
| Full Name |
Hatred |
| Race |
Skeleton (Human) |
| Classes/Levels |
Burning Skeleton/1 |
| Gender |
Male |
| Size |
5'11 |
| Age |
Dead |
| Alignment |
Neutral Evil |
| Strength |
12 |
| Dexterity |
12 |
| Wisdom |
10 |
| Charisma |
14 |
About Hatred, Minion of Nemesis
BURNING SKELETON CR 1/2
Male Human
NE Medium Undead
Init +5; Senses Darkvision (60 feet); Perception +0
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DEFENSE
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AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 10 (1d8+2); Fast Healing 1
Fort +2, Ref +1, Will +2
Defensive Abilities Channel Resistance +4; DR 5/bludgeoning; Immune cold, Undead Traits
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OFFENSE
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Spd 30 ft.
Melee Claw x2 (Skeleton) -4 x2 (1d4/20/x2) and
Mace, Heavy +1 (1d8+1/20/x2) and
Unarmed Strike +1 (1d3+1/20/x2)
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STATISTICS
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Str 12, Dex 12, Con -, Int -, Wis 10, Cha 14
Base Atk +0; CMB +1; CMD 12
Feats Improved Initiative
Skills
Languages Common
SQ Deathless (Su)
Combat Gear Mace, Heavy;
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SPECIAL ABILITIES
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Channel Resistance +4 +4 bonus to save vs. Channel Energy.
Damage Reduction (5/bludgeoning) You have Damage Reduction against all except Bludgeoning attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Deathless (Su) Return to unlife 1 hour after being destroyed.
Fast Healing 1 (Ex) You heal damage every round if you have > 1 HP.
Immunity to Cold You are immune to cold damage.
Undead Traits Undead are immune to death effects, disease, mind-affecting effects (charms, compulsions, morale effects, phantasms, and patterns), paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects