close revealing ally & evangelist.
As Heggal raises his flask to his lips for a celebratory sip, he feels the radiant smile of Cayden Cailean himself beam down on the desolate crypt. Reveal Surgeon to heal Priest of Pharasma then recharge Surgeon.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cure, Full Plate, Clem (Social Climber), Glorious Warhammer, Cayden Cailean's Revelry, The Lucky Drunk, Pete the Priest of Pharasma, Blessing of Cayden Cailean 2, Deathgrip, Magic Chain Mail, Augury, Blessing of Cayden Cailean 1, Soul Shard Recharged: Serge the Surgeon, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
The hour of Abadar's Law
Heggal flees the first onslaught of skeletal horesman and ends up at the crypt. He spies the door to a mausoleum and decides to head there to regroup. Explore: Death’s Breath Door: Reveal and ally. Recharge The Lucky Drunk to bless.
Barrier 2
Traits Lock Trap Check
Powers
Divine 10: 2d8 + 3 + 1d4 + 1 ⇒ (5, 1) + 3 + (3) + 1 = 13 defeated With a little help from Slim the door opens easily enough. Send Augury to recovery and name Monster, then examine the top 3 cards of Crypt: Geist (M2), Zon-Kuthon's Pain (Bl2), Symbol of Sleep (Ba2).
Heggal senses a restless spirit with ill intent. He and his companions decide to avoid the area. The Pharasman Priest leads them back out the door and away form the evil aura in the hopes to find some secondary cover. Discard Priest of Pharasma to explore random top card: 1d8 + 2 ⇒ (3) + 2 = 5: Skeletal Champion: Reveal ally for BA check.
Story Bane Monster 3
Traits Undead Skeleton Veteran Check
Powers
Dexterity 5+#=8: 1d6 + 1d4 + 1 ⇒ (3) + (4) + 1 = 8 success Reveal Glorious Warhammer and ally. Monster is vulnerable to bludgeoning. Combat 13+##-4=15: 1d8 + 3 + 1d8 + 1 + 1d4 + 1 ⇒ (3) + 3 + (6) + 1 + (3) + 1 = 17 defeated Location is marked. Shuffle a Proxy A and Proxy B into the location per the scenario power. As soon as the group is through the door the pounding of hoofbeats approaches. Heggal hurls his warhammer at the rider and connects, knocking the skeleton off its mount. Recharge Glorious Warhammer to examine the top card of Crypt:
The rider hits the ground and doesn't move. But its steed continues to charge! End turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Full Plate, Cayden Cailean's Revelry, Magic Chain Mail, Deathgrip, Clem (Social Climber), Cure, Soul Shard, Divine Fortune, Blessing of Cayden Cailean 1 Recharged: The Lucky Drunk, Glorious Warhammer, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Turn Summary:
Heggal's Deck Handler
Add Divine Fortune to deck in place of Holy Light.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Cayden Cailean 2, Serge the Surgeon, Full Plate, Soul Shard, Blessing of Cayden Cailean 1, Sacred Candle, Cure, Divine Fortune, Clem (Social Climber), Linda Evangelist, Magic Chain Mail, Cayden Cailean's Revelry, Deathgrip Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Scenario 3B Rewards:
Deck Upgrades:
Full Plate added to deck in place of banished Half Plate.
Heggal's Deck Handler
Per Hangouts, Sawtooth Sabre recharged at Ruin. The hour of Gozreh's Growth
Explore: Wailing Maidens: Reveal Ally, reveal Evangelist to add 1.
Barrier 3
Traits Trigger Trap Construct Check
Powers
BA Constitution 8: 1d6 + 1d4 + 1 + 1 ⇒ (4) + (3) + 1 + 1 = 9 success Reveal Ally, recharge Ruan Mirkova. Zova recharges BotGF to bless. Wisdom 13: 2d8 + 1 + 1d4 + 1 + 1d4 ⇒ (5, 8) + 1 + (4) + 1 + (3) = 22 defeated No cards in discard to heal for Ruan's power. Discard Slim to explore: Invisible Wall: Reveal Ally, reveal Evangelist.
