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'Hawk' Hargraves's page
145 posts. Alias of stormraven.
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M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Since my action occurs before Opi's, this should work...
With the creature focused on the small spellslinger, Hawk slides in behind and stabs at its back.
Acrobatics: 1d20 + 14 + 4 ⇒ (4) + 14 + 4 = 22 If I have to move by/thru threatened squares
STAND: +1 Voidglass Rapier (18+/2x)
MODS: Magic, Voidglass, Piranha Strike, Flanking Opps Aplenty
HIT: 1d20 + 8 - 1 + 2 ⇒ (10) + 8 - 1 + 2 = 19
DAM: 1d6 + 5 + 2 + 4 ⇒ (3) + 5 + 2 + 4 = 14
Effect: Debilitating Injury (Disoriented) 1 RND - Baddie takes -2 on ATT vs Opi and -4 vs Hawk
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Sorry, missed the updates.
Hawk will also search for fruits of some sort.
Perception: 1d20 + 11 ⇒ (14) + 11 = 25
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk does his best impression of a blind and drunk ranger. "Is this a fruit or a vegetable?"
Survival: 1d20 + 2 ⇒ (8) + 2 = 10
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Agreed. Anything that looks like a homicidal fruit tree in the vicinity?
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk follows along, distrustfully watching the evil plant until they are well away from it.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Practically reading her mind, Hawk quips, "Plant-Killer!" and then adds, "Is that everything we wanted to collect? I'm ready to let the druidess do some herbal analysis while we get a drink."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"Sure... I am getting really good at sprinting for my life."
Onward to roses!
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
I've got damage/conditions listed in my Status bar.
Hawk looks around, trying to spy their mysterious benefactor. Whether he sees the person or not, he offer him/her a courtly bow and his thanks. "Thanks for your help. We would like to speak with you, if you are willing... We'll come back later if you'd rather speak then. Or, if not... thank you all the same. We owe you a debt."
Perception: 1d20 + 11 ⇒ (20) + 11 = 31
Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk seals the wineskin of cursed water and stand ready to carry Opi to the druid if she succumbs to paralysis.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Unless I'm missing something, it looks like I can't stop that spore. Sorry, Opi. I'll continue with my described action (TK to get some water in my waterskin) and then follow Opi if she runs off.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hm. Well I didn't initiate psionics so I can't prevent it that way... Depending on how you read the Catch ability, I might be able to use an Immediate action to stop/catch the spore. The plant would get a DC:16 Will Save to negate my try to stop it. If allowed, I'll try that.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk slugs down the remaining water from his waterskin then slowly circles around toward the fountain - staying as far away from the Devil Shrub as possible. He uses his mind to telekinetically carry the skin to the fountain.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Yeah, but it gains HD from player tears. :P
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
I have the Telekinesis sphere so I can lift/move objects from Close (30') range. Perhaps we can get in sight of the water and I'll lift it or I could lift a cup or skin and use it to collect the water?
That said, if you want to try to exact vengeance on the murder plant, I'm game. I can try my 'force blade' and see if that will make a dent.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk spits out the vestiges of withered evil plant. He says with relief that matches his distaste for what he's cleaning from his mouth. "Much better, thanks. I'd kiss you but then you'd get to taste this foul plant gack. At the risk of sounding completely chicken... how about we return all the samples to the druid? I'd rather not meet that plant again quite so soon."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
With two tendrils growing through his jaw and latching onto his soft palate, Hawk's frantic commentary is less than insightful. "Icka ook mmnemblema GEKC oot."
Let me know if Opi is able to cure my STD (Spore Transmitted Disease) otherwise I'll do an Elephant-Man run to the druid.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hey folks,
Sorry for unexplained absence. I got dragged into an unplanned business trip that went far longer than advertised. I'll catch up and post as soon as I can - most likely tomorrow. If you've had to replace my character in the mean time, I understand.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Since I'm paralyzed, I don't have much say in what happens now. Do what you gotta do Opi.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Sounding a lot more calm than he feels, Hawk says, "It's a sample. Let's get it to Leah. Maybe it will be helpful. Also, she gave us a couple bottles of goo or somesuch to stave off the curse."
Now that they are both out of dart range, he sets off at a good pace for the Druidess' place.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk looks at the nasty seed with alarm. "I think... I agree. Let's make like a demented, evil, cursed, vile, dart-firing, tree and leaf!" He bolts toward the gate and waits for Opi to catch up.
Withdraw... exit stage right!
