Radosek Pavril

Havar Vagnurson's page

23 posts. Alias of echoxero.


Full Name

Male NG Ulfen Human (Skiled) Wizard (Universalist) |

Race

HP 15 | AC 15 | F +4 R +5 W +6 | Perc +4 | Stealth +5 |

Classes/Levels

Speed 25’ | Active Conditions: ---

Gender

Male

Size

Medium

Age

24

Alignment

NG

Deity

Nethys and Shelyn

Languages

Common, Skald, Osiriani, Polyglot, Draconic, Elven

Strength 10
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 12
Charisma 12

About Havar Vagnurson

PFS Information:

PFS Number: 2374026
Experience: 5
Fame: 5
Gold: 5sp, 26gp

Training: School of Scrolls: 3

Major Factions
Envoy’s Alliance: 0
Grand Archive: 4
Horizon Hunters: 1
Vigilant Seal: 0
Minor Factions
Radiant Oath: 0
Verdant Wheel: 0
All Faction Reputation
Total Reputation: 0

Purchased Boons
(Grand Archive) Champion (Grand Archive) (5 Fame)
Boon #2 (type) (cost)

Havar Vagnurson:

Ethnicity: Ulfen
Nationality: Absalom
Birthplace: Absalom
Age: 24
Gender & Pronouns: Male, He/Him
Height: 6’2”
Weight: 190lbs
Physical Appearance: Havar has shoulder length reddish-brown hair and a short beard of the same color.

Human (Skilled)
Artist
Wizard; Level: 1; Experience: 5
Medium Humanoid Human
Neutral Good; Nethys and Shelyn
Languages: Common, Skald, Osiriani, Polyglot, Draconic, Elven
____________________
SENSES
Perception: +4 ((1) + (3) + (0)) [E]
Special Senses:
____________________
DEFENSES

HIT POINTS: 15/15

ARMOR CLASS
AC: 15 (10 + (2) + (3) + (0)) [T]

Unarmored: [T], Light: [U], Medium: [U], Heavy: [U]

SAVING THROWS
Fortitude: +4 ((1) + (3) + (0)) [T]
Reflex: +5 ((2) + (4) + (0)) [T]
Will: +6 ((1) + (5) + (0)) [E]
Notes:
____________________
OFFENSE

Class DC: 17 (10 + (4) + (3) + (0)) [T]

Speed: 25’ Movement Types:

Melee Strikes
Staff +3 ((0) + (3) + (0)) [T]
damage (d4 + (0)) (2-hand d8)

Dagger +5 ((2) + (3) + (0)) [T]
damage (d4 + (0)) [P] (Agile, Finesse, Thrown 10’, Versatile [S])

[b]Ranged Strikes
Crossbow +5 ((2) + (3) + (0)) [T]
damage (d8 + (0)) [P] (120’ Range)

Dagger +5 ((2) + (3) + (0)) [T]
damage (d4 + (2)) [P] (Agile, Finesse, Thrown 10’, Versatile [S])

Weapon Proficiencies
Simple: [U], Martial: [T], Other (Unarmed): [T], Other (Wizard): [T]
____________________
MAGIC

Magic Traditions
Arcane: 1

Spell Attack Roll (Arcane): +7 = ((4) + (3)) [T]
Spell DC (Arcane): 17 = (10 + (4) + (3)) [T]

Focus Points: 0 (Maximum: 0)

Spell Slots per Day
1st: 2

Spellbook
Cantrips (1):
Detect Magic
Electric Arc
Ghost Sound
Light
Mage Hand
Message
Produce Flame
Prestidigitation
Ray of Frost
Shield
1st:
Burning Hands
Color Spray
Grease
Mage Armor
Magic Missile
Magic Weapon
True Strike
____________________
SKILLS

Acrobatics: +5 = (2) + (3) + (0) - (0) [T]
Arcana: +7 = (4) + (3) + (0) [T]
Athletics: +3 = (0) + (3) + (0) - (0) [T]
Crafting: +7 = (4) + (3) + (0) [T]
Deception: +1 = (1) + (0) + (0) [U]
Diplomacy: +4 = (1) + (3) + (0) [T]
Intimidation: +1 = (1) + (0) + (0) [U]
Lore (Art): +7 = (4) + (3) + (0) [T]
Lore (Scribing): +4 = (4) + (3) + (0) [T] Skilled
Medicine: +1 = (1) + (0) + (0) [U]
Nature: +1 = (1) + (3) + (0) [U]
Occultism: +7 = (4) + (3) + (0) [T]
Performance: +1 = (1) + (0) + (0) [U]
Religion: +1 = (1) + (0) + (0) [U]
Society: +7 = (4) + (3) + (0) [T]
Stealth: +5 = (2) + (3) + (0) - (0) [T]
Survival: +1 = (1) + (0) + (0) [U]
Thievery: +2 = (2) + (0) + (0) - (0) [U]
____________________
ABILITY SCORES

STR +2, DEX +4, CON +1, INT +0, WIS +2, CHA +0
____________________
FEATS:

Ancestry Feats and Abilities
Special 1st: Widen Spell (Thesis)
1st: General Training (Incredible Initiative)

Skill Feats
Background: Specialty Crafting (Bookmaking)
2nd:

General Feats
3rd:

Class Feats and Abilities
Feature 1st: Arcane Bond
Feature 1st: Arcane School: Universalist
Feature 1st: Arcane Spellcasting
Feature 1st: Arcane Thesis: Metamagic Experimentation
1st: Reach Spell (Universalist Feat)

Bonus Feats
____________________
EQUIPMENT

Combat Gear: Staff, Dagger, Crossbow, Bolts (x10), Adventurer’s Pack, Sheath (x1), Explorer’s Clothing, Material Component Pouch
Magic Items:
Other Gear: Writing Set, Spellbook, Basic Crafter’s Book, Pup tent

Bulk: 3 (8L) (Encumbered at: 5 = 5 + (0); Maximum at: 10 = 10 + (0))

Coins: 5sp, 24gp

____________________
CHRONICLES

1. PFS(2) Quest #-1A: The Sandstone Secret:

Boon: Sand Slide Reaction Uses 3; Trigger You would fail (but don't critically fail) a reflex save to avoid a trap's effect Effect You Step and then Drop Prone in your new location. You gain a +2 circumstance bonus to your triggering Reflex save. If this would have been enough to resist the trap's effects initially, you succeed at the save instead.
Reputation(s): +1 (Horizon Hunters)
Fame Earned: 1
Fame Spent:
Gold Earned: 3.5
Downtime: Earn Income, Lore: Fishing: 1d20 + 3 ⇒ (16) + 3 = 19

2. PFS(2) Scenario #1-14: Lions of Katapesh:

Boon: Big Game Hunter (General) Uses 3; Effect Your struggles against the fearsome wildlife of Katapesh and the being manipulating the creatures has made you particularly good at dealing with dangerous animals. Whenever you roll a critical failure on a check to Track an animal, you can check a box next to this boon to get a failure instead.
Reputation(s): +4 (Grand Archive)
Fame Earned: 4
Fame Spent:
Gold Earned: 14gp
Downtime: Earn Income, Lore: Scribing +40cp