Barrier 2
Traits Lock Magic Trigger Check
Powers
Divine 9: 1d8 + 3 + 1d4 + 1 + 1 ⇒ (3) + 3 + (1) + 1 + 1 = 9 defeated Free explore for defeating barrier: Red Mantis Mask: Reveal Ally & Evangelist.
Item 3
Traits Accessory Magic Deity: Achaekek Red Mantis Check
Powers
Constitution 8: 2d6 + 1d4 + 1 + 1 ⇒ (1, 5) + (2) + 1 + 1 = 10 acquired Discard Surgeon to explore: Drums Of Panic: Reveal Ally, reveal Evangelist. Damiel discard BotElements to bless.
Item 3
Traits Instrument Magic Check
Powers
Charisma 10: 2d10 + 1d4 + 1 + 1 ⇒ (5, 7) + (2) + 1 + 1 = 16 acquired Discard The Healing Light to explore: Sawtooth Saber: Reveal Ally, recharge Evangelist to add 1d4, reveal Red Mantis Mask to add 1. Feiya discards BoPharasma to bless.
Weapon 3
Traits Sword Melee Slashing Finesse Magic Red Mantis Veteran Check
Powers
Melee 13: 2d8 + 3 + 1d4 + 1 + 1d4 + 1 ⇒ (2, 6) + 3 + (2) + 1 + (1) + 1 = 16 acquired Heal a card for The Healing Light: Surgeon. Deck shuffled. Choose not to attempt to close Ruin.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Find Traps, The Lucky Drunk, Serge the Surgeon, Aid (acq), Linda Evangelist, Ruan Mirkova (acq), Clem (Social Climber), Morningstar +1, Pete the Priest of Pharasma, Augury, Soul Shard, Cure Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
The hour of The Midwife
Allip: Reveal Ally, reveal Evangelist, location adds 2.
Monster 1
Traits Undead Incorporeal Check
Powers
Divine 8: 1d8 + 3 + 1d4 + 1 + 1 + 2 ⇒ (3) + 3 + (2) + 1 + 1 + 2 = 12 defeated Move to Chambers. Explore: Aid: Reveal ally, Evangelist adds 1.
Spell 0
Traits Magic Divine Veteran Check
Powers
Divine 6: 1d8 + 3 + 1d4 + 1 + 1 ⇒ (4) + 3 + (2) + 1 + 1 = 11 acquired Recharge Revelry to explore: Phantasmal Apparition: Reveal Ally, Evangelist adds 1, Send Aid to recovery to add 1d4+#.
Barrier 1
Traits Trigger Curse Task Veteran Check
Powers
Perception 4+#=7: 1d4 + 1d4 + 1 + 1 + 1d4 + 3 ⇒ (3) + (4) + 1 + 1 + (4) + 3 = 16 defeated Examine top 2 cards of location for defeating barrier: Ruan Mirkova (Ally 3) & Drums of Panic (Item 3). Recharge Drums of Panic into Ruin. Recharge Lucky Drunk to draw 2 cards (Social Climber, Soul Shard), recharge 2 cards (Mace, Soul Shard) and then explore: Ruan Mirukova: Recharge Clem the Social Climber to automatically acquire Ruan.
Ally 3
Traits Loot Human Bard Check
Powers
SC roll: 1d6 ⇒ 6 - stays recharged. Send Cure to recovery to heal Heggal: 1d4 + 1 ⇒ (4) + 1 = 5 Savored Sting, Priest of Pharasma & Morningstar +1 End turn. Examine top card of location: Chimera (Monster 3) - stays at Chambers.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Pete the Priest of Pharasma, Cayden Cailean's Revelry, Augury, Mace, Soul Shard, Clem (Social Climber), Morningstar +1, The Lucky Drunk, Find Traps, Blessing of Cayden Cailean, The Savored Sting (acq) Recharged: Aid (acq), Cure, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Summary:
Heggal's Deck Handler
The hour of The Locksmith
Explore: The Savored Sting: Reveal Ally, location adds 2, reveal Evangelist to add 1.
Blessing 3
Traits Deity: Calistria Divine Check
Powers
On a local check, recharge to bless.