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk brandishes his rapier and slashes at the offending shrubbery, "Back, vegetative varlet!"
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Agreed. Either re-recruit or call it game over.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"My bet? The creepy plants are a ruse. The smart money is on Acid-Vomiting Devil Monkeys."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
On to area 16, 18, then 19.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Using TK, Hawk collects some of the flowers. "Not exactly what I'd call an enchanting grotto."
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"Might hurt your social life. I hear there are men that don't like dating tall women."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Right, so head to 19 then 21-ish?
Hawk nods. "I like this plan."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk assists in the grisly task.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk lets out an annoyed "Oy!" as the monster ignores him. He slides into a flanking position with Karlia and drives his blade toward the towering creature's spine - hoping to make it pay for the slight.
FREE: 5' move
STAND: Stabby
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Unless I'm missing something, I think the ball is in your court, Red.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hawk spins, twirls, and leaps - attempting to close the distance with his opponent without getting smashed into paste. Then his rapier flicks out, aiming to skewer the ogre's eye.
MOVE: Acro into striking range
STAND: Stabby
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Karlia wrote: "Hawk you want to be as big as they are?" "Ohhh... raincheck?" Hawk replies as he draws his rapier, "With this pigsticker, I rely more on skill than strength."
He whips the rapier in the direction of the lumbering ogre. A phantom shadow of the blade flies at the beast.
MOVE: Draw Rapier
STAND: Telekinetic Attack (when the ogre is 30' away)
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Gracias! Just didn't want this game to vanish. :)
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"Seems the gardener position is filled." Hawk follows Opi, helping with the collection process while keeping an eye out for the mysterious gardener or any other strange things.
PER: 1d20 + 11 ⇒ (4) + 11 = 15
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"Right. Let's go ask her... But assuming it's a real person, not some shambling abomination, let's agree to no touching." With a nod of agreement, Hawk strides off after the woman calling out. "Excuse me, Miss! I've got a couple questions about the property."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Iknowright?!
So at one painful 'team-building' meeting/exercise I was at a few years back, the question we all had to answer for the group was "what are your hobbies?"
Normally, I'd come up with some mundane hobby but I was curious to gauge reactions or the dozen or so folks in the room. So I said "I play RPGs - role-playing games."
Silence
"Games like Dungeons and Dragons."
Silence
I didn't see recognition or even interest.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Once each sample is nudged loose, Hawk uses his telekinetic abilities to place the samples in their collection bag. As they gather twigs, leaves, and everything else, he admires the house and idly speculates, "Silver lining here... I bet we could buy this place for a song if we toss in a bid before we lift the curse. Sure, it's an eyesore now but if we de-curse-ify it and get in a gardener..."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Hey folks, sorry for going radio silent. I was on the road (for work) outside the country and my computer chose to slag its hard-drive. My employer decided that I didn't need a replacement laptop until I got home.
If you've decided to drop/replace me - I totally understand. It was my fault for not making more effort to get a message out. Just let me know if I'm in or out. If I'm still in - I'll try to catch up and post immediately. It will likely be tomorrow since I am jet-lagged all to hell.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"Shears and a duffle are smart ideas... but we won't need gloves. I can handle that."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"Good afternoon, Miss Redoak." Hawk says with a polite bow and a nervous look at the massive cat, "For good or ill, we've volunteered to try to get to the bottom of this 'curse' business. And we were reliably informed we'd be clod-pated idiots if we didn't seek you out to get the facts around the matter... Niiice kitty." He offers the back of his hand for the tiger to sniff, and hopes the beast doesn't claim his entire arm.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
Sorry, I dropped off the radar there. I had to go on an emergency business trip, got caught in the Delta Airlines debacle, and came back with the flu... so I'm just now feeling human again.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"We'll definitely return to speak with Miss Lyrean." With polite goodbyes to the acolytes, Hawk heads out and follows the directions to Redoak's home.
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"To be fair... she's awesome, Karlia's amazing, and I'm dazzling every so often." He gives the acolytes his best 'trust me I've done this before' smile.
Diplomacy: 1d20 + 5 ⇒ (18) + 5 = 23
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
"I'm up for anything that doesn't require hanging around a church for hours. Holy ground gives me the heebie-jeebies."
M Heldring Rogue/Symbiat Gestalt 4 | HP: 36 | AC:20 / T:20 / FF:16 | Fort:+2 / Ref:+8 / Will:+7 | CMB:+4 / CMD:23 / FF:19 | Init:+4 / PER:+11
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