Undead

Harlequin, the Jester's page

7 posts. Alias of MordredofFairy.



Sovereign Court

I think there are some minor changes that would help the Paladin.

1) This scenario is far too common:

... Brave Sir Hennet lowers his lance and says a quick prayer to Iomedae, to protect him from the carnage that surely coming his way. He screams "Death to Azgorizhad", the foul dragon from the depths of the Abyss, scourge of the known world. His celestial stead, Vengence, charges full speed toward an uncertain fate.
Vengence then takes one look at the dragon... stops, turns around and runs the other direction, Sir Hennet, helplessly shakes his head.

There are few things more frustrating or humiliating to a paladin then to charge the mighty dragon only to have your mount miss its fear save (not hard at all), turn around & run away.

Please give paladin mounts immunity to fear.
Or if not outright immunity, Something like an additional + 4 sacred bonus that stacks with the paladins aura of courage(+8 total).
Additionally, THe change of Heroes feast to a morale bonus (doesnt stack with aura of courage)rather than immunity (excellent change btw), combined with really low wisdoms of the animal makes it really tough to avoid.

2) change the paladin caster level from 1/2 class level to paladin level - 4.
This atleast makes them comparable to the Pious Templar, who becomes a better paladin then the paladin. Also, dispel magic & remove curse aren't laughable spells for a paladin

3) Remove disease really isn't that useful, isnt there a better choice?
maybe remove fatigue or remove exhaustion instead & remove paralysis & remove curse at higher levels