Divine 8: 1d8 + 3 + 1d4 + 1 + 2 + 1 ⇒ (3) + 3 + (2) + 1 + 2 + 1 = 12 acquired Discard The Savored Sting to explore: Minotaur: Reveal and discard Morningstar +1, reveal Ally, reveal Evangelist to add 1.
Monster 2
Traits Minotaur Check
Powers
Combat 15: 1d8 + 3 + 1d8 + 1 + 1d4 + 1d4 + 1 + 1 ⇒ (6) + 3 + (7) + 1 + (1) + (3) + 1 + 1 = 23 defeated End turn. Examine top card of location: Mist Horror.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Find Traps, The Healing Light (acq), Blessing of Cayden Cailean, Augury, Clem (Social Climber), Soul Shard, Slim (Bodyguard) Recharged: Serge the Surgeon, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off turn:
Start turn: The hour of Iomedae's Justice
Explore: Dimensional Jump: Reveal Ally.
Spell 2
Traits Magic Arcane Check
Powers
DURING RECOVERY
Intelligence 8: 2d4 + 1 ⇒ (4, 1) + 1 = 6 failed, banished Discard Priest to explore: Exploding Runes: Reveal Ally. No Perception skill. Location adds 2.
Barrier 2
Traits Trap Magic Veteran Trigger Check
Powers
Divine 6+#=9: 1d8 + 3 + 1d4 + 1 + 2 ⇒ (8) + 3 + (2) + 1 + 2 = 16 defeated Display Armor. End turn. Examine top card of location: Ambush (TRIGGER). Encounter: Ambush: Reveal Ally. Barrier power adds 1d4 for examining. Zova recharges BoGreenFaith.
Barrier 1
Traits Skirmish Veteran Trigger Check
Powers
Wisdom 8+#=11: 2d8 + 1 + 2d4 + 1 ⇒ (2, 2) + 1 + (2, 1) + 1 = 9 Paizo re-roll a d8 Wisdom 8+#=11: 1d8 + 2 + 1 + 2 + 1 + 1 ⇒ (4) + 2 + 1 + 2 + 1 + 1 = 11 defeated Reset hand. Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): The Lucky Drunk, Augury, Slim (Bodyguard), Blessing of Cayden Cailean, Find Traps, Clem (Social Climber), Cayden Cailean's Revelry, Soul Shard Recharged: Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
At the start of Damiel's turn, reveal Surgeon to shuffle in a random discard (The Healing Light) and recharge Surgeon.
Heggal's Deck Handler
The hour of The Bear
Heggal looks quizically at the glowing object. "A puzzle box, eh? Well you know what I always say about solving puzzle boxes. Can't solve a puzzle box without a little lubrication to get the gears spinning." glug Explore: Evil Eye: Reveal Ally to add 1d4+1. Location adds 2.
Barrier 0
Traits Curse Magic Veteran Trigger Check
Powers
Divine 6+#=9: 1d8 + 3 + 1d4 + 1 + 2 ⇒ (6) + 3 + (3) + 1 + 2 = 15 defeated Send Augury to recovery and name blessing. Examine top 3 cards:Lamashtu's Madness (B2), The Mountain Man (B1) & Mist Horror (M3). Lamashtu's Madness on top, then The Mountain Man. Shuffle the rest of the location.
Heggal is conflicted by both the feeling of impending evil and the warm blessing of the gods. He leans into the warmth by unstopping his flask. End turn. Examine top card of location (The Mountain Man) and recharge it at Twisting Passages.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Cayden Cailean, Cayden Cailean's Revelry, Slim (Bodyguard), The Lucky Drunk, Eva Evangelist, Clem (Social Climber), Find Traps, Soul Shard, Deathgrip, Mace Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
The Lucky Drunk swapped in for Pharasma's Knowing. Evangelist shuffled in for Acolyte.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Eva Evangelist, Find Traps, Pete the Priest of Pharasma, Cayden Cailean's Revelry, Mace, Clem (Social Climber), Slim (Bodyguard), The Lucky Drunk, Soul Shard, Blessing of Cayden Cailean, Deathgrip Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Scenario 3A Rewards:
Deck Upgrades:
Add Social Climber (Ally 1) back to deck.
Heggal's Deck Handler
Retcon: I forgot the location power combat damage for failing to acquire boons.
Heggal the Boisterous wrote:
Heggal's Deck Handler
The hour of The Big Sky
Explore: Red Mantis Mask: Reveal Ally to add 1d4+1.
Item 3
Traits Accessory Magic Deity: Achaekek Red Mantis Check
Powers
Constitution 8: 1d6 + 1d4 + 1 ⇒ (3) + (1) + 1 = 5 failed, banished Discard Merchant to explore: Wand Of Force Missile
Reveal Ally.
Item 1: Traits
Wand Magic Arcane Attack Force Check
Powers
DURING RECOVERY
Intelligence 6: 2d4 + 1 ⇒ (1, 1) + 1 = 3 failed, banished Discard Sable Company Marine to explore: Locate Object: Reveal Ally.
Spell 1
Traits Magic Arcane Divine Check
Powers
Divine 6: 1d8 + 3 + 1d4 + 1 ⇒ (2) + 3 + (1) + 1 = 7 acquired Send Locate Object to recovery to examine location deck until a boon is found:
Impervious Chain Shirt: Reveal Ally.
Armor 3
Traits Light Armor Magic Check
Powers
Constitution 11: 1d6 + 1d4 + 1 ⇒ (2) + (3) + 1 = 6 failed, banished Location shuffled. End turn.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Serge the Surgeon, Magic Chain Mail, Deathgrip Recharged: Cure, Find Traps, Locate Object (acq), Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off turn actions:
Send Find Traps to recovery for Zova's check.
During Feiya's turn, encounter Biting Tigers. Reveal Flaming Mace (Fire trait) and Ally.
Heggal the Boisterous wrote:
Heggal's Deck Handler
Reveal Ally for BA check:
Heggal's Deck Handler
Display Mist Horn when Raz takes AA Electricity damage to reduce all local damage by 2 until the start of Heggal's turn. The hour of The Publican
Explore: Marked Cards: Zova recharges Doodle Crow to add 1d6, reveal Ally to add 1d4+1.
Item 3
Traits Tool Magic Gambling Check
Powers
Intelligence 10: 2d4 + 1 + 1d6 ⇒ (1, 1) + 1 + (6) = 9 Paizo re-roll a d4 Intelligence 10: 1d4 + 1 + 1 + 6 ⇒ (2) + 1 + 1 + 6 = 10 acquired Discard The Real Rabbit Prince into D,R,Z,F,H: 1d5 ⇒ 4 Feiya's discards to explore: Flaming Mace: TRRP blesses. Reveal Ally to add 1d4+1.
Weapon 2
Traits Mace Melee Bludgeoning Fire Magic Check
Powers
Melee 10: 2d8 + 3 + 1d4 + 1 ⇒ (3, 8) + 3 + (3) + 1 = 18 acquired Discard Duskwarden Ranger to explore: Sable Company Marine: Recharge Social Climber to automatically acquire Sable Company Marine.
Ally 3
Traits Human Soldier Check
Powers
Social Climber roll: 1d6 ⇒ 1 Social Climber banished. End turn. Attempt Cure recovery, revealing Ally.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cure (Raz's), Serge the Surgeon, Magic Chain Mail, Deathgrip, Grandmother Nightmare (acq), Holy Light Recharged: Cure, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Turn Summary:
Heggal's Deck Handler
The hour of Master of Masters
"How deep does this place go?" Heggal quietly asks his aristocratic companion. The two exchange nervous glances. Explore: Invisible Wall: Reveal ally to add 1d4+1.
Barrier 2
Traits Lock Magic Trigger Check
Powers
Divine 9: 1d10 + 3 + 1d4 + 1 ⇒ (3) + 3 + (3) + 1 = 10 defeated The draft from deeper in the crypt disappears. Heggal reaches out and feels the cool touch of an invisible wall. He disables the magical energy by the grace of the Drunken Lord. Free explore for defeating barrier: Stone Guardian: Local characters must succeed at a Con/Fort 7 or suffer the scourge Drained.
