Irabeth Tirabade

Gurau Thornfist's page

73 posts. Organized Play character for slicertool.


Full Name

Gurau Thornfist

Race

Half Orc

Classes/Levels

Shaman 1 |HP 10/10|AC 16|T 11| FF 15| CMD 13| F:+3 R:+1 W:+5 | Init +1 | Perc +3| Sense Motive +3

Gender

Female

Size

M

Age

26

Alignment

CN

Deity

Spirits

Languages

Common, Orc

Strength 14
Dexterity 12
Constitution 14
Intelligence 7
Wisdom 17
Charisma 14

About Gurau Thornfist

Gurau Thornfist
Female half-orc shaman 1 (Pathfinder RPG Advanced Class Guide 35)
CN Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft., scent; Perception +5
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Defense
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AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 9 (1d8+1)
Fort +2, Ref +1, Will +7; +2 trait bonus vs. charm and compulson
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee greataxe +2 (1d12+3/×3) or
. . bite -3 (1d4+1)
Shaman Spells Prepared (CL 1st; concentration +4)
. . 1st—cure light wounds, protection from evil; enlarge personS (DC 14)
. . 0 (at will)—detect magic, detect poison, read magic
. . S spirit magic spell; Spirit Battle Wandering Spirit
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Statistics
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Str 15, Dex 12, Con 13, Int 7, Wis 17, Cha 14
Base Atk +0; CMB +2; CMD 13
Feats Alertness, Endurance, Keen Scent[APG]
Traits birthmark, resilient
Skills Acrobatics -3 (-7 to jump), Heal +7, Knowledge (religion) +2, Perception +5, Sense Motive +5, Survival +7
Languages Common, Orc
SQ battle spirit, orc blood, spirit animal (hedgehog named Little Thorn)
Combat Gear oil (2); Other Gear breastplate, greataxe, backpack, bedroll, belt pouch, blanket, chalk, charcoal stick, fishhook (2), hammock, ink, black, inkpen, iron holy symbol of Gorum, journal, lamp, piton (10), sewing needle, silk rope (50 ft.), waterproof bag, waterskin, whetstone, 375 gp, 7 cp
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Special Abilities
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Battle Spirit +1 (5 rounds/day) (Su) As a standard action, allies in 30 ft gain bonus to attack and damage.
Birthmark +2 save vs. charm & compulsion
Darkvision (60 feet) You can see in the dark (black and white vision only).
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Familiar Bonus: +2 bonus on Will saves You gain the Alertness feat while your familiar is within arm's reach.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.

Little Thorn
Male hedgehog (Pathfinder RPG Ultimate Magic)
CN Diminutive magical beast (animal)
Init +3; Senses low-light vision; Perception +1
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Defense
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AC 21, touch 17, flat-footed 18 (+3 Dex, +4 natural, +4 size)
hp 4 (1d8-2)
Fort +0, Ref +5, Will +3
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Offense
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Speed 20 ft.
Space 1 ft.; Reach 0 ft.
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Statistics
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Str 1, Dex 16, Con 6, Int 6, Wis 12, Cha 7
Base Atk +0; CMB -1; CMD 4 (8 vs. trip)
Feats Athletic
[b]Skills
Acrobatics +3 (-1 to jump), Climb +5, Heal +2, Stealth +19, Survival +2, Swim +5
SQ improved evasion, spiny defense
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Special Abilities
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Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Spiny Defense As a move action, a hedgehog can roll itself up into a spiny ball. While rolled up, it gains a +1 enhancement bonus to its existing natural armor, and any creature attempting to grapple the hedgehog takes 1d3 damage on making a grapple check.