Full Name |
Harsk Grunyarson of Clan Ferro in the Red Mountains |
Race |
Dwarf |
Classes/Levels |
Cleric of Torag 1 |
Gender |
Male Dwarven Cleric/1 | HP 11/11 | AC:18 | T:11 | FF:17 | CMB: +1 | CMD:+12| Fort: +6| Ref: +2| Will: +6 | Init: +1 | Perc: +3 | Speed 20' |
Size |
Medium |
Age |
68 |
Special Abilities |
Slow and Steady, Darkvision, Defensive Training, Greed, Hatred, Hardy, Stability, Stonecunning |
Alignment |
Lawful Good |
Deity |
Torag: Domains Earth and Protection |
Strength |
12 |
Dexterity |
12 |
Constitution |
16 |
Intelligence |
10 |
Wisdom |
16 |
Charisma |
9 |
About Harsk Grunyarson
This gruff dwarf stands at only 4'2", his beard is a wavy nut colored affair that flows down his chest and over his armor, he carries the hammer of Torag at his hip and a smaller version on a thin chain around his throat.
Having been born in one of the clans of the Red Mountains, this dwarf is far from home, his mission in the North is to help those in need and assist where he can during his mandatory 40 year trial for Torag, if he stays true to his faith outside of the clan, against all the trials of the world, he could take a place higher than Acolyte in the Forge
He has ventured into Heldren as part of his trial for Torag, hoping to bring the light of the forge, and its mercy to the people of Heldren and help where he can.
Harsk's statistics
HP: 11
AC: 18
BAB: 0
CMB: +1
CMD: 12 (16 vs trip or bull rush)
Fort:6 (8 vs Poison or Spells)
Ref:2 (4 vs Spells)
Will:6 (8 vs Spells
Equipment: 38gp remaining
-50 Scale Mail: +5AC +3MDB -4ACP
-12 Warhammer: 1d8 x3
-20 Heavy Steel Shield: +2AC
-20 Various Gear, such as rope and rations and waterskins and bedroll and ale
Favored Class: Cleric
Skills:
Appraise: 1+1+3+2: 7
Knowledge Planes: 1+0+3: 5
Knowledge Religion: 1+0+3: 5
Sense Motive: 1+3+3: 7
Traits:
Strength of the Land (Dwarf)
You are able to tap into the living energy of the world to shatter lesser magic.
Benefit: You gain a +1 trait bonus on caster level checks while touching the ground or unworked stone. This includes dispel checks and checks to overcome spell resistance.
Warded against Witchery
Harsk has been trained to help even when cruel magics would see it otherwise.
Benefit: You gain a +1 trait bonus on saving throws against the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters, and a +1 trait bonus on Spellcraft checks to identify spells cast by evil arcane spellcasters.
Snowbound
You came of age in a place with harsh winters amid a culture that rewarded you for testing your limits in the cold.
Benefit: You gain a +1 trait bonus on saving throws against cold effects and a +2 trait bonus on Fortitude saves against the effects of cold weather.
Spells
Level 0 (3 Class)
Detect Magic, Guidance, Light
Level 1 (1 Class+ 1 Domain +1 Wisdom)
Obscuring Mist, Sanctuary, Shield of Faith
Channel Energy (Positive 1d6) 0/2 per day
Acid Dart: 1d6+1 0/6 per day
Resistance: +1 All Saving Throws for 1 Min for touched target -1 all saves to self, 0/6 per day