Story Bane Monster 3
Traits Construct Check
Powers
Reveal Ally. Constitution 7: 1d6 + 1d4 + 1 ⇒ (5) + (2) + 1 = 8 success Difficulty increase: 1d10 ⇒ 1 nice! Reveal and discard Morningstar +1, reveal Ally. Combat 13+1=14: 1d8 + 3 + 1d8 + 1 + 1d4 + 1 + 1d4 ⇒ (5) + 3 + (4) + 1 + (1) + 1 + (3) = 18 defeated Draw 5 cards and recharge hand to close location. Pits 2 closed. All characters move to Pits 3. Out of the darkness charges another stone guardian. Heggal heaves his morningstar and crushes it's head stone. End turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Magic Chain Mail, Grandmother Nightmare (acq), Holy Light, Find Traps, Slim (Bodyguard), Serge the Surgeon, Cure (Raz's), Deathgrip, Mervin the Merchant Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off-turn actions:
Receive Cure from Raz & send to recovery to heal Raz.
Heal 3 from Zova's Angelstep (Thanks, wkover!) - The Real Rabbit Prince, Merchant & Grandmother Nightmare. Shuffle deck.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Slim (Bodyguard), Grandmother Nightmare (acq), Mervin the Merchant, Deathgrip, The Real Rabbit Prince (acq), Cure, Holy Light, Serge the Surgeon, Magic Chain Mail, Find Traps, Cure (Raz's) Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Off-turn actions:
The hour of Shelyn's Song
Explore: Mist Horn: Reveal Ally.
Item 1
Traits Instrument Magic Check
Powers
Divine 8: 1d10 + 2 + 1d4 + 1 ⇒ (3) + 2 + (4) + 1 = 10 acquired Heggal follows Raz's lead and takes a keen interest in some of the artifacts in the crypt. He finds a horn emanating magical energy and feels a sense of protection as he holds it in his hands. Discard Merchant to explore: Hungry Smoke: Reveal Morningstar +1, discard The Avalanche to bless twice, reveal Ally, barrier resistant to Melee.
Barrier 3
Traits Trap Elemental Check
Powers
Combat 14+4=18: 3d8 + 3 + 1d8 + 1 + 1d4 + 1 ⇒ (7, 8, 5) + 3 + (2) + 1 + (4) + 1 = 31 defeated Heggal hears a snarl from the shadows as the cavern begins to fill with smoke. As it approaches him, he swings his morningstar and connects with something that yelps.The smoke begins to dissipate. End turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cure, Holy Light, Deathgrip, Magic Chain Mail Recharged: Slim (Bodyguard), Find Traps, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
The hour of The Juggler
Explore: Stone Guardian: BYA - All local characters must succeed at a Con/Fort 7 check or be Drained.
Story Bane Monster 3
Traits Construct Check
Powers
Reveal Ally to add 1d4+1, discard Pharasma's Knowing. Constitution 7: 2d6 + 1d4 + 1 ⇒ (5, 6) + (3) + 1 = 15 success Difficulty increase: 1d10 ⇒ 7 Reveal Morningstar +1, Ally and discard Grandmother Nightmare to double bless. Combat 13+7=20: 3d8 + 3 + 1d8 + 1 + 1d4 ⇒ (6, 5, 4) + 3 + (6) + 1 + (3) = 28 defeated Attempt to close the location by summoning a level 2 or 3 monster: Quivering Cube: Reveal Morningstar +1 and Ally.
Monster 2
Traits Ooze Obstacle Check
Powers
Combat 12+4=16: 1d8 + 3 + 1d8 + 1 + 1d4 ⇒ (3) + 3 + (7) + 1 + (3) = 17 defeated Cave closed. Everyone moves to Pits. With a mighty swing of his morningstar, Heggal topples a stone giant and buries an approaching quivering cube in a pile of rubble. "You weren't kidding, Mervin. This weapon has some heft to it!" End turn and reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Deathgrip, Cure, Duskwarden Ranger (loot), Serge the Surgeon, Holy Light, Mace, Magic Chain Mail Recharged: Slim (Bodyguard), Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Heggal actually failed the check against Barghest (difficulty increased by 3). Recharge Bodyguard to reduce damage to 0. Damiel doesn't need to encounter the Barghest.
Heggal the Boisterous wrote:
Heggal's Deck Handler
Off turn actions:
Summon & encounter random monster for Foes on All Sides: Barghest: Reveal Morningstar +1 and Ally.
Monster 2
Traits Outsider Check
Powers
Combat 13: 1d8 + 3 + 1d8 + 1 + 1d4 + 1 ⇒ (3) + 3 + (4) + 1 + (3) + 1 = 15 defeated Roll a d4 per Barghest's Power: 1d4 ⇒ 1 unbelievable Random local character - D,R,Z,F,H: 1d5 ⇒ 1 Damiel encounters a Barghest. Heggal will bury Sacred Candle to draw Grandmother Nightmare from the top of the hourglass discards during Raz's turn. Slim brushes some nasty monster bits off of Heggal's shoulder and the two share a look of shock at the onslaught the group just experienced.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Cayden Cailean, Social Climber, Serge the Surgeon, Mace, Find Traps, The Avalanche (Loot), Cure, Deathgrip, Holy Light, Duskwarden Ranger (loot), Magic Chain Mail Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Taking loot cards Duskwarden Ranger and The Avalanche. Half Plate was banished and Merchant added per Adv 1 reward. Setting aside Augury per Adv 2 reward.
Heggal strategically places himself neither at the front nor the back of the group as they head further into the crypt. "My, it gets pretty dark down here, doesn't it? Alright, a swig of liquid courage and we're off on another mission!" Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Duskwarden Ranger (loot), Deathgrip, Mace, Cure, The Avalanche (Loot), Holy Light, Magic Chain Mail, Blessing of Cayden Cailean, Find Traps, Serge the Surgeon, Social Climber Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Scenario 2D Rewards:
Adventure 2 Rewards:
Deck Upgrade:
Heggal's Deck Handler
Off turn actions:
The hour of THE DANGER
Zombie Minions: Reveal Morningstar +1 & ally.
Story Bane Monster 1
Traits
Check
Powers
Combat 9: 1d8 + 2 + 1d8 + 1 + 1d4 + 1 ⇒ (1) + 2 + (1) + 1 + (2) + 1 = 8 success Send Holy Light to recovery, reveal ally. Combat 11+#=13: 1d8 + 3 + 2d12 + 1d4 + 1 ⇒ (8) + 3 + (4, 7) + (3) + 1 = 26 defeated Remain at Cave. Explore: Iron Shackles: Reveal ally. Zova discards BoMilani to double bless.
Item 2
Traits Object Magic Check
Powers
Dexterity 9: 3d6 + 1d4 + 1 ⇒ (5, 5, 5) + (2) + 1 = 18 acquired End turn. Reveal ally for recovery.
Heggal the Boisterous wrote:
At the start of Damiel's turn, send Cure to recovery to heal Feiya: 1d4 + 1 ⇒ (4) + 1 = 5 cards. Reveal Surgeon to heal Heggal 1 card (Social Climber), then recharge Surgeon.Cure recovery - Divine 8: 1d10 + 3 + 1d4 + 1 ⇒ (9) + 3 + (4) + 1 = 17 recharged Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Social Climber, Cure, Augury, Holy Light, Sacred Candle Recharged: Serge the Surgeon, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Forgot end of turn examine per scenario power. Reload Morningstar +1 to examine: Frost Longspear (Weapon 2).
Heggal the Boisterous wrote:
Heggal's Deck Handler
Feiya moves to Pits and examines top card: Guardian Zombie (Monster 2). The hour of The Cyclone
Explore: Traitor: Random ally (1-S, 2-SC, 3-MtM): 1d3 ⇒ 2 Discard Social Climber, difficulty increased by 1.
Monster 1
Traits Human Spy Veteran Check
Powers
Reveal Morningstar & Ally. Discard BoCayden Cailean to bless. Combat 9+##+1=14: 2d8 + 2 + 1d8 + 1 + 1d4 + 1 ⇒ (6, 3) + 2 + (8) + 1 + (3) + 1 = 24 defeated With tears welling up in his eyes, Heggal gazes up at his social butterfly of a companion, "So that's how it's going to be, is it?" Discard Pharasma's Knowing to draw 2 (Sacred Candle & Augury), recharge 2 (Merchant & Sacred Candle) and explore: Helm Of The Valkyrie: Recharge Zova's BotGreenFaith to bless. Reveal ally.
Armor 2
Traits Heavy Armor Helm Magic Check
Powers
Constitution 8: 2d6 + 1d4 + 1 ⇒ (2, 2) + (1) + 1 = 6 failed & banished Send Augury to recovery and name monster to examine top 3: Frost Longspear (Weapon 2), Banner of the Ancient Kings (Item 2), Gray Maiden Footsoldier (Monster 2) - Place GMF on the bottom of the location. End turn. Attempt recovery, revealing ally.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Serge the Surgeon Recharged: Cure, Mervin the Merchant, Sacred Candle, Augury, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Send Cure to recovery to heal Heggal: 1d4 + 1 ⇒ (1) + 1 = 2 cards (Pharasma's Knowing & Slim).
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Sacred Candle, Soul Shard, Augury, Serge the Surgeon, Mace, The Avalanche (Loot), Holy Light Recharged: Cure, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Continuing turn:
Villain Encounter: Combat 10+##=16: 4d8 + 3 + 1d4 + 1 ⇒ (1, 4, 3, 2) + 3 + (1) + 1 = 15 Paizo re-roll the 1st d8
Combat 10+##=16: 1d8 + 4 + 3 + 2 + 3 + 1 + 1 ⇒ (8) + 4 + 3 + 2 + 3 + 1 + 1 = 22 defeated Crypt closed. Choose to not examine the top card of the hourglass. Move to Cave when Crypt closes.
Heggal's Deck Handler
The hour of Prayer
Explore: Sneak: Reveal Ally for BA check.
Monster 0
Traits Human Rogue Veteran Check
Powers
Wisdom 7+#=9: 1d8 + 1 + 1d4 + 1 ⇒ (4) + 1 + (2) + 1 = 8 failed - Discard Quarterstaff. Reveal Morningstar +1, reveal Ally. Combat 9+##=13: 1d8 + 2 + 1d8 + 1 + 1d4 + 1 ⇒ (2) + 2 + (8) + 1 + (1) + 1 = 15 defeated Heggal feels the scrape of the quarterstaff being removed from his back and turns to find out there's a thief among them. "Get 'em, Slim!" Heggal shouts to his companion. Discard Slim to explore: Villain Proxy V1. Acid Mantis Queen: Villain encountered. Looking for guard checks from Zova, Damiel and Feiya.
Story Bane Monster 2
Traits
Check
Powers
Pausing turn to discuss BA and villain encounter.
Heggal's Deck Handler
Off turn actions:
Start of turn:
"Duskwardens babysitting the Pathfinders?" Heggal wonders aloud to the group. "Doesn't he know who we are?" Display Chain Mail.
Explore random top card (ignoring 3): 1d10 ⇒ 4: Death’s Breath Door: Reveal Ally. Zova recharges a BoGreenFaith.
Barrier 2
Traits Lock Trap Check
Powers
Divine 10: 2d8 + 3 + 1d4 + 1 ⇒ (4, 5) + 3 + (2) + 1 = 15 defeated The sound of the acid spray was enough to send Heggal running. He hears a Duskwarden call after him but his legs are already carrying him away from the horrible clicking noise. He leaps over goods, gear and a snarling dire badger, holds up a glowing gauntlet and pushes through a sinister looking door into what appears to be a mineshaft. Heggal attempts to shut the door behind him but is overpowered by the pursuing Duskwarden. "You'd have to be a fool to leave the safety of the group." the warden says to the wide-eyed halfling. Discard Duskwarden Ranger to explore Acid Mantis Queen: Before acting, Heggal summons and encounters an Acid Mantis Queen and evades it with Duskwarden Ranger's power.
Story Bane Monster 2
Traits
Check
Powers
Reveal Ally to add 1d4+1. Feiya sends Enervation to recovery to reduce difficulty by: 2d4 ⇒ (3, 3) = 6 Combat 10+##-6=8: 1d8 + 2 + 1d4 + 1 ⇒ (3) + 2 + (3) + 1 = 9 defeated Suddenly, the mineshaft fills with the chittering noise. Heggal moves away from the shaft toward the door just as an Acid Mantis Queen swipes at him. The Duskwarden, experienced in combat with the denizens of this place, puts down two of the creatures and the room goes silent. Attempt location close by summoning and encountering a weapon: Quarterstaff Of Vaulting: Reveal Ally.
Weapon 1
Traits Staff Melee Bludgeoning 2-handed Magic Check
Powers
Melee 8: 1d8 + 2 + 1d4 + 1 ⇒ (8) + 2 + (4) + 1 = 15 acquired Mine closed. Move to Crypt. "Small cleric!" The voice of the Duskwarden booms in the cavern. "How you ever became a Pathfinder is beyond me. Take this staff and, at the very least, make yourself useful by staying close to the rest of the group."
End turn. Attempt recovery, revealing and Ally.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): The Avalanche (Loot), Blessing of Cayden Cailean, Sacred Candle, Serge the Surgeon, Social Climber, Holy Light, Mace, Soul Shard Recharged: Augury, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Deathgrip in for Viper Strike and Augury in for Find Traps.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Mace, Deathgrip, Holy Light, The Avalanche (Loot), Serge the Surgeon, Social Climber, Morningstar +1, Sacred Candle, Blessing of Cayden Cailean, Soul Shard, Slim (Bodyguard) Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
Heggal's Deck Handler
Scenario 2C Rewards:
Deck Upgrades:
Heggal's Deck Handler
During Zova's turn, bury Sacred Candle to draw Asmodeus's Tyranny from the top of the hourglass discards. The hour of The Forge
Explore: Gentleman Explorer: Recharge Asmodeus's Tyranny to bless.
Ally 1
Traits Human Aristocrat Check
Powers
Diplomacy 8: 2d10 + 2 ⇒ (9, 7) + 2 = 18 acquired Discard The Avalanche to explore: Make Your Case: BA roll: 1d4 ⇒ 3
Story Bane Barrier 2
Traits Task Check
Powers
Reveal Ally. Knowledge 4: 2d4 + 1 ⇒ (2, 3) + 1 = 6 success Reveal Ally. Diplomacy 10: 1d10 + 2 + 1d4 + 1 ⇒ (2) + 2 + (1) + 1 = 6 Paizo re-roll the d10 Diplomacy 10: 1d10 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5 Hero Point re-roll Diplomacy 10: 1d10 + 2 + 1d4 + 1 ⇒ (6) + 2 + (2) + 1 = 11 defeated Summon and encounter the danger: Make Your Case BA roll: 1d4 ⇒ 3 Reveal Ally. Knowledge 4: 2d4 + 1 ⇒ (1, 4) + 1 = 6 success Zova recharge BotGreenFaith. Reveal Ally. Diplomacy 10: 2d10 + 2 + 1d4 + 1 ⇒ (5, 3) + 2 + (1) + 1 = 12 defeated Chambers closed. Move to Hospice. End turn and reset hand.
Hand: Mace, Morningstar +1, Gentleman Explorer (acq), Magic Chain Mail, Soul Shard, Horn of Blasting (acq),
Favored Card: Ally
Heggal's Deck Handler
The hour of Prayer
Reveal Social Climber to heal Feiya: 1d4 + 1 ⇒ (4) + 1 = 5 cards, then discard Social Climber. Discard Mervin the Merchant to explore: Horn Of Blasting: Merchant adds 1d4. Discard BoCaydenCailean to bless.
Item 2
Traits Instrument Magic Check
Powers
Constitution 7: 3d6 + 1d4 ⇒ (3, 6, 2) + (3) = 14 acquired "This is an interesting shaped flask..." Heggal thinks to himelf before blowing out the eardrums of his allies. End turn & reset hand.
Heggal the Boisterous wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Holy Light, Serge the Surgeon, Viper Strike, Soul Shard, Cure, Find Traps, Pharasma's Knowing Recharged: Magistrate (acq), Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d8 ☐ +1 ☐ +2 ☐ +3 Melee: Strength +2 Dexterity d6 ☐ +1 ☐ +2 Constitution d6 ☐ +1 ☐ +2 ☐ +3 Intelligence d4 ☐ +1 Wisdom d8 ☑ +1 ☐ +2 ☐ +3 Divine: Wisdom +2 Charisma d10 ☐ +1 ☐ +2 ☐ +3 Diplomacy: Charisma +2 Favored Card: Ally
[ooc][b]Turn Summary